Player Matchup

Kali
Kali
 
Kali
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
FunkyFlex75
Odin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,346 Elo+
Solo
Olorun
Olorun
vSlyv
Olorun
Level 146
God Stats
10W - 1L
1,901 SR
Queue Stats
192W - 112L
1,721 Elo+
Party 1
Team Averages
Level 105
1,634 SR
1,522 Elo+

VS

Team Averages
Level 84
1,522 SR
1,531 Elo+
Lancelot
Lancelot
Brunsey11
Lancelot
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 81L
1,480 Elo+
Solo
Cernunnos
Cernunnos
GhostRxgue
Cernunnos
Level 42
God Stats
2W - 3L
1,588 SR
Queue Stats
25W - 39L
1,516 Elo+
Solo
Scylla
Scylla
pancakeseaweed
Scylla
Level 108
God Stats
7W - 8L
1,479 SR
Queue Stats
90W - 101L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
10 / 2 / 4
12,072
805
14,621
17,837
10,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 3 / 11
10,022
668
8,918
15,569
12,701
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
vSlyv
Olorun
14
5 / 4 / 3
10,605
707
16,677
15,967
15,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Brunsey11
Lancelot
14
2 / 4 / 6
10,217
681
10,076
18,271
13,257
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
GhostRxgue
Cernunnos
14
1 / 6 / 8
9,936
662
17,427
15,933
6,711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 5 / 2
10,261
684
9,976
11,510
4,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
15
Kills
8
9
Deaths
15
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
10
2
4
6
L
Lancelot
Brunsey11
Lancelot
2
4
6
1.25
W
0
3
11
1.83
L
Cernunnos
GhostRxgue
Cernunnos
1
6
8
0.83
L
5
5
2
1.2
W
Olorun
vSlyv
Olorun
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,216
Damage
37,479
49,373
Taken
45,714
38,026
Mitigated
24,748
15,437
Healing
3,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
14,621
7,372
0
8,493
17,837
10,253
1,427
2,373
15,342
0
57,709
L
Lancelot
Brunsey11
Lancelot
10,076
1,933
278
1,471
18,271
13,257
45
3,974
14,297
0
23,642
W
8,918
2,483
0
1,759
15,569
12,701
477
3,893
11,412
0
19,932
L
Cernunnos
GhostRxgue
Cernunnos
17,427
9,404
0
1,152
15,933
6,711
613
4,810
11,123
0
40,463
L
9,976
2,224
0
750
11,510
4,780
0
5,393
6,117
28,485
0
W
Olorun
vSlyv
Olorun
16,677
7,879
745
4,440
15,967
15,072
950
3,700
12,071
38,848
6,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,699
Gold Earned
30,414
137
Minions Killed
137
8
Camps Cleared
6
856,988
Distance Traveled
783,378
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,072
805
66
4
3
327,553
0
L
Lancelot
10,217
681
22
1
1
300,343
2
W
Odin
10,022
668
22
1
1
274,872
0
L
Cernunnos
9,936
662
48
3
3
247,581
2
L
Scylla
10,261
684
67
4
2
235,454
2
W
Olorun
10,605
707
49
3
4
254,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role