Player Matchup

Cu Chulainn
Cu Chulainn
EuphoricOne
Cu Chulainn
Level 120
God Stats
2W - 3L
1,478 SR
Queue Stats
61W - 54L
1,620 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HvkTheGeologist
Tsukuyomi
Level 143
God Stats
5W - 4L
1,779 SR
Queue Stats
89W - 53L
1,694 Elo+
Party 2
Raijin
Raijin
SenbiNeko
Raijin
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,426 Elo+
Party 2
He Bo
He Bo
TheSMexyBAndit
He Bo
Level 130
God Stats
2W - 3L
1,839 SR
Queue Stats
277W - 203L
1,645 Elo+
Party 2
Ravana
Ravana
Xcelentshot
Ravana
Level 121
God Stats
3W - 1L
1,859 SR
Queue Stats
183W - 127L
1,627 Elo+
Party 2
Team Averages
Level 129
1,691 SR
1,602 Elo+

VS

Team Averages
Level 112
1,520 SR
1,531 Elo+
Morgan Le Fay
Morgan Le Fay
JMHtown
Morgan Le Fay
Level 120
God Stats
1W - 0L
1,563 SR
Queue Stats
34W - 39L
1,517 Elo+
Party 1
Erlang Shen
Erlang Shen
Jermofot
Erlang Shen
Level 158
God Stats
3W - 2L
1,576 SR
Queue Stats
396W - 404L
1,599 Elo+
Solo
Danzaburou
Danzaburou
SilverShroud8
Danzaburou
Level 108
God Stats
1W - 0L
1,417 SR
Queue Stats
8W - 16L
1,373 Elo+
Party 1
Ares
Ares
felipe08121
Ares
Level 107
God Stats
5W - 4L
1,542 SR
Queue Stats
217W - 184L
1,587 Elo+
Party 3
Izanami
Izanami
gafunser
Izanami
Level 69
God Stats
5W - 2L
1,500 SR
Queue Stats
212W - 180L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EuphoricOne
Cu Chulainn
16
3 / 5 / 7
10,295
606
22,173
24,325
32,603
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
HvkTheGeologist
Tsukuyomi
18
3 / 4 / 6
10,755
633
14,306
19,869
22,715
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Raijin
SenbiNeko
Raijin
19
2 / 4 / 6
10,801
635
21,542
16,563
9,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 7 / 5
9,920
584
11,879
15,204
8,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
17
3 / 4 / 8
10,111
595
13,675
22,106
14,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JMHtown
Morgan Le Fay
19
2 / 2 / 15
11,369
669
26,634
13,675
10,132
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Jermofot
Erlang Shen
19
3 / 3 / 18
12,354
727
15,806
24,534
33,574
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
SilverShroud8
Danzaburou
20
10 / 5 / 11
12,801
753
19,107
23,572
17,397
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
1 / 2 / 21
11,921
701
8,427
23,985
33,726
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
gafunser
Izanami
20
8 / 2 / 10
12,262
721
15,232
14,822
10,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
99
13
Kills
24
24
Deaths
14
32
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
EuphoricOne
Cu Chulainn
3
5
7
1.3
L
Tsukuyomi
HvkTheGeologist
Tsukuyomi
3
4
6
1.5
W
Morgan Le Fay
JMHtown
Morgan Le Fay
2
2
15
4.75
W
Erlang Shen
Jermofot
Erlang Shen
3
3
18
4
L
Raijin
SenbiNeko
Raijin
2
4
6
1.25
W
Danzaburou
SilverShroud8
Danzaburou
10
5
11
3.1
L
2
7
5
0.64
L
Ravana
3
4
8
1.75
W
1
2
21
5.75
W
Izanami
gafunser
Izanami
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,575
Damage
85,206
98,067
Taken
100,588
87,440
Mitigated
105,607
24,350
Healing
41,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
EuphoricOne
Cu Chulainn
22,173
1,579
1,653
2,077
24,325
32,603
0
8,285
15,733
0
31,644
L
Tsukuyomi
HvkTheGeologist
Tsukuyomi
14,306
3,927
2,674
3,069
19,869
22,715
0
5,159
14,341
0
27,653
W
Morgan Le Fay
JMHtown
Morgan Le Fay
26,634
2,308
1,530
1,821
13,675
10,132
1,322
4,970
8,637
42,394
0
W
Erlang Shen
Jermofot
Erlang Shen
15,806
7,288
3,958
6,588
24,534
33,574
338
9,097
15,331
0
29,688
L
Raijin
SenbiNeko
Raijin
21,542
1,451
1,389
2,614
16,563
9,725
36
5,248
11,059
42,902
0
W
Danzaburou
SilverShroud8
Danzaburou
19,107
8,778
3,022
8,880
23,572
17,397
2,698
7,528
15,945
0
39,596
L
11,879
760
2,847
967
15,204
8,345
0
6,295
8,647
24,047
0
L
Ravana
13,675
3,115
1,249
5,811
22,106
14,052
0
8,564
13,226
0
24,378
W
8,427
366
4,011
3,882
23,985
33,726
247
6,003
16,267
14,426
0
W
Izanami
gafunser
Izanami
15,232
11,376
4,087
3,498
14,822
10,778
3,493
5,823
8,939
0
44,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,882
Gold Earned
60,707
148
Minions Killed
175
0
Camps Cleared
0
1,473,075
Distance Traveled
1,501,806
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,295
606
21
1
0
299,906
0
L
Tsukuyomi
10,755
633
19
1
0
295,362
1
W
Morgan Le Fay
11,369
669
33
2
0
324,506
0
W
Erlang Shen
12,354
727
19
1
0
317,284
4
L
Raijin
10,801
635
57
3
0
278,982
1
W
Danzaburou
12,801
753
42
2
0
274,165
1
L
He Bo
9,920
584
28
2
0
261,291
0
L
Ravana
10,111
595
23
1
0
337,534
0
W
Ares
11,921
701
4
0
0
309,494
1
W
Izanami
12,262
721
77
5
0
276,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role