Player Matchup

Izanami
Izanami
 
Izanami
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Abdel1234567890
Nu Wa
Level 25
God Stats
5W - 0L
1,876 SR
Queue Stats
26W - 19L
1,522 Elo+
Party 2
Nemesis
Nemesis
Saile75
Nemesis
Level 36
God Stats
11W - 9L
1,579 SR
Queue Stats
62W - 64L
1,508 Elo+
Party 2
Khepri
Khepri
Samidas55
Khepri
Level 82
God Stats
5W - 3L
1,676 SR
Queue Stats
179W - 188L
1,512 Elo+
Party 2
Ullr
Ullr
oulala R6
Ullr
Level 107
God Stats
12W - 9L
1,706 SR
Queue Stats
241W - 253L
1,533 Elo+
Party 2
Team Averages
Level 63
1,668 SR
1,515 Elo+

VS

Team Averages
Level 88
1,446 SR
1,331 Elo+
Chang'e
Chang'e
IExoriuxI
Chang'e
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,240 Elo+
Party 1
Danzaburou
Danzaburou
KyrohBTW
Danzaburou
Level 42
God Stats
4W - 4L
1,500 SR
Queue Stats
128W - 140L
1,385 Elo+
Party 3
Ra
Ra
iSoratex
Ra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 95L
1,307 Elo+
Party 1
Susano
Susano
iTanoshii
Susano
Level 126
God Stats
0W - 2L
1,230 SR
Queue Stats
7W - 8L
1,307 Elo+
Party 1
Khepri
Khepri
jordanlowe1000
Khepri
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
158W - 158L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 0 / 0
3,070
614
3,101
876
219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 0
3,457
691
107
1,542
414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Saile75
Nemesis
4
0 / 1 / 0
3,008
602
766
2,993
700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Samidas55
Khepri
5
0 / 0 / 0
3,371
674
1,290
2,053
917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
6
0 / 0 / 0
3,582
716
1,246
918
238
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IExoriuxI
Chang'e
1
0 / 0 / 0
912
182
0
0
0
Danzaburou
KyrohBTW
Danzaburou
4
0 / 0 / 0
2,767
553
1,017
2,689
687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
1 / 0 / 0
3,708
742
587
1,646
482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Susano
iTanoshii
Susano
6
0 / 0 / 0
3,093
619
262
2,523
746
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
0 / 0 / 0
3,077
615
425
4,033
1,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
0
0
W
0
0
0
0
L
Chang'e
IExoriuxI
Chang'e
0
0
0
0
L
Danzaburou
KyrohBTW
Danzaburou
0
0
0
0
W
Nemesis
Saile75
Nemesis
0
1
0
0
W
Khepri
Samidas55
Khepri
0
0
0
0
L
1
0
0
1
L
Susano
iTanoshii
Susano
0
0
0
0
L
0
0
0
0
W
Ullr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,510
Damage
2,291
8,382
Taken
10,891
2,488
Mitigated
3,528
2,151
Healing
4,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,101
2,490
0
265
876
219
0
134
742
0
22,041
W
107
42
0
500
1,542
414
32
379
1,163
16,678
0
L
Chang'e
IExoriuxI
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
KyrohBTW
Danzaburou
1,017
598
0
1,382
2,689
687
0
736
1,953
0
11,082
W
Nemesis
Saile75
Nemesis
766
349
0
250
2,993
700
0
208
2,785
0
10,476
W
Khepri
Samidas55
Khepri
1,290
134
0
886
2,053
917
0
291
1,762
6,117
0
L
587
103
0
587
1,646
482
0
103
1,539
19,769
0
L
Susano
iTanoshii
Susano
262
129
0
1,301
2,523
746
0
0
2,523
0
10,266
L
425
72
0
1,354
4,033
1,613
0
554
3,479
8,239
0
W
Ullr
1,246
421
0
250
918
238
0
0
918
0
17,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,488
Gold Earned
13,557
150
Minions Killed
87
0
Camps Cleared
0
465,216
Distance Traveled
385,435
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,070
614
39
8
0
88,467
1
W
Nu Wa
3,457
691
42
8
0
92,580
2
L
Chang'e
912
182
0
0
0
0
0
L
Danzaburou
2,767
553
11
2
0
83,524
0
W
Nemesis
3,008
602
28
6
0
104,927
3
W
Khepri
3,371
674
8
2
0
93,591
1
L
Ra
3,708
742
33
7
0
101,362
1
L
Susano
3,093
619
25
5
0
106,995
0
L
Khepri
3,077
615
18
4
0
93,554
0
W
Ullr
3,582
716
33
7
0
85,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role