Player Matchup

Zhong Kui
Zhong Kui
GrayTempest
Zhong Kui
Level 98
God Stats
1W - 2L
1,496 SR
Queue Stats
64W - 59L
1,461 Elo+
Solo
Ymir
Ymir
LAMART3300
Ymir
Level 87
God Stats
4W - 7L
1,500 SR
Queue Stats
151W - 177L
1,472 Elo+
Party 2
Cupid
Cupid
Speedy9801
Cupid
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 49L
1,375 Elo+
Party 2
Fenrir
Fenrir
Yubel2713
Fenrir
Level 121
God Stats
6W - 6L
1,962 SR
Queue Stats
222W - 219L
1,531 Elo+
Party 2
Heimdallr
Heimdallr
Zeus_M0rningstar
Heimdallr
Level 149
God Stats
3W - 2L
1,435 SR
Queue Stats
146W - 130L
1,511 Elo+
Solo
Team Averages
Level 109
1,579 SR
1,470 Elo+

VS

Team Averages
Level 120
1,572 SR
1,475 Elo+
Achilles
Achilles
FearfulFajita
Achilles
Level 89
God Stats
2W - 0L
1,705 SR
Queue Stats
28W - 21L
1,531 Elo+
Solo
Athena
Athena
M4G II M4GeSTiK
Athena
Level 134
God Stats
86W - 84L
1,528 SR
Queue Stats
368W - 365L
1,455 Elo+
Party 1
Hera
Hera
Sausagehunter69
Hera
Level 93
God Stats
6W - 5L
1,517 SR
Queue Stats
55W - 51L
1,493 Elo+
Solo
Poseidon
Poseidon
kingkilla138001
Poseidon
Level 125
God Stats
2W - 0L
1,522 SR
Queue Stats
55W - 65L
1,435 Elo+
Solo
Izanami
Izanami
xHx Battosai
Izanami
Level 160
God Stats
13W - 11L
1,588 SR
Queue Stats
902W - 927L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GrayTempest
Zhong Kui
15
2 / 3 / 1
9,257
487
9,437
16,709
13,114
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 5 / 2
6,951
366
4,063
18,253
16,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
13
2 / 2 / 1
7,841
413
6,294
11,027
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Yubel2713
Fenrir
14
3 / 3 / 3
9,287
489
5,473
15,286
6,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
15
1 / 3 / 1
9,395
494
7,136
13,179
6,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FearfulFajita
Achilles
16
3 / 2 / 3
10,285
541
12,712
17,823
18,862
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 1 / 7
9,725
512
4,380
9,862
11,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 1 / 7
9,459
498
15,906
6,507
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
17
6 / 2 / 4
10,555
556
12,430
11,352
4,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
xHx Battosai
Izanami
18
5 / 2 / 2
11,072
583
7,758
11,335
5,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
8
Kills
16
16
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
FearfulFajita
Achilles
3
2
3
2.25
L
Zhong Kui
GrayTempest
Zhong Kui
2
3
1
0.83
L
0
5
2
0.2
W
2
1
7
5.5
W
0
1
7
3.5
L
Cupid
2
2
1
1.25
L
Fenrir
Yubel2713
Fenrir
3
3
3
1.5
L
Heimdallr
1
3
1
0.5
W
Poseidon
6
2
4
4
W
Izanami
xHx Battosai
Izanami
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,403
Damage
53,186
74,454
Taken
56,879
46,089
Mitigated
42,484
26,651
Healing
16,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
FearfulFajita
Achilles
12,712
2,938
0
2,322
17,823
18,862
0
5,617
12,206
0
69,044
L
Zhong Kui
GrayTempest
Zhong Kui
9,437
1,617
0
10,002
16,709
13,114
569
8,720
7,989
78,430
0
L
4,063
783
287
2,258
18,253
16,296
0
11,442
6,811
12,345
0
W
4,380
1,665
409
2,011
9,862
11,432
554
3,420
6,442
24,947
0
W
15,906
4,410
0
1,745
6,507
2,702
2,103
1,289
5,218
90,978
0
L
Cupid
6,294
4,339
165
5,103
11,027
3,552
64
1,963
9,064
0
53,602
L
Fenrir
Yubel2713
Fenrir
5,473
1,488
0
5,500
15,286
6,837
0
4,304
10,982
0
65,439
L
Heimdallr
7,136
3,174
0
3,336
13,179
6,290
0
6,287
6,892
0
75,440
W
Poseidon
12,430
2,050
0
4,862
11,352
4,467
545
2,582
8,770
90,901
0
W
Izanami
xHx Battosai
Izanami
7,758
4,908
0
4,896
11,335
5,021
3,094
592
10,743
0
105,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,731
Gold Earned
51,096
464
Minions Killed
597
0
Camps Cleared
0
1,629,019
Distance Traveled
1,852,767
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,285
541
113
6
0
391,280
6
L
Zhong Kui
9,257
487
139
7
0
282,923
3
L
Ymir
6,951
366
14
1
0
356,021
1
W
Athena
9,725
512
43
2
0
374,531
7
W
Hera
9,459
498
144
8
0
349,348
6
L
Cupid
7,841
413
72
4
0
323,483
2
L
Fenrir
9,287
489
96
5
0
361,155
7
L
Heimdallr
9,395
494
143
8
0
305,437
0
W
Poseidon
10,555
556
134
7
0
426,542
3
W
Izanami
11,072
583
163
9
0
311,066
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role