Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ArcheAngeI
Bacchus
Level 150
God Stats
4W - 4L
1,812 SR
Queue Stats
54W - 46L
1,659 Elo+
Party 2
Ra
Ra
Lemmingfish
Ra
Level 85
God Stats
1W - 2L
1,688 SR
Queue Stats
9W - 9L
1,456 Elo+
Party 2
Ah Puch
Ah Puch
aamraK
Ah Puch
Level 159
God Stats
2W - 4L
1,726 SR
Queue Stats
223W - 215L
1,670 Elo+
Solo
Team Averages
Level 135
1,645 SR
1,557 Elo+

VS

Team Averages
Level 122
1,610 SR
1,662 Elo+
Eset
Eset
Hagerdy
Eset
Level 159
God Stats
0W - 1L
1,762 SR
Queue Stats
35W - 13L
1,813 Elo+
Party 1
Lancelot
Lancelot
Marѕ
Lancelot
Level 158
God Stats
0W - 1L
1,241 SR
Queue Stats
238W - 126L
1,734 Elo+
Party 1
Cthulhu
Cthulhu
Rocketjay3
Cthulhu
Level 107
God Stats
65W - 43L
1,724 SR
Queue Stats
65W - 44L
1,687 Elo+
Solo
Tiamat
Tiamat
oLycan
Tiamat
Level 160
God Stats
0W - 1L
1,822 SR
Queue Stats
39W - 15L
1,839 Elo+
Party 1
Danzaburou
Danzaburou
weirdjed
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
10 / 0 / 1
10,804
900
14,543
14,133
6,974
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
 
Guan Yu
14
1 / 2 / 4
8,302
692
5,598
15,874
17,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
ArcheAngeI
Bacchus
16
1 / 1 / 11
8,937
745
8,643
15,727
15,951
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 3 / 8
9,321
777
8,555
10,351
5,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
aamraK
Ah Puch
17
1 / 3 / 8
9,684
807
16,866
10,481
5,006
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Hagerdy
Eset
15
2 / 4 / 1
8,436
703
8,169
11,997
6,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
Marѕ
Lancelot
15
2 / 3 / 1
8,334
695
10,141
15,558
14,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Rocketjay3
Cthulhu
16
3 / 2 / 2
8,790
733
14,872
13,606
11,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
oLycan
Tiamat
16
1 / 3 / 5
9,098
758
11,699
10,313
6,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
weirdjed
Danzaburou
12
1 / 5 / 2
7,764
647
4,001
10,149
4,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
17
Kills
9
9
Deaths
17
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
10
0
1
10.5
W
Guan Yu
 
Guan Yu
1
2
4
1.5
W
Bacchus
ArcheAngeI
Bacchus
1
1
11
6.5
L
Eset
Hagerdy
Eset
2
4
1
0.63
W
4
3
8
2.67
L
Lancelot
Marѕ
Lancelot
2
3
1
0.83
L
Cthulhu
Rocketjay3
Cthulhu
3
2
2
2
W
Ah Puch
aamraK
Ah Puch
1
3
8
1.67
L
Tiamat
oLycan
Tiamat
1
3
5
1.17
L
Danzaburou
weirdjed
Danzaburou
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,205
Damage
48,882
66,566
Taken
61,623
51,104
Mitigated
43,840
13,972
Healing
10,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
14,543
10,979
0
4,345
14,133
6,974
649
7,792
5,840
0
60,868
W
Guan Yu
 
Guan Yu
5,598
584
1,252
2,331
15,874
17,235
170
6,394
9,045
0
11,493
W
Bacchus
ArcheAngeI
Bacchus
8,643
1,207
0
88
15,727
15,951
0
6,563
8,675
19,165
0
L
Eset
Hagerdy
Eset
8,169
579
745
1,240
11,997
6,934
0
5,727
6,062
31,939
0
W
8,555
199
1,163
1,846
10,351
5,938
492
6,487
3,348
25,194
0
L
Lancelot
Marѕ
Lancelot
10,141
1,528
0
2,664
15,558
14,348
0
6,713
8,513
0
26,935
L
Cthulhu
Rocketjay3
Cthulhu
14,872
521
188
3,604
13,606
11,262
0
7,182
5,945
31,675
0
W
Ah Puch
aamraK
Ah Puch
16,866
794
0
2,947
10,481
5,006
1,150
5,179
4,918
42,492
0
L
Tiamat
oLycan
Tiamat
11,699
1,080
0
1,449
10,313
6,425
0
7,523
2,673
31,093
0
L
Danzaburou
weirdjed
Danzaburou
4,001
1,267
0
575
10,149
4,871
0
6,233
3,779
0
6,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,048
Gold Earned
42,422
260
Minions Killed
229
0
Camps Cleared
0
1,364,776
Distance Traveled
1,221,871
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,804
900
100
8
0
279,309
1
W
Guan Yu
8,302
692
12
1
0
278,192
2
W
Bacchus
8,937
745
22
2
0
286,791
2
L
Eset
8,436
703
62
5
0
219,524
0
W
Ra
9,321
777
45
4
0
273,995
3
L
Lancelot
8,334
695
42
4
0
297,988
0
L
Cthulhu
8,790
733
46
4
0
281,106
11
W
Ah Puch
9,684
807
81
7
0
246,489
1
L
Tiamat
9,098
758
69
6
0
258,610
1
L
Danzaburou
7,764
647
10
1
0
164,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role