Player Matchup

Scylla
Scylla
AliToPlayXD
Scylla
Level 64
God Stats
9W - 11L
1,372 SR
Queue Stats
97W - 177L
1,318 Elo+
Solo
Danzaburou
Danzaburou
KingKonRecon
Danzaburou
Level 61
God Stats
2W - 1L
1,376 SR
Queue Stats
9W - 8L
1,450 Elo+
Party 1
Kuzenbo
Kuzenbo
TraitorMears
Kuzenbo
Level 69
God Stats
2W - 1L
1,705 SR
Queue Stats
8W - 6L
1,367 Elo+
Party 1
Team Averages
Level 65
1,484 SR
1,378 Elo+

VS

Team Averages
Level 63
1,429 SR
1,363 Elo+
Ganesha
Ganesha
ArtaBartaa2
Ganesha
Level 18
God Stats
12W - 13L
1,386 SR
Queue Stats
28W - 33L
1,322 Elo+
Party 2
Janus
Janus
CrazyNico005
Janus
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 13L
1,414 Elo+
Party 2
Charybdis
Charybdis
prodby1917
Charybdis
Level 69
God Stats
4W - 9L
1,400 SR
Queue Stats
168W - 178L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
2 / 1 / 6
11,436
635
10,839
11,049
4,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
KingKonRecon
Danzaburou
17
5 / 4 / 2
12,091
672
12,709
15,526
7,838
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
TraitorMears
Kuzenbo
17
1 / 1 / 6
12,104
672
10,090
16,673
25,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ArtaBartaa2
Ganesha
15
0 / 0 / 5
10,027
557
4,730
12,569
13,080
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
2 / 4 / 4
11,714
651
13,645
9,523
3,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
prodby1917
Charybdis
15
4 / 4 / 2
11,441
636
15,335
16,738
7,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
8
Kills
6
6
Deaths
8
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
1
6
5
L
Ganesha
ArtaBartaa2
Ganesha
0
0
5
2.5
L
2
4
4
1
W
Danzaburou
KingKonRecon
Danzaburou
5
4
2
1.5
W
Kuzenbo
TraitorMears
Kuzenbo
1
1
6
4
L
Charybdis
prodby1917
Charybdis
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,638
Damage
33,710
43,248
Taken
38,830
38,215
Mitigated
24,068
9,413
Healing
10,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
10,839
1,018
255
2,932
11,049
4,950
770
3,894
7,038
66,912
0
L
Ganesha
ArtaBartaa2
Ganesha
4,730
118
0
4,221
12,569
13,080
0
5,161
7,048
16,508
0
L
13,645
425
297
1,160
9,523
3,876
0
4,869
4,620
61,701
0
W
Danzaburou
KingKonRecon
Danzaburou
12,709
4,804
0
3,367
15,526
7,838
1,802
7,341
7,893
0
53,995
W
Kuzenbo
TraitorMears
Kuzenbo
10,090
3,551
56
2,803
16,673
25,427
225
7,147
9,116
18,050
0
L
Charybdis
prodby1917
Charybdis
15,335
7,217
639
3,883
16,738
7,112
0
10,681
5,775
0
47,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,631
Gold Earned
33,182
212
Minions Killed
211
10
Camps Cleared
5
946,095
Distance Traveled
885,513
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,436
635
106
6
6
294,397
4
L
Ganesha
10,027
557
4
0
0
309,526
0
L
Janus
11,714
651
119
7
2
301,071
0
W
Danzaburou
12,091
672
87
5
4
289,173
1
W
Kuzenbo
12,104
672
19
1
0
362,525
3
L
Charybdis
11,441
636
88
5
3
274,916
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role