Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Acidgear
Ah Muzen Cab
Level 137
God Stats
3W - 1L
1,708 SR
Queue Stats
177W - 217L
1,495 Elo+
Solo
Fenrir
Fenrir
Gunnsforhire22
Fenrir
Level 108
God Stats
7W - 2L
1,750 SR
Queue Stats
64W - 71L
1,435 Elo+
Solo
Zeus
Zeus
RaPiiDxILLuZioN
Zeus
Level 120
God Stats
2W - 3L
1,708 SR
Queue Stats
76W - 61L
1,588 Elo+
Solo
Team Averages
Level 122
1,722 SR
1,506 Elo+

VS

Team Averages
Level 94
1,668 SR
1,396 Elo+
Baron Samedi
Baron Samedi
LeumSoulTV
Baron Samedi
Level 125
God Stats
0W - 1L
1,726 SR
Queue Stats
7W - 15L
1,324 Elo+
Solo
Medusa
Medusa
lIl D3V lIl
Medusa
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,453 Elo+
Solo
Chaac
Chaac
ojwallo
Chaac
Level 121
God Stats
2W - 1L
1,778 SR
Queue Stats
43W - 57L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Acidgear
Ah Muzen Cab
16
5 / 1 / 6
11,094
693
12,555
10,405
4,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 2 / 9
10,868
679
11,159
19,715
14,635
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 0 / 8
11,840
740
21,293
8,896
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LeumSoulTV
Baron Samedi
14
0 / 3 / 3
9,322
583
8,449
11,486
5,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
14
1 / 3 / 2
9,399
587
9,416
17,180
7,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
ojwallo
Chaac
13
2 / 6 / 1
9,489
593
9,135
21,541
18,163
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
12
Kills
3
3
Deaths
12
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Acidgear
Ah Muzen Cab
5
1
6
8
W
3
2
9
3.75
L
Baron Samedi
LeumSoulTV
Baron Samedi
0
3
3
0.5
W
4
0
8
8
L
Medusa
1
3
2
0.67
L
Chaac
ojwallo
Chaac
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,007
Damage
27,000
39,016
Taken
50,207
22,657
Mitigated
31,186
9,677
Healing
13,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Acidgear
Ah Muzen Cab
12,555
3,588
315
3,858
10,405
4,586
585
2,418
7,987
0
46,220
W
11,159
2,816
0
3,393
19,715
14,635
1,262
5,557
14,158
0
33,437
L
Baron Samedi
LeumSoulTV
Baron Samedi
8,449
80
1,951
2,447
11,486
5,774
0
4,339
6,884
29,332
0
W
21,293
3,079
0
2,111
8,896
3,436
1,078
1,331
7,565
66,939
0
L
Medusa
9,416
3,249
0
2,514
17,180
7,249
0
9,182
7,544
0
32,977
L
Chaac
ojwallo
Chaac
9,135
1,802
619
6,249
21,541
18,163
0
6,922
14,147
0
33,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,802
Gold Earned
28,210
203
Minions Killed
194
10
Camps Cleared
5
893,382
Distance Traveled
843,300
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,094
693
51
3
1
292,374
0
W
Fenrir
10,868
679
37
2
2
333,013
3
L
Baron Samedi
9,322
583
62
4
2
286,865
7
W
Zeus
11,840
740
115
7
7
267,995
5
L
Medusa
9,399
587
72
5
3
291,758
4
L
Chaac
9,489
593
60
4
0
264,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role