Player Matchup

Hachiman
Hachiman
QuetzalCodeine
Hachiman
Level 39
God Stats
3W - 2L
1,731 SR
Queue Stats
113W - 114L
1,563 Elo+
Party 3
Ra
Ra
Reneblade529
Ra
Level 54
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 48L
1,591 Elo+
Party 1
Sun Wukong
Sun Wukong
Xubas
Sun Wukong
Level 33
God Stats
1W - 3L
1,308 SR
Queue Stats
27W - 23L
1,595 Elo+
Party 1
Atlas
Atlas
dashkai
Atlas
Level 44
God Stats
1W - 1L
1,744 SR
Queue Stats
59W - 57L
1,527 Elo+
Party 1
Achilles
Achilles
speeedballl
Achilles
Level 28
God Stats
0W - 2L
1,414 SR
Queue Stats
8W - 13L
1,452 Elo+
Party 3
Team Averages
Level 40
1,539 SR
1,546 Elo+

VS

Team Averages
Level 68
1,578 SR
1,672 Elo+
Bellona
Bellona
 
Bellona
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Jhiniac
Anhur
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 45L
1,503 Elo+
Solo
Aphrodite
Aphrodite
MaruManXD
Aphrodite
Level 23
God Stats
2W - 0L
1,888 SR
Queue Stats
13W - 2L
2,042 Elo+
Party 2
Raijin
Raijin
MySweetPatato
Raijin
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 54L
1,816 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
4 / 3 / 1
6,931
533
8,847
9,300
2,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
1 / 3 / 4
6,611
509
4,549
8,658
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Xubas
Sun Wukong
12
4 / 3 / 0
7,419
571
5,944
14,953
10,429
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
dashkai
Atlas
10
2 / 2 / 6
6,679
514
4,436
9,977
6,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
speeedballl
Achilles
11
1 / 5 / 3
6,719
517
3,580
14,289
6,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 0 / 6
8,572
659
15,066
10,543
13,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
 
Fenrir
13
9 / 3 / 1
8,274
636
13,226
13,718
7,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
Jhiniac
Anhur
10
0 / 3 / 0
6,308
485
3,617
10,739
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
MaruManXD
Aphrodite
9
0 / 2 / 1
6,219
478
685
8,430
3,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 4 / 3
8,125
625
8,642
10,620
4,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
12
Kills
16
16
Deaths
12
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
6
5
W
Fenrir
 
Fenrir
9
3
1
3.17
W
Anhur
Jhiniac
Anhur
0
3
0
0
W
Aphrodite
MaruManXD
Aphrodite
0
2
1
0.25
W
5
4
3
1.63
L
Hachiman
4
3
1
1.5
L
1
3
4
1
L
Sun Wukong
Xubas
Sun Wukong
4
3
0
1.33
L
Atlas
dashkai
Atlas
2
2
6
2.5
L
Achilles
speeedballl
Achilles
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,356
Damage
41,236
57,177
Taken
54,050
29,016
Mitigated
31,727
17,380
Healing
19,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
15,066
6,003
0
4,321
10,543
13,217
420
1,245
9,298
0
75,335
W
Fenrir
 
Fenrir
13,226
5,700
0
4,939
13,718
7,559
0
1,538
12,180
0
61,822
W
Anhur
Jhiniac
Anhur
3,617
2,403
0
2,964
10,739
3,096
0
1,221
9,518
0
47,395
W
Aphrodite
MaruManXD
Aphrodite
685
316
2,481
2,378
8,430
3,373
935
1,084
7,346
19,127
0
W
8,642
1,126
0
2,135
10,620
4,482
151
3,897
6,723
53,634
0
L
Hachiman
8,847
4,374
0
4,373
9,300
2,751
0
133
9,167
0
60,006
L
4,549
911
696
1,305
8,658
3,147
0
5,090
3,256
34,434
0
L
Sun Wukong
Xubas
Sun Wukong
5,944
1,701
0
3,899
14,953
10,429
0
704
14,150
0
38,822
L
Atlas
dashkai
Atlas
4,436
2,156
0
1,780
9,977
6,346
0
739
9,226
19,480
0
L
Achilles
speeedballl
Achilles
3,580
1,662
0
5,327
14,289
6,343
0
2,147
12,051
0
44,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,359
Gold Earned
37,498
337
Minions Killed
420
0
Camps Cleared
0
1,302,190
Distance Traveled
1,248,263
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,572
659
145
11
0
290,888
3
W
Fenrir
8,274
636
73
6
0
279,256
3
W
Anhur
6,308
485
78
6
0
224,217
1
W
Aphrodite
6,219
478
25
2
0
232,026
0
W
Raijin
8,125
625
99
8
0
221,876
1
L
Hachiman
6,931
533
76
6
0
234,785
2
L
Ra
6,611
509
76
6
0
246,488
0
L
Sun Wukong
7,419
571
79
6
0
271,812
4
L
Atlas
6,679
514
34
3
0
272,691
7
L
Achilles
6,719
517
72
6
0
276,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role