Player Matchup

Kumbhakarna
Kumbhakarna
Diamond Ganon
Kumbhakarna
Level 118
God Stats
0W - 2L
1,302 SR
Queue Stats
21W - 15L
1,482 Elo+
Solo
Sol
Sol
Gilgaknight5245
Sol
Level 66
God Stats
6W - 9L
1,498 SR
Queue Stats
93W - 121L
1,349 Elo+
Party 2
Odin
Odin
SoNiiKzZ CYN
Odin
Level 108
God Stats
9W - 17L
1,269 SR
Queue Stats
101W - 121L
1,349 Elo+
Party 2
Team Averages
Level 97
1,356 SR
1,394 Elo+

VS

Team Averages
Level 95
1,408 SR
1,384 Elo+
Discordia
Discordia
ShadowKing6839
Discordia
Level 128
God Stats
3W - 1L
1,557 SR
Queue Stats
367W - 401L
1,502 Elo+
Solo
Heimdallr
Heimdallr
TheAssassin_VVV
Heimdallr
Level 87
God Stats
1W - 1L
1,275 SR
Queue Stats
93W - 125L
1,316 Elo+
Party 1
Vamana
Vamana
falconfawk
Vamana
Level 69
God Stats
9W - 14L
1,393 SR
Queue Stats
451W - 623L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Diamond Ganon
Kumbhakarna
13
0 / 4 / 3
9,944
622
4,256
24,634
28,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 2
9,171
573
9,991
15,272
7,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 4 / 0
10,801
675
11,993
18,633
20,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ShadowKing6839
Discordia
17
8 / 3 / 5
11,974
748
16,493
10,313
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
TheAssassin_VVV
Heimdallr
17
2 / 1 / 9
11,706
732
25,202
9,281
5,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
falconfawk
Vamana
17
3 / 0 / 9
11,095
693
9,343
16,142
18,699
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
13
13
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Diamond Ganon
Kumbhakarna
0
4
3
0.38
L
0
5
2
0.2
W
Discordia
ShadowKing6839
Discordia
8
3
5
3.5
L
4
4
0
1
W
Heimdallr
TheAssassin_VVV
Heimdallr
2
1
9
6.5
W
Vamana
falconfawk
Vamana
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,240
Damage
51,038
58,539
Taken
35,736
56,309
Mitigated
28,353
10,752
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Diamond Ganon
Kumbhakarna
4,256
365
0
3,927
24,634
28,899
0
6,328
18,306
15,391
0
L
9,991
3,800
460
4,404
15,272
7,103
0
6,049
9,223
39,453
4,117
W
Discordia
ShadowKing6839
Discordia
16,493
1,060
83
1,288
10,313
4,169
219
3,163
6,936
49,964
0
L
11,993
1,068
470
1,491
18,633
20,307
0
4,533
14,100
0
31,562
W
Heimdallr
TheAssassin_VVV
Heimdallr
25,202
14,545
0
2,388
9,281
5,485
1,429
3,371
5,699
0
75,092
W
Vamana
falconfawk
Vamana
9,343
3,117
0
5,506
16,142
18,699
771
7,565
8,210
0
33,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,916
Gold Earned
34,775
138
Minions Killed
217
3
Camps Cleared
11
870,845
Distance Traveled
908,211
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,944
622
14
1
1
337,153
4
L
Sol
9,171
573
69
4
1
245,496
2
W
Discordia
11,974
748
66
4
3
285,059
3
L
Odin
10,801
675
55
3
1
288,196
2
W
Heimdallr
11,706
732
105
7
5
303,363
3
W
Vamana
11,095
693
46
3
3
319,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role