Player Matchup

Neith
Neith
 
Neith
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BiggestBlunt
King Arthur
Level 105
God Stats
8W - 9L
1,527 SR
Queue Stats
125W - 127L
1,513 Elo+
Solo
Nemesis
Nemesis
KrissG17
Nemesis
Level 124
God Stats
10W - 8L
1,664 SR
Queue Stats
265W - 250L
1,540 Elo+
Party 1
Ares
Ares
Lorcort
Ares
Level 123
God Stats
5W - 6L
1,713 SR
Queue Stats
228W - 211L
1,539 Elo+
Party 1
Discordia
Discordia
iDonate2CamGirls
Discordia
Level 121
God Stats
6W - 7L
1,670 SR
Queue Stats
72W - 63L
1,573 Elo+
Solo
Team Averages
Level 121
1,615 SR
1,533 Elo+

VS

Team Averages
Level 101
1,493 SR
1,503 Elo+
Kali
Kali
 
Kali
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Brionac50
Geb
Level 88
God Stats
6W - 8L
1,497 SR
Queue Stats
86W - 87L
1,497 Elo+
Party 2
Merlin
Merlin
EmperorTestacles
Merlin
Level 84
God Stats
11W - 17L
1,413 SR
Queue Stats
181W - 185L
1,441 Elo+
Party 2
Izanami
Izanami
HateWomen
Izanami
Level 51
God Stats
11W - 5L
1,564 SR
Queue Stats
50W - 36L
1,575 Elo+
Party 2
Shiva
Shiva
SteveIrwinFan
Shiva
Level 126
God Stats
6W - 8L
1,490 SR
Queue Stats
324W - 317L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 1 / 0
3,665
524
4,174
2,954
1,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

King Arthur
BiggestBlunt
King Arthur
5
0 / 2 / 0
3,631
519
1,511
4,468
1,889
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
KrissG17
Nemesis
6
0 / 3 / 0
3,816
545
1,851
6,047
1,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ares
Lorcort
Ares
5
0 / 0 / 0
3,711
530
2,508
4,120
2,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
7
0 / 1 / 0
4,201
600
1,700
2,287
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
7
2 / 0 / 2
4,634
662
1,876
5,158
2,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
1 / 0 / 0
4,274
611
2,411
5,002
2,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 2
4,524
646
1,383
2,398
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
HateWomen
Izanami
6
0 / 0 / 1
3,875
554
2,461
3,825
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
3 / 0 / 0
5,170
739
2,717
3,876
1,413
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
7
7
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
W
Kali
 
Kali
2
0
2
3
L
King Arthur
BiggestBlunt
King Arthur
0
2
0
0
W
1
0
0
1
W
1
0
2
2
W
Izanami
HateWomen
Izanami
0
0
1
0.5
L
Nemesis
KrissG17
Nemesis
0
3
0
0
L
Ares
Lorcort
Ares
0
0
0
0
W
3
0
0
3
L
Discordia
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,744
Damage
10,848
19,876
Taken
20,259
7,405
Mitigated
8,068
2,799
Healing
7,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,174
2,066
0
566
2,954
1,124
0
1,056
1,898
0
23,269
W
Kali
 
Kali
1,876
924
0
1,807
5,158
2,379
0
710
4,448
0
21,292
L
King Arthur
BiggestBlunt
King Arthur
1,511
79
0
1,290
4,468
1,889
0
0
4,468
0
14,956
W
2,411
797
0
1,848
5,002
2,359
0
1,289
3,713
5,960
0
W
1,383
111
0
500
2,398
768
0
1,150
1,248
19,323
0
W
Izanami
HateWomen
Izanami
2,461
1,787
0
1,664
3,825
1,149
0
1,059
2,766
0
28,675
L
Nemesis
KrissG17
Nemesis
1,851
988
0
231
6,047
1,531
0
400
5,647
0
18,421
L
Ares
Lorcort
Ares
2,508
107
0
492
4,120
2,132
0
1,355
2,765
7,690
0
W
2,717
463
0
1,346
3,876
1,413
558
0
3,876
0
28,379
L
Discordia
1,700
303
0
220
2,287
729
0
983
1,304
22,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,024
Gold Earned
22,477
161
Minions Killed
198
0
Camps Cleared
0
638,860
Distance Traveled
675,863
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,665
524
41
6
0
107,750
1
W
Kali
4,634
662
39
6
0
156,683
2
L
King Arthur
3,631
519
25
4
0
87,891
0
W
Geb
4,274
611
6
1
0
119,288
2
W
Merlin
4,524
646
40
6
0
130,254
2
W
Izanami
3,875
554
59
8
0
120,892
2
L
Nemesis
3,816
545
44
6
0
141,255
1
L
Ares
3,711
530
10
1
0
152,938
1
W
Shiva
5,170
739
54
8
0
148,746
1
L
Discordia
4,201
600
41
6
0
149,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role