Player Matchup

Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ravana
Ravana
Gold V
MyGeeTV
Ravana
Gold V
Level 97
God Stats
3W - 3L
1,144 SR
Queue Stats
81W - 94L
1,316 MMR
Party 2
Sol
Sol
Platinum V
Toto x24l
Sol
Platinum V
Level 68
God Stats
5W - 3L
1,686 SR
Queue Stats
34W - 31L
1,968 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 91
1,443 SR
1,595 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,519 SR
1,448 MMR
Poseidon
Poseidon
Gold V
LoungSonBac
Poseidon
Gold V
Level 157
God Stats
2W - 4L
1,684 SR
Queue Stats
139W - 156L
1,463 MMR
Party 1
Awilix
Awilix
Bronze II
robertohockey
Awilix
Bronze II
Level 105
God Stats
5W - 2L
1,415 SR
Queue Stats
65W - 76L
972 MMR
Solo
King Arthur
King Arthur
Platinum V
xBounty_Hunter
King Arthur
Platinum V
Level 158
God Stats
3W - 3L
1,458 SR
Queue Stats
19W - 28L
1,910 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
7 / 2 / 9
13,272
699
14,270
17,349
17,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
MyGeeTV
Ravana
17
2 / 3 / 11
12,464
656
11,237
15,653
11,569
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
8 / 1 / 8
13,849
729
25,537
16,352
7,370
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
PersephoneBastetAtlasShivaBaron Samedi

VS

Bans
CthulhuGebMedusaHorusArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LoungSonBac
Poseidon
17
3 / 8 / 3
12,638
665
15,170
16,962
5,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 4 / 4
10,958
577
7,903
17,893
8,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
xBounty_Hunter
King Arthur
17
2 / 5 / 3
11,570
609
14,155
22,903
19,296
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
17
Kills
6
6
Deaths
17
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
2
9
5.75
L
Poseidon
LoungSonBac
Poseidon
3
8
3
0.56
W
Ravana
MyGeeTV
Ravana
2
3
11
2.5
W
8
1
8
12
L
1
4
4
0.75
L
King Arthur
xBounty_Hunter
King Arthur
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,044
Damage
37,228
49,354
Taken
57,758
36,728
Mitigated
33,351
19,204
Healing
9,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,270
2,432
31
6,231
17,349
17,789
793
5,704
11,645
0
42,932
L
Poseidon
LoungSonBac
Poseidon
15,170
2,407
0
1,370
16,962
5,264
0
6,260
10,260
53,978
0
W
Ravana
MyGeeTV
Ravana
11,237
2,813
420
3,500
15,653
11,569
32
5,533
10,120
0
46,160
W
25,537
9,678
0
9,022
16,352
7,370
2,243
4,059
12,293
83,622
6,369
L
7,903
1,895
0
3,876
17,893
8,791
0
7,558
10,184
0
28,800
L
King Arthur
xBounty_Hunter
King Arthur
14,155
1,703
351
3,798
22,903
19,296
0
10,130
12,274
0
41,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,585
Gold Earned
35,166
228
Minions Killed
191
12
Camps Cleared
5
1,057,172
Distance Traveled
978,845
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,272
699
53
3
1
362,924
1
L
Poseidon
12,638
665
97
5
1
314,397
3
W
Ravana
12,464
656
50
3
8
362,186
1
W
Sol
13,849
729
125
7
3
332,062
2
L
Awilix
10,958
577
48
3
3
325,811
2
L
King Arthur
11,570
609
46
2
1
338,637
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role