Player Matchup

Odin
Odin
GarrelDabskn
Odin
Level 62
God Stats
105W - 57L
1,645 SR
Queue Stats
218W - 135L
1,542 Elo+
Party 2
Ullr
Ullr
Jayhak2
Ullr
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 107L
1,600 Elo+
Party 2
Zeus
Zeus
Nick needs beer
Zeus
Level 42
God Stats
42W - 23L
1,642 SR
Queue Stats
200W - 134L
1,548 Elo+
Party 2
Mercury
Mercury
Stylosis
Mercury
Level 88
God Stats
14W - 11L
1,570 SR
Queue Stats
252W - 165L
1,562 Elo+
Party 2
Ares
Ares
vK0ch3y
Ares
Level 86
God Stats
39W - 22L
1,669 SR
Queue Stats
289W - 187L
1,574 Elo+
Party 2
Team Averages
Level 66
1,605 SR
1,565 Elo+

VS

Team Averages
Level 57
1,489 SR
1,448 Elo+
Tyr
Tyr
 
Tyr
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
HomemadeBell178
Cabrakan
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,409 Elo+
Solo
Hun Batz
Hun Batz
PHONZO DA GREAT
Hun Batz
Level 27
God Stats
6W - 4L
1,495 SR
Queue Stats
78W - 86L
1,368 Elo+
Party 1
Kukulkan
Kukulkan
Vicker3212
Kukulkan
Level 29
God Stats
9W - 12L
1,372 SR
Queue Stats
10W - 15L
1,394 Elo+
Party 3
Neith
Neith
grant9BEll
Neith
Level 62
God Stats
8W - 5L
1,576 SR
Queue Stats
14W - 9L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 18
11,907
1,191
13,901
12,627
14,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
Jayhak2
Ullr
17
5 / 0 / 17
11,114
1,111
14,986
10,735
5,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
8 / 1 / 15
11,420
1,142
21,725
9,528
4,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Stylosis
Mercury
17
8 / 0 / 14
11,078
1,108
11,937
10,557
5,811
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
vK0ch3y
Ares
17
3 / 0 / 19
11,389
1,139
9,783
12,083
13,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

303

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
1 / 5 / 0
9,423
942
11,500
17,321
20,165
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
14
0 / 9 / 0
9,644
964
6,946
23,777
31,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
14
1 / 7 / 0
9,304
930
6,746
16,435
14,863
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Vicker3212
Kukulkan
14
0 / 5 / 0
9,181
918
10,947
10,181
4,961
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
15
0 / 1 / 1
9,425
943
12,592
8,892
4,497
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
3
27
Kills
2
2
Deaths
27
83
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
5
0
0.2
W
3
1
18
12
L
Cabrakan
0
9
0
0
W
Ullr
Jayhak2
Ullr
5
0
17
13.5
W
8
1
15
15.5
L
Hun Batz
1
7
0
0.14
W
Mercury
Stylosis
Mercury
8
0
14
15
L
Kukulkan
Vicker3212
Kukulkan
0
5
0
0
L
Neith
0
1
1
0.5
W
Ares
vK0ch3y
Ares
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,332
Damage
48,731
55,530
Taken
76,606
44,127
Mitigated
75,641
3,116
Healing
4,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
11,500
1,063
0
2,176
17,321
20,165
0
7,777
9,544
307
24,028
W
13,901
3,132
0
1,078
12,627
14,785
0
3,464
9,163
0
29,203
L
Cabrakan
6,946
134
0
973
23,777
31,155
0
9,697
14,080
26,809
0
W
Ullr
Jayhak2
Ullr
14,986
7,673
0
162
10,735
5,494
0
3,846
6,889
0
34,074
W
21,725
3,150
0
392
9,528
4,670
0
3,202
6,326
43,260
0
L
Hun Batz
6,746
1,985
0
0
16,435
14,863
0
7,971
8,464
0
17,358
W
Mercury
Stylosis
Mercury
11,937
6,721
0
438
10,557
5,811
0
2,634
7,923
0
19,179
L
Kukulkan
Vicker3212
Kukulkan
10,947
707
0
369
10,181
4,961
0
4,254
5,927
27,601
0
L
Neith
12,592
6,180
0
514
8,892
4,497
0
1,809
7,083
0
27,077
W
Ares
vK0ch3y
Ares
9,783
599
0
1,046
12,083
13,367
0
5,018
7,065
17,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,908
Gold Earned
46,977
171
Minions Killed
163
8
Camps Cleared
5
1,020,564
Distance Traveled
909,450
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,423
942
22
2
2
205,979
0
W
Odin
11,907
1,191
29
3
1
206,665
0
L
Cabrakan
9,644
964
44
4
0
166,789
1
W
Ullr
11,114
1,111
63
6
2
196,139
0
W
Zeus
11,420
1,142
56
6
1
188,176
0
L
Hun Batz
9,304
930
32
3
2
177,342
0
W
Mercury
11,078
1,108
13
1
3
235,125
0
L
Kukulkan
9,181
918
36
4
0
187,864
1
L
Neith
9,425
943
29
3
1
171,476
0
W
Ares
11,389
1,139
10
1
1
194,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role