Player Matchup

Khepri
Khepri
 
Khepri
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ChappieBrew
Ao Kuang
Level 40
God Stats
4W - 5L
1,183 SR
Queue Stats
6W - 26L
1,037 Elo+
Solo
Skadi
Skadi
Galatêa
Skadi
Level 107
God Stats
1W - 0L
1,727 SR
Queue Stats
20W - 17L
1,496 Elo+
Party 1
Chang'e
Chang'e
Sicilith
Chang'e
Level 119
God Stats
10W - 3L
1,792 SR
Queue Stats
51W - 27L
1,647 Elo+
Party 1
Camazotz
Camazotz
YokaiDeath
Camazotz
Level 103
God Stats
4W - 8L
1,211 SR
Queue Stats
386W - 359L
1,561 Elo+
Solo
Team Averages
Level 103
1,483 SR
1,448 Elo+

VS

Team Averages
Level 99
1,541 SR
1,445 Elo+
Cabrakan
Cabrakan
Delta24598
Cabrakan
Level 141
God Stats
8W - 11L
1,624 SR
Queue Stats
296W - 279L
1,578 Elo+
Solo
Nu Wa
Nu Wa
Thrace101
Nu Wa
Level 154
God Stats
11W - 11L
1,532 SR
Queue Stats
179W - 169L
1,544 Elo+
Solo
Izanami
Izanami
Tomgod01
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,244 Elo+
Party 2
Heimdallr
Heimdallr
dante-pino
Heimdallr
Level 70
God Stats
5W - 11L
1,202 SR
Queue Stats
132W - 172L
1,377 Elo+
Party 2
Thor
Thor
fourboar
Thor
Level 116
God Stats
5W - 2L
1,846 SR
Queue Stats
33W - 38L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
1 / 1 / 14
11,431
457
6,747
16,762
21,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
ChappieBrew
Ao Kuang
11
0 / 12 / 1
8,730
349
809
22,340
8,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Galatêa
Skadi
20
13 / 3 / 4
13,784
551
24,317
17,831
8,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Sicilith
Chang'e
20
8 / 1 / 5
13,916
557
21,382
19,552
10,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
YokaiDeath
Camazotz
20
1 / 5 / 5
13,708
548
20,510
36,246
25,904
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Delta24598
Cabrakan
18
8 / 5 / 3
12,043
482
15,041
23,789
18,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Thrace101
Nu Wa
18
1 / 3 / 7
11,755
470
17,625
13,502
5,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Tomgod01
Izanami
15
0 / 7 / 3
9,238
370
5,298
19,628
7,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
dante-pino
Heimdallr
16
3 / 8 / 3
10,455
418
8,819
22,857
9,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
20
9 / 0 / 4
13,031
521
22,102
23,206
19,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
41
23
Kills
21
22
Deaths
23
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
14
8
W
Ao Kuang
ChappieBrew
Ao Kuang
0
12
1
0.04
L
Cabrakan
Delta24598
Cabrakan
8
5
3
1.9
W
Skadi
Galatêa
Skadi
13
3
4
5
W
Chang'e
Sicilith
Chang'e
8
1
5
10.5
L
Nu Wa
Thrace101
Nu Wa
1
3
7
1.5
L
Izanami
Tomgod01
Izanami
0
7
3
0.21
W
Camazotz
YokaiDeath
Camazotz
1
5
5
0.7
L
Heimdallr
dante-pino
Heimdallr
3
8
3
0.56
L
Thor
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,765
Damage
68,885
112,731
Taken
102,982
75,798
Mitigated
60,053
45,042
Healing
23,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,747
504
0
2,562
16,762
21,551
456
4,280
12,482
36,450
0
W
Ao Kuang
ChappieBrew
Ao Kuang
809
481
399
2,106
22,340
8,642
0
9,682
12,658
24,255
0
L
Cabrakan
Delta24598
Cabrakan
15,041
1,921
0
6,220
23,789
18,349
0
6,789
17,000
86,103
0
W
Skadi
Galatêa
Skadi
24,317
11,655
0
2,260
17,831
8,848
5,070
5,234
12,597
0
144,636
W
Chang'e
Sicilith
Chang'e
21,382
1,287
3,932
9,259
19,552
10,853
2,240
7,126
12,426
150,560
0
L
Nu Wa
Thrace101
Nu Wa
17,625
2,206
0
3,060
13,502
5,461
1,190
5,380
8,122
106,158
0
L
Izanami
Tomgod01
Izanami
5,298
4,299
0
5,256
19,628
7,398
614
6,059
13,569
0
68,078
W
Camazotz
YokaiDeath
Camazotz
20,510
8,442
0
24,524
36,246
25,904
1,288
9,446
26,800
0
136,845
L
Heimdallr
dante-pino
Heimdallr
8,819
3,889
0
5,492
22,857
9,727
1,126
5,899
16,958
0
63,089
L
Thor
22,102
7,571
0
3,762
23,206
19,118
1,127
4,811
18,395
0
108,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,569
Gold Earned
56,522
711
Minions Killed
597
0
Camps Cleared
0
2,233,063
Distance Traveled
2,181,328
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,431
457
46
2
0
521,833
7
W
Ao Kuang
8,730
349
44
2
0
290,589
2
L
Cabrakan
12,043
482
128
5
0
448,483
1
W
Skadi
13,784
551
196
8
0
483,075
5
W
Chang'e
13,916
557
216
9
0
478,617
9
L
Nu Wa
11,755
470
161
6
0
455,926
14
L
Izanami
9,238
370
104
4
0
384,250
2
W
Camazotz
13,708
548
209
8
0
458,949
5
L
Heimdallr
10,455
418
84
3
0
419,306
10
L
Thor
13,031
521
120
5
0
473,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role