Player Matchup

Yemoja
Yemoja
DowngradeZer0
Yemoja
Level 96
God Stats
8W - 3L
1,899 SR
Queue Stats
176W - 160L
1,531 Elo+
Solo
Nu Wa
Nu Wa
Matei606
Nu Wa
Level 129
God Stats
5W - 4L
1,422 SR
Queue Stats
174W - 161L
1,489 Elo+
Solo
Ravana
Ravana
ettovitto
Ravana
Level 138
God Stats
0W - 2L
1,259 SR
Queue Stats
378W - 366L
1,480 Elo+
Solo
Sol
Sol
javimana
Sol
Level 83
God Stats
4W - 6L
1,346 SR
Queue Stats
187W - 174L
1,428 Elo+
Solo
Rama
Rama
yocso
Rama
Level 155
God Stats
70W - 76L
1,530 SR
Queue Stats
70W - 76L
1,495 Elo+
Solo
Team Averages
Level 120
1,491 SR
1,485 Elo+

VS

Team Averages
Level 39
1,493 SR
1,447 Elo+
Danzaburou
Danzaburou
ItssLance
Danzaburou
Level 34
God Stats
1W - 1L
1,283 SR
Queue Stats
17W - 22L
1,446 Elo+
Solo
Merlin
Merlin
Kxyle
Merlin
Level 24
God Stats
11W - 11L
1,503 SR
Queue Stats
52W - 45L
1,416 Elo+
Party 1
Bacchus
Bacchus
NotKinshiki
Bacchus
Level 37
God Stats
2W - 0L
1,717 SR
Queue Stats
33W - 30L
1,460 Elo+
Party 1
Bakasura
Bakasura
Seehond
Bakasura
Level 69
God Stats
8W - 3L
1,748 SR
Queue Stats
338W - 332L
1,506 Elo+
Solo
Ao Kuang
Ao Kuang
Sfenks06
Ao Kuang
Level 32
God Stats
3W - 4L
1,216 SR
Queue Stats
53W - 51L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
10,797
469
6,188
15,387
14,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
Matei606
Nu Wa
18
4 / 4 / 3
11,484
499
17,750
12,773
5,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
ettovitto
Ravana
18
4 / 4 / 1
11,298
491
9,725
14,820
7,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 6 / 2
11,970
520
21,437
20,302
6,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
yocso
Rama
19
4 / 4 / 3
12,086
525
17,139
23,381
10,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItssLance
Danzaburou
20
6 / 2 / 2
12,955
563
12,055
16,934
8,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
Kxyle
Merlin
20
7 / 2 / 3
12,495
543
11,500
11,088
5,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
NotKinshiki
Bacchus
16
1 / 2 / 10
10,728
466
9,800
21,082
26,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Seehond
Bakasura
20
6 / 3 / 5
13,351
580
16,744
26,835
16,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Sfenks06
Ao Kuang
17
1 / 5 / 10
10,687
465
13,639
31,719
24,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
14
Kills
21
21
Deaths
14
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Danzaburou
ItssLance
Danzaburou
6
2
2
3.5
W
Merlin
Kxyle
Merlin
7
2
3
4.25
L
Nu Wa
Matei606
Nu Wa
4
4
3
1.38
W
Bacchus
NotKinshiki
Bacchus
1
2
10
3
W
Bakasura
Seehond
Bakasura
6
3
5
2.83
W
Ao Kuang
Sfenks06
Ao Kuang
1
5
10
1.2
L
Ravana
ettovitto
Ravana
4
4
1
1.13
L
1
6
2
0.33
L
Rama
yocso
Rama
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,239
Damage
63,738
86,663
Taken
107,658
44,510
Mitigated
80,483
33,981
Healing
37,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,188
1,616
4,211
3,169
15,387
14,968
651
6,619
8,534
46,698
0
W
Danzaburou
ItssLance
Danzaburou
12,055
5,416
0
7,875
16,934
8,108
1,737
6,607
10,327
0
131,247
W
Merlin
Kxyle
Merlin
11,500
368
0
1,786
11,088
5,435
432
4,876
6,212
120,276
0
L
Nu Wa
Matei606
Nu Wa
17,750
3,541
0
1,389
12,773
5,617
1,684
7,702
4,931
105,156
0
W
Bacchus
NotKinshiki
Bacchus
9,800
1,401
284
5,676
21,082
26,343
0
8,656
12,426
31,986
0
W
Bakasura
Seehond
Bakasura
16,744
10,404
0
8,086
26,835
16,126
0
17,245
9,590
0
89,042
W
Ao Kuang
Sfenks06
Ao Kuang
13,639
4,080
0
13,708
31,719
24,471
0
7,991
23,728
75,301
0
L
Ravana
ettovitto
Ravana
9,725
2,793
2
5,220
14,820
7,073
0
6,960
7,580
0
107,660
L
21,437
9,487
0
9,684
20,302
6,614
52
3,191
14,551
114,542
0
L
Rama
yocso
Rama
17,139
13,355
0
10,306
23,381
10,238
719
10,513
12,136
0
112,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,635
Gold Earned
60,216
740
Minions Killed
706
0
Camps Cleared
0
1,997,466
Distance Traveled
2,268,294
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,797
469
83
4
0
419,413
8
W
Danzaburou
12,955
563
191
8
0
431,323
8
W
Merlin
12,495
543
200
9
0
442,176
3
L
Nu Wa
11,484
499
141
6
0
413,624
1
W
Bacchus
10,728
466
26
1
0
464,994
8
W
Bakasura
13,351
580
185
8
0
500,915
0
W
Ao Kuang
10,687
465
104
5
0
428,886
3
L
Ravana
11,298
491
154
7
0
428,070
7
L
Sol
11,970
520
177
8
0
344,435
5
L
Rama
12,086
525
185
8
0
391,924
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role