Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ArcValkyr
Medusa
Level 79
God Stats
2W - 9L
1,201 SR
Queue Stats
374W - 401L
1,437 Elo+
Solo
Cerberus
Cerberus
DanielTPluz
Cerberus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,435 Elo+
Solo
Hercules
Hercules
Reagan_implacave
Hercules
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
458W - 454L
1,413 Elo+
Solo
Zhong Kui
Zhong Kui
xiblu
Zhong Kui
Level 78
God Stats
0W - 1L
1,904 SR
Queue Stats
3W - 4L
1,512 Elo+
Solo
Team Averages
Level 91
1,521 SR
1,459 Elo+

VS

Team Averages
Level 69
1,479 SR
1,378 Elo+
Cu Chulainn
Cu Chulainn
CascaWRLD
Cu Chulainn
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 33L
1,189 Elo+
Party 1
Apollo
Apollo
DESERTxIGOR
Apollo
Level 65
God Stats
8W - 4L
1,546 SR
Queue Stats
133W - 182L
1,412 Elo+
Party 1
Loki
Loki
DragonFranchu
Loki
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 178L
1,509 Elo+
Solo
Sobek
Sobek
GabrielGamex158
Sobek
Level 45
God Stats
2W - 4L
1,351 SR
Queue Stats
120W - 186L
1,310 Elo+
Party 1
Anubis
Anubis
Pelito22
Anubis
Level 156
God Stats
13W - 15L
1,498 SR
Queue Stats
539W - 598L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
3
0 / 2 / 0
3,867
352
1,387
2,500
606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
ArcValkyr
Medusa
7
3 / 3 / 0
4,833
439
8,158
6,577
1,997
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
DanielTPluz
Cerberus
9
2 / 1 / 0
5,548
504
2,884
5,957
4,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
0 / 1 / 2
4,992
454
1,873
9,275
5,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
xiblu
Zhong Kui
9
2 / 2 / 2
5,359
487
5,608
5,376
3,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CascaWRLD
Cu Chulainn
8
0 / 3 / 2
5,264
479
2,339
8,345
4,063
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
8
2 / 0 / 3
5,560
505
5,709
5,918
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 1 / 5
6,470
588
5,001
6,883
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 3 / 1
5,121
466
2,751
9,916
7,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Pelito22
Anubis
12
4 / 0 / 2
7,071
643
4,005
5,463
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
7
Kills
9
9
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
2
0
0
L
Medusa
ArcValkyr
Medusa
3
3
0
1
W
Cu Chulainn
CascaWRLD
Cu Chulainn
0
3
2
0.33
W
Apollo
2
0
3
3.5
L
Cerberus
DanielTPluz
Cerberus
2
1
0
2
W
3
1
5
5.5
W
0
3
1
0.17
W
Anubis
Pelito22
Anubis
4
0
2
5
L
0
1
2
1
L
Zhong Kui
xiblu
Zhong Kui
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,910
Damage
19,805
29,685
Taken
36,525
16,044
Mitigated
18,735
8,981
Healing
9,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,387
297
0
300
2,500
606
0
302
2,198
0
6,063
L
Medusa
ArcValkyr
Medusa
8,158
4,011
0
748
6,577
1,997
0
1,990
4,587
0
27,675
W
Cu Chulainn
CascaWRLD
Cu Chulainn
2,339
974
0
93
8,345
4,063
17
3,779
4,410
0
20,605
W
Apollo
5,709
4,130
0
1,889
5,918
1,848
1,536
58
5,860
0
31,618
L
Cerberus
DanielTPluz
Cerberus
2,884
458
0
1,904
5,957
4,382
0
1,061
4,896
25,840
0
W
5,001
1,263
0
2,810
6,883
2,544
0
1,547
5,288
0
41,207
W
2,751
460
0
1,352
9,916
7,412
78
438
9,446
10,755
0
W
Anubis
Pelito22
Anubis
4,005
279
0
3,620
5,463
2,868
865
2,374
3,029
54,763
0
L
1,873
475
0
3,568
9,275
5,690
0
1,854
7,421
0
12,164
L
Zhong Kui
xiblu
Zhong Kui
5,608
885
0
2,461
5,376
3,369
1,014
1,549
3,827
24,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,599
Gold Earned
29,486
171
Minions Killed
288
0
Camps Cleared
0
800,886
Distance Traveled
1,042,780
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,867
352
10
1
0
59,530
1
L
Medusa
4,833
439
38
3
0
198,663
2
W
Cu Chulainn
5,264
479
34
3
0
204,103
0
W
Apollo
5,560
505
47
4
0
202,470
0
L
Cerberus
5,548
504
69
6
0
203,974
1
W
Loki
6,470
588
76
7
0
241,099
2
W
Sobek
5,121
466
13
1
0
210,946
0
W
Anubis
7,071
643
118
11
0
184,162
1
L
Hercules
4,992
454
16
1
0
159,890
2
L
Zhong Kui
5,359
487
38
3
0
178,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role