Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Furious09
Aphrodite
Level 26
God Stats
1W - 1L
1,549 SR
Queue Stats
2W - 7L
1,340 Elo+
Party 1
Persephone
Persephone
UnluckyWhat
Persephone
Level 19
God Stats
2W - 5L
1,371 SR
Queue Stats
2W - 7L
1,340 Elo+
Party 1
Sylvanus
Sylvanus
UptightCandy87
Sylvanus
Level 61
God Stats
0W - 1L
1,438 SR
Queue Stats
34W - 24L
1,500 Elo+
Solo
Danzaburou
Danzaburou
chacha14
Danzaburou
Level 27
God Stats
2W - 6L
1,490 SR
Queue Stats
10W - 22L
1,405 Elo+
Solo
Team Averages
Level 38
1,470 SR
1,417 Elo+

VS

Team Averages
Level 101
1,530 SR
1,453 Elo+
King Arthur
King Arthur
BarnabusDaWiz
King Arthur
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,495 Elo+
Solo
Arachne
Arachne
ButtercupFairy
Arachne
Level 85
God Stats
39W - 36L
1,510 SR
Queue Stats
947W - 1,070L
1,457 Elo+
Solo
Anubis
Anubis
LavenderJade7
Anubis
Level 146
God Stats
4W - 2L
1,271 SR
Queue Stats
46W - 50L
1,466 Elo+
Solo
Sobek
Sobek
MaarquisTheBeast
Sobek
Level 83
God Stats
4W - 4L
1,675 SR
Queue Stats
232W - 232L
1,412 Elo+
Solo
Medusa
Medusa
ZXxALTAIRxXZ
Medusa
Level 154
God Stats
2W - 0L
1,694 SR
Queue Stats
34W - 50L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
0 / 3 / 4
7,595
690
9,546
14,019
6,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Furious09
Aphrodite
14
3 / 2 / 3
7,720
702
12,043
11,743
9,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
UnluckyWhat
Persephone
14
1 / 1 / 4
8,070
734
8,611
9,295
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
15
2 / 3 / 1
8,400
764
4,446
11,578
11,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
chacha14
Danzaburou
13
0 / 4 / 3
7,515
683
8,669
11,072
4,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BarnabusDaWiz
King Arthur
15
2 / 1 / 4
8,222
747
10,203
12,197
11,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
2 / 1 / 6
8,128
739
3,793
10,039
5,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

16
2 / 1 / 9
8,618
783
10,421
10,357
5,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 6
7,830
712
5,964
15,481
17,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
17
6 / 0 / 6
9,464
860
18,394
12,377
6,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
6
Kills
13
13
Deaths
6
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
4
0.67
W
King Arthur
BarnabusDaWiz
King Arthur
2
1
4
4
W
2
1
6
5
L
Aphrodite
Furious09
Aphrodite
3
2
3
2.25
W
2
1
9
6.5
W
1
3
6
1.33
L
Persephone
UnluckyWhat
Persephone
1
1
4
3
L
Sylvanus
2
3
1
0.83
W
Medusa
6
0
6
9
L
Danzaburou
chacha14
Danzaburou
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,315
Damage
48,775
57,707
Taken
60,451
36,751
Mitigated
45,782
20,190
Healing
19,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
9,546
3,347
0
2,834
14,019
6,189
0
2,172
11,847
0
39,312
W
King Arthur
BarnabusDaWiz
King Arthur
10,203
625
0
1,625
12,197
11,350
463
5,418
6,779
0
26,088
W
3,793
2,855
0
862
10,039
5,155
0
4,236
5,803
0
16,387
L
Aphrodite
Furious09
Aphrodite
12,043
1,011
3,811
5,384
11,743
9,624
234
3,921
7,822
25,615
0
W
10,421
227
0
6,020
10,357
5,822
485
3,481
6,876
40,719
0
W
5,964
169
0
4,229
15,481
17,250
0
6,837
8,644
11,200
0
L
Persephone
UnluckyWhat
Persephone
8,611
1,523
0
2,282
9,295
4,695
235
1,791
7,503
26,625
0
L
Sylvanus
4,446
2,137
2,127
2,628
11,578
11,259
515
3,977
7,601
20,868
0
W
Medusa
18,394
8,861
685
5,640
12,377
6,205
1,324
5,128
7,249
0
52,967
L
Danzaburou
chacha14
Danzaburou
8,669
3,760
50
1,074
11,072
4,984
337
4,523
6,549
0
24,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,300
Gold Earned
42,262
213
Minions Killed
216
0
Camps Cleared
0
1,002,629
Distance Traveled
1,150,380
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,595
690
62
6
0
199,580
3
W
King Arthur
8,222
747
23
2
0
245,844
4
W
Arachne
8,128
739
30
3
0
258,188
3
L
Aphrodite
7,720
702
33
3
0
213,621
0
W
Anubis
8,618
783
63
6
0
207,090
2
W
Sobek
7,830
712
14
1
0
217,605
4
L
Persephone
8,070
734
35
3
0
217,325
1
L
Sylvanus
8,400
764
37
3
0
177,148
0
W
Medusa
9,464
860
86
8
0
221,653
0
L
Danzaburou
7,515
683
46
4
0
194,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role