Player Matchup

Discordia
Discordia
Benevir
Discordia
Level 84
God Stats
1W - 5L
1,202 SR
Queue Stats
40W - 33L
1,514 Elo+
Party 2
Anhur
Anhur
KaiOP
Anhur
Level 115
God Stats
6W - 3L
1,681 SR
Queue Stats
284W - 295L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
Phármakon
Sun Wukong
Level 148
God Stats
2W - 1L
1,640 SR
Queue Stats
100W - 93L
1,551 Elo+
Solo
Thor
Thor
aqswde
Thor
Level 148
God Stats
0W - 2L
1,557 SR
Queue Stats
23W - 31L
1,302 Elo+
Solo
Aphrodite
Aphrodite
iRamenGuy
Aphrodite
Level 129
God Stats
156W - 120L
1,617 SR
Queue Stats
341W - 326L
1,541 Elo+
Party 2
Team Averages
Level 125
1,540 SR
1,469 Elo+

VS

Team Averages
Level 110
1,427 SR
1,452 Elo+
Athena
Athena
 
Athena
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
InfernalKitsune
Eset
Level 129
God Stats
1W - 2L
1,359 SR
Queue Stats
36W - 52L
1,480 Elo+
Party 1
Janus
Janus
KDTheSteroidMan
Janus
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 48L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
Noi_shin-
Danzaburou
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 41L
1,438 Elo+
Party 1
Bastet
Bastet
Wittedtrash72
Bastet
Level 89
God Stats
2W - 4L
1,275 SR
Queue Stats
30W - 43L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Benevir
Discordia
11
1 / 5 / 0
6,944
496
3,237
8,746
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
KaiOP
Anhur
5
0 / 0 / 1
5,038
360
2,148
1,771
441
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Phármakon
Sun Wukong
13
1 / 2 / 0
7,714
551
6,488
13,892
8,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
aqswde
Thor
10
0 / 4 / 1
6,254
447
3,346
12,436
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
iRamenGuy
Aphrodite
13
1 / 1 / 0
7,384
527
5,846
8,488
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 0 / 1
6,953
497
2,878
11,054
9,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 0 / 2
9,564
683
8,663
7,531
3,380
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 3
7,250
518
7,329
9,921
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Noi_shin-
Danzaburou
12
1 / 1 / 0
7,233
517
4,038
6,251
1,955
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 1 / 1
6,997
500
3,376
10,285
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
11
12
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
1
0.5
L
Discordia
Benevir
Discordia
1
5
0
0.2
W
7
0
2
8
W
1
1
3
2.5
L
Anhur
KaiOP
Anhur
0
0
1
0.5
W
Danzaburou
Noi_shin-
Danzaburou
1
1
0
1
L
Sun Wukong
Phármakon
Sun Wukong
1
2
0
0.5
W
2
1
1
2.5
L
Thor
aqswde
Thor
0
4
1
0.13
L
Aphrodite
iRamenGuy
Aphrodite
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,065
Damage
26,284
45,333
Taken
45,042
21,326
Mitigated
22,101
16,274
Healing
20,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,878
634
153
3,545
11,054
9,948
0
4,626
6,398
28,718
0
L
Discordia
Benevir
Discordia
3,237
0
0
1,014
8,746
3,602
0
5,053
3,693
48,473
0
W
8,663
721
0
2,512
7,531
3,380
78
1,633
5,542
81,811
0
W
7,329
1,199
0
5,801
9,921
2,993
0
942
8,949
50,398
0
L
Anhur
KaiOP
Anhur
2,148
1,666
0
665
1,771
441
0
465
1,306
0
11,929
W
Danzaburou
Noi_shin-
Danzaburou
4,038
1,057
0
2,516
6,251
1,955
1,392
1,175
5,010
0
57,602
L
Sun Wukong
Phármakon
Sun Wukong
6,488
999
0
4,770
13,892
8,971
546
6,221
7,671
0
62,238
W
3,376
890
0
6,442
10,285
3,825
0
223
10,060
0
45,260
L
Thor
aqswde
Thor
3,346
423
0
3,980
12,436
4,818
0
4,430
8,006
0
32,556
L
Aphrodite
iRamenGuy
Aphrodite
5,846
445
720
5,125
8,488
3,494
0
2,701
5,787
53,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,334
Gold Earned
37,997
396
Minions Killed
448
0
Camps Cleared
0
1,149,740
Distance Traveled
1,365,741
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,953
497
46
3
0
304,336
8
L
Discordia
6,944
496
95
7
0
236,873
1
W
Eset
9,564
683
140
10
0
253,469
2
W
Janus
7,250
518
85
6
0
246,018
1
L
Anhur
5,038
360
29
2
0
72,004
0
W
Danzaburou
7,233
517
101
7
0
261,790
2
L
Sun Wukong
7,714
551
112
8
0
276,773
2
W
Bastet
6,997
500
76
5
0
300,128
1
L
Thor
6,254
447
61
4
0
291,141
6
L
Aphrodite
7,384
527
99
7
0
272,949
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role