Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BenLame
Mercury
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 133L
1,348 Elo+
Solo
Kukulkan
Kukulkan
NotRevognah
Kukulkan
Level 153
God Stats
19W - 17L
1,551 SR
Queue Stats
347W - 345L
1,506 Elo+
Solo
Neith
Neith
SlashKillers2n1
Neith
Level 128
God Stats
13W - 11L
1,563 SR
Queue Stats
422W - 379L
1,495 Elo+
Solo
Erlang Shen
Erlang Shen
XuXLightningXuX
Erlang Shen
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 72L
1,446 Elo+
Solo
Team Averages
Level 122
1,523 SR
1,459 Elo+

VS

Team Averages
Level 109
1,370 SR
1,480 Elo+
Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BigBongo4209
Artio
Level 135
God Stats
3W - 1L
1,529 SR
Queue Stats
205W - 199L
1,508 Elo+
Solo
Osiris
Osiris
JDT_KilledYou
Osiris
Level 85
God Stats
2W - 3L
1,234 SR
Queue Stats
61W - 69L
1,384 Elo+
Solo
Skadi
Skadi
Jaydonnnn
Skadi
Level 83
God Stats
1W - 1L
1,090 SR
Queue Stats
11W - 8L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 1 / 1
5,033
419
3,035
7,517
2,990
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
BenLame
Mercury
10
2 / 2 / 0
5,862
489
2,482
9,864
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
NotRevognah
Kukulkan
10
0 / 2 / 0
5,947
496
1,519
4,856
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 1 / 1
5,809
484
6,728
6,800
2,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
XuXLightningXuX
Erlang Shen
9
0 / 4 / 0
5,474
456
6,385
14,105
7,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 1 / 1
7,124
594
6,271
8,918
4,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
 
Freya
11
2 / 0 / 0
6,739
562
3,337
7,172
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 1
5,620
468
2,511
11,644
6,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
2 / 0 / 1
6,887
574
6,604
9,188
8,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
Jaydonnnn
Skadi
11
1 / 0 / 1
6,371
531
6,678
5,482
1,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
8
10
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
1
0.5
W
Fenrir
 
Fenrir
3
1
1
3.5
W
Freya
 
Freya
2
0
0
2
L
Mercury
BenLame
Mercury
2
2
0
1
W
0
1
1
0.5
W
2
0
1
2.5
W
Skadi
Jaydonnnn
Skadi
1
0
1
1.5
L
Kukulkan
NotRevognah
Kukulkan
0
2
0
0
L
0
1
1
0.5
L
Erlang Shen
XuXLightningXuX
Erlang Shen
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,149
Damage
25,401
43,142
Taken
42,404
19,041
Mitigated
23,762
12,464
Healing
13,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,035
368
1,458
2,103
7,517
2,990
0
1,601
5,916
22,368
0
W
Fenrir
 
Fenrir
6,271
2,068
0
654
8,918
4,075
0
732
8,186
0
57,658
W
Freya
 
Freya
3,337
1,172
0
4,748
7,172
2,789
585
968
6,204
47,929
0
L
Mercury
BenLame
Mercury
2,482
1,148
0
1,170
9,864
3,236
0
1,004
8,860
0
39,252
W
2,511
326
200
3,494
11,644
6,698
24
1,700
9,944
19,307
0
W
6,604
3,131
0
4,660
9,188
8,477
802
0
9,188
0
39,764
W
Skadi
Jaydonnnn
Skadi
6,678
2,908
0
0
5,482
1,723
864
1,154
4,328
0
52,202
L
Kukulkan
NotRevognah
Kukulkan
1,519
321
0
500
4,856
1,995
0
1,897
2,959
40,928
0
L
6,728
2,824
0
1,543
6,800
2,882
24
1,346
5,454
0
47,824
L
Erlang Shen
XuXLightningXuX
Erlang Shen
6,385
4,363
0
5,690
14,105
7,938
0
0
14,105
0
30,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,125
Gold Earned
32,741
298
Minions Killed
368
0
Camps Cleared
0
1,083,734
Distance Traveled
1,132,720
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,033
419
30
3
0
213,624
5
W
Fenrir
7,124
594
97
8
0
263,430
3
W
Freya
6,739
562
89
7
0
224,222
2
L
Mercury
5,862
489
62
5
0
265,861
4
W
Artio
5,620
468
24
2
0
235,231
3
W
Osiris
6,887
574
75
6
0
200,577
1
W
Skadi
6,371
531
83
7
0
209,260
5
L
Kukulkan
5,947
496
75
6
0
181,080
3
L
Neith
5,809
484
85
7
0
197,463
1
L
Erlang Shen
5,474
456
46
4
0
225,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role