Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BlizzyTokin
Ah Muzen Cab
Level 126
God Stats
5W - 5L
1,496 SR
Queue Stats
179W - 182L
1,496 Elo+
Party 2
Heimdallr
Heimdallr
DaywitdaK
Heimdallr
Level 129
God Stats
1W - 2L
1,701 SR
Queue Stats
243W - 262L
1,566 Elo+
Solo
Susano
Susano
Matt Shads A7X
Susano
Level 125
God Stats
2W - 3L
1,716 SR
Queue Stats
163W - 173L
1,520 Elo+
Solo
Da Ji
Da Ji
beanmachine42
Da Ji
Level 158
God Stats
0W - 1L
1,178 SR
Queue Stats
10W - 18L
1,421 Elo+
Solo
Merlin
Merlin
swordmon
Merlin
Level 122
God Stats
6W - 3L
1,666 SR
Queue Stats
158W - 151L
1,506 Elo+
Party 2
Team Averages
Level 132
1,551 SR
1,502 Elo+

VS

Team Averages
Level 123
1,526 SR
1,537 Elo+
Kuzenbo
Kuzenbo
BigWorm94
Kuzenbo
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
254W - 236L
1,541 Elo+
Solo
Atlas
Atlas
YuukiRito II
Atlas
Level 158
God Stats
4W - 0L
1,390 SR
Queue Stats
94W - 76L
1,476 Elo+
Party 1
Zeus
Zeus
estoyfierro
Zeus
Level 29
God Stats
13W - 3L
1,634 SR
Queue Stats
320W - 235L
1,671 Elo+
Solo
Vamana
Vamana
miroku131
Vamana
Level 149
God Stats
1W - 1L
1,296 SR
Queue Stats
60W - 49L
1,498 Elo+
Party 1
Anubis
Anubis
sirprodigy
Anubis
Level 131
God Stats
4W - 1L
1,808 SR
Queue Stats
243W - 261L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlizzyTokin
Ah Muzen Cab
18
0 / 6 / 13
10,748
597
16,219
16,981
11,170
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
DaywitdaK
Heimdallr
18
2 / 5 / 6
10,707
595
12,128
19,319
9,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 8 / 8
10,429
579
13,647
18,397
12,039
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 8 / 4
10,781
599
9,414
19,564
13,296
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
swordmon
Merlin
20
7 / 5 / 6
12,953
720
29,777
13,925
7,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigWorm94
Kuzenbo
20
6 / 3 / 18
12,841
713
10,269
23,151
46,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 2 / 21
12,772
710
18,603
22,812
32,044
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
11 / 2 / 16
13,431
746
33,050
15,844
14,352
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
miroku131
Vamana
19
7 / 2 / 13
12,058
670
10,983
22,499
30,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
sirprodigy
Anubis
19
4 / 8 / 18
12,613
701
9,877
18,630
16,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
118
17
Kills
32
32
Deaths
17
37
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BigWorm94
Kuzenbo
6
3
18
5
L
Ah Muzen Cab
BlizzyTokin
Ah Muzen Cab
0
6
13
1.08
L
Heimdallr
DaywitdaK
Heimdallr
2
5
6
1
L
3
8
8
0.88
W
4
2
21
7.25
L
5
8
4
0.88
W
11
2
16
9.5
W
Vamana
miroku131
Vamana
7
2
13
6.75
W
Anubis
sirprodigy
Anubis
4
8
18
1.63
L
Merlin
swordmon
Merlin
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,185
Damage
82,782
88,186
Taken
102,936
52,829
Mitigated
139,900
24,837
Healing
37,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BigWorm94
Kuzenbo
10,269
3,613
1,154
2,254
23,151
46,497
865
5,770
17,381
22,507
0
L
Ah Muzen Cab
BlizzyTokin
Ah Muzen Cab
16,219
4,300
1,273
3,869
16,981
11,170
68
12,310
4,671
0
28,545
L
Heimdallr
DaywitdaK
Heimdallr
12,128
3,373
2,286
6,056
19,319
9,146
106
16,787
2,532
0
32,817
L
13,647
703
1,601
3,508
18,397
12,039
1,052
14,664
3,733
0
27,751
W
18,603
5,625
6,085
3,029
22,812
32,044
1,126
5,645
17,167
32,718
0
L
9,414
1,551
1,097
1,315
19,564
13,296
0
16,107
3,457
0
14,337
W
33,050
1,884
4,601
5,774
15,844
14,352
1,995
5,061
10,783
63,533
0
W
Vamana
miroku131
Vamana
10,983
3,588
2,588
6,964
22,499
30,642
1,116
6,928
15,571
0
21,442
W
Anubis
sirprodigy
Anubis
9,877
1,176
1,777
3,181
18,630
16,365
1,861
6,373
12,257
36,971
0
L
Merlin
swordmon
Merlin
29,777
640
1,317
2,515
13,925
7,178
0
11,931
1,994
59,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,618
Gold Earned
63,715
180
Minions Killed
217
0
Camps Cleared
0
1,462,433
Distance Traveled
1,775,580
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,841
713
30
2
0
363,844
0
L
Ah Muzen Cab
10,748
597
36
2
0
263,353
2
L
Heimdallr
10,707
595
46
3
0
274,676
0
L
Susano
10,429
579
30
2
0
316,715
0
W
Atlas
12,772
710
25
1
0
395,943
0
L
Da Ji
10,781
599
11
1
0
301,984
1
W
Zeus
13,431
746
67
4
0
370,934
6
W
Vamana
12,058
670
29
2
0
369,367
0
W
Anubis
12,613
701
66
4
0
275,492
1
L
Merlin
12,953
720
57
3
0
305,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role