Player Matchup

Arachne
Arachne
Money-Shot-Aggie
Arachne
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,134 Elo+
Solo
Baron Samedi
Baron Samedi
P4peik
Baron Samedi
Level 96
God Stats
5W - 4L
1,519 SR
Queue Stats
294W - 265L
1,485 Elo+
Solo
Atlas
Atlas
SweetChinMusiq
Atlas
Level 65
God Stats
5W - 6L
1,471 SR
Queue Stats
13W - 18L
1,379 Elo+
Solo
Heimdallr
Heimdallr
Tylertron1
Heimdallr
Level 67
God Stats
1W - 3L
1,473 SR
Queue Stats
325W - 320L
1,450 Elo+
Solo
Hercules
Hercules
jwesley03
Hercules
Level 57
God Stats
3W - 1L
1,500 SR
Queue Stats
176W - 185L
1,430 Elo+
Solo
Team Averages
Level 70
1,493 SR
1,375 Elo+

VS

Team Averages
Level 86
1,557 SR
1,470 Elo+
Chaac
Chaac
PolloMacho_721
Chaac
Level 92
God Stats
7W - 2L
1,705 SR
Queue Stats
124W - 101L
1,469 Elo+
Solo
Vulcan
Vulcan
TH3 FINISH3R
Vulcan
Level 145
God Stats
15W - 8L
1,606 SR
Queue Stats
22W - 14L
1,527 Elo+
Solo
Thor
Thor
ThugginRed
Thor
Level 108
God Stats
5W - 6L
1,500 SR
Queue Stats
72W - 77L
1,479 Elo+
Party 1
Athena
Athena
UnderWerewolf
Athena
Level 6
God Stats
2W - 1L
1,295 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
stern2107
Apollo
Level 80
God Stats
2W - 1L
1,680 SR
Queue Stats
86W - 90L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,155
408
3,446
17,886
8,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
P4peik
Baron Samedi
14
5 / 4 / 1
9,202
460
12,366
16,553
8,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 6
8,204
410
9,488
20,381
18,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Tylertron1
Heimdallr
14
2 / 4 / 3
8,731
437
11,828
12,113
5,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
jwesley03
Hercules
15
0 / 3 / 0
8,586
429
8,812
16,166
12,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 2
10,782
539
13,445
17,514
14,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
17
3 / 0 / 4
10,831
542
13,462
6,479
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 5 / 5
9,326
466
12,423
16,467
6,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 2 / 4
9,641
482
5,590
13,992
16,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
stern2107
Apollo
14
1 / 2 / 3
8,821
441
9,501
15,810
7,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
8
Kills
15
15
Deaths
9
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Baron Samedi
P4peik
Baron Samedi
5
4
1
1.38
W
3
0
2
4
L
0
1
6
3
W
Vulcan
3
0
4
5
W
4
5
5
1.3
L
Heimdallr
Tylertron1
Heimdallr
2
4
3
0.88
W
4
2
4
3
L
Hercules
jwesley03
Hercules
0
3
0
0
W
Apollo
stern2107
Apollo
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,940
Damage
54,421
83,099
Taken
70,262
53,395
Mitigated
48,005
23,973
Healing
14,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,446
2,767
0
2,225
17,886
8,050
0
1,462
16,424
0
73,771
L
Baron Samedi
P4peik
Baron Samedi
12,366
1,367
1,091
4,693
16,553
8,723
0
7,899
8,654
66,262
0
W
13,445
1,457
0
8,454
17,514
14,861
858
3,758
13,111
139
82,657
L
9,488
4,249
0
7,365
20,381
18,214
0
5,870
14,511
35,433
0
W
Vulcan
13,462
7,149
0
261
6,479
3,044
752
2,034
4,322
97,122
0
W
12,423
2,944
0
202
16,467
6,872
180
5,704
10,763
0
59,031
L
Heimdallr
Tylertron1
Heimdallr
11,828
4,564
0
3,528
12,113
5,633
0
2,589
9,524
0
65,931
W
5,590
1,686
0
1,176
13,992
16,010
0
5,007
8,865
19,837
0
L
Hercules
jwesley03
Hercules
8,812
1,884
0
5,071
16,166
12,775
0
1,789
14,377
0
68,669
W
Apollo
stern2107
Apollo
9,501
6,402
177
4,518
15,810
7,218
1,510
6,188
9,622
0
58,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,878
Gold Earned
49,401
432
Minions Killed
497
0
Camps Cleared
0
1,829,795
Distance Traveled
2,074,299
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,155
408
99
5
0
427,279
2
L
Baron Samedi
9,202
460
99
5
0
362,980
3
W
Chaac
10,782
539
149
7
0
416,884
5
L
Atlas
8,204
410
32
2
0
343,899
3
W
Vulcan
10,831
542
149
7
0
428,232
10
W
Thor
9,326
466
70
4
0
385,841
1
L
Heimdallr
8,731
437
96
5
0
320,608
6
W
Athena
9,641
482
27
1
0
441,416
1
L
Hercules
8,586
429
106
5
0
375,029
2
W
Apollo
8,821
441
102
5
0
401,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role