Player Matchup

Eset
Eset
ILoveZach69
Eset
Level 75
God Stats
3W - 2L
1,984 SR
Queue Stats
43W - 46L
1,552 Elo+
Party 2
Achilles
Achilles
IslamicKuzenbo
Achilles
Level 121
God Stats
3W - 0L
1,716 SR
Queue Stats
186W - 179L
1,560 Elo+
Party 1
Hun Batz
Hun Batz
LokkerZz
Hun Batz
Level 58
God Stats
24W - 12L
1,648 SR
Queue Stats
129W - 61L
1,664 Elo+
Party 2
Apollo
Apollo
Mikoolaid
Apollo
Level 145
God Stats
17W - 7L
1,676 SR
Queue Stats
172W - 110L
1,642 Elo+
Party 2
Terra
Terra
brittandjb1
Terra
Level 80
God Stats
40W - 26L
1,622 SR
Queue Stats
178W - 149L
1,536 Elo+
Party 1
Team Averages
Level 96
1,729 SR
1,591 Elo+

VS

Team Averages
Level 119
1,645 SR
1,552 Elo+
Skadi
Skadi
NotPandaF7
Skadi
Level 138
God Stats
7W - 2L
2,003 SR
Queue Stats
196W - 181L
1,574 Elo+
Solo
Shiva
Shiva
PrinceDeku
Shiva
Level 103
God Stats
45W - 18L
1,763 SR
Queue Stats
374W - 354L
1,535 Elo+
Solo
Khepri
Khepri
RyzenX9701
Khepri
Level 94
God Stats
8W - 7L
1,638 SR
Queue Stats
83W - 86L
1,549 Elo+
Solo
Merlin
Merlin
StudentloansXD
Merlin
Level 115
God Stats
1W - 3L
1,165 SR
Queue Stats
171W - 158L
1,543 Elo+
Solo
Loki
Loki
TheDemiFiend
Loki
Level 146
God Stats
7W - 10L
1,657 SR
Queue Stats
157W - 156L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 8
10,837
493
8,443
12,439
5,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
18
8 / 3 / 6
11,502
523
13,438
22,897
17,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
LokkerZz
Hun Batz
19
6 / 3 / 7
12,421
565
23,534
26,964
15,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
Mikoolaid
Apollo
19
4 / 2 / 4
11,825
538
14,782
20,988
11,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 2 / 11
9,834
447
5,641
23,060
21,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
6 / 4 / 0
11,621
528
16,664
17,528
8,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shiva
15
1 / 3 / 1
10,006
455
15,002
23,465
24,427
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Khepri
RyzenX9701
Khepri
12
0 / 2 / 5
8,441
384
5,061
13,753
15,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 5 / 2
10,578
481
13,467
15,803
7,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 6 / 4
10,553
480
9,184
19,941
9,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
20
Kills
11
11
Deaths
20
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
W
Achilles
8
3
6
3.67
W
Hun Batz
LokkerZz
Hun Batz
6
3
7
3.17
W
Apollo
Mikoolaid
Apollo
4
2
4
3
L
Skadi
6
4
0
1.5
L
Shiva
1
3
1
0.5
L
Khepri
RyzenX9701
Khepri
0
2
5
1.25
L
2
5
2
0.6
L
2
6
4
0.67
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,838
Damage
59,378
106,348
Taken
90,490
71,437
Mitigated
66,473
43,273
Healing
16,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,443
831
3,721
3,048
12,439
5,495
201
4,613
7,826
76,222
0
W
Achilles
13,438
5,276
0
6,027
22,897
17,283
0
4,367
17,816
0
85,344
W
Hun Batz
LokkerZz
Hun Batz
23,534
7,722
0
12,743
26,964
15,569
1,528
4,899
22,065
0
113,044
W
Apollo
Mikoolaid
Apollo
14,782
9,801
0
10,918
20,988
11,101
675
2,603
18,385
0
121,010
L
Skadi
16,664
6,861
0
2,558
17,528
8,940
50
1,866
15,662
0
103,614
L
Shiva
15,002
2,774
580
3,421
23,465
24,427
0
3,150
20,315
0
76,194
L
Khepri
RyzenX9701
Khepri
5,061
699
0
1,706
13,753
15,843
0
4,324
9,429
17,412
0
L
13,467
705
0
1,679
15,803
7,709
0
3,761
12,042
93,266
0
L
9,184
3,451
0
6,770
19,941
9,554
0
983
18,958
0
77,926
W
5,641
826
1,641
5,175
23,060
21,989
80
6,153
15,713
29,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,419
Gold Earned
51,199
625
Minions Killed
584
0
Camps Cleared
0
2,165,296
Distance Traveled
2,040,090
24
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,837
493
134
6
0
433,434
8
W
Achilles
11,502
523
117
5
0
452,807
0
W
Hun Batz
12,421
565
164
7
0
450,031
6
W
Apollo
11,825
538
179
8
0
388,444
5
L
Skadi
11,621
528
162
7
0
365,794
4
L
Shiva
10,006
455
134
6
0
419,641
8
L
Khepri
8,441
384
18
1
0
439,108
8
L
Merlin
10,578
481
153
7
0
376,985
6
L
Loki
10,553
480
117
5
0
438,562
8
W
Terra
9,834
447
31
1
0
440,580
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role