Player Matchup

Freya
Freya
ChillZoneX
Freya
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,483 Elo+
Solo
Danzaburou
Danzaburou
Lenny Funghoul
Danzaburou
Level 146
God Stats
2W - 9L
1,216 SR
Queue Stats
270W - 295L
1,524 Elo+
Solo
Jing Wei
Jing Wei
estoyfierro
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
320W - 235L
1,692 Elo+
Solo
Zhong Kui
Zhong Kui
psiconap
Zhong Kui
Level 153
God Stats
5W - 4L
1,623 SR
Queue Stats
518W - 506L
1,503 Elo+
Solo
Chaac
Chaac
xItzKenpachi-
Chaac
Level 127
God Stats
4W - 0L
1,796 SR
Queue Stats
90W - 82L
1,519 Elo+
Solo
Team Averages
Level 117
1,527 SR
1,544 Elo+

VS

Team Averages
Level 45
1,543 SR
1,494 Elo+
Janus
Janus
Dastariol
Janus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 108L
1,465 Elo+
Solo
Atlas
Atlas
Hugś
Atlas
Level 25
God Stats
1W - 1L
1,715 SR
Queue Stats
61W - 45L
1,427 Elo+
Solo
Ullr
Ullr
PiZZaD3L1v3rY
Ullr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 62L
1,568 Elo+
Party 1
Geb
Geb
ProjectZaitsev
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,507 Elo+
Solo
Chaac
Chaac
santahawk2000
Chaac
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 58L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
20
1 / 8 / 13
12,503
625
17,404
20,999
8,920
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Lenny Funghoul
Danzaburou
16
2 / 6 / 9
11,043
552
17,536
18,069
7,542
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
estoyfierro
Jing Wei
20
6 / 3 / 13
14,308
715
32,163
24,897
11,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
psiconap
Zhong Kui
20
10 / 6 / 11
14,250
713
25,756
24,858
21,098
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 3 / 11
13,570
679
24,513
32,434
35,132
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dastariol
Janus
19
3 / 5 / 10
12,500
625
22,667
13,449
6,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Hugś
Atlas
20
12 / 3 / 10
15,940
797
34,222
36,222
51,793
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 7 / 9
12,516
626
15,022
21,735
10,861
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 8 / 9
11,174
559
10,518
39,351
43,735
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
3 / 4 / 10
11,777
589
16,742
22,566
25,550
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
72
27
Kills
24
26
Deaths
27
57
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Freya
1
8
13
0.94
L
Janus
Dastariol
Janus
3
5
10
1.6
L
Atlas
Hugś
Atlas
12
3
10
5.67
W
Danzaburou
Lenny Funghoul
Danzaburou
2
6
9
1.08
L
6
7
9
1.5
L
0
8
9
0.56
W
Jing Wei
estoyfierro
Jing Wei
6
3
13
4.17
W
Zhong Kui
psiconap
Zhong Kui
10
6
11
2.58
L
3
4
10
2
W
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,372
Damage
99,171
121,257
Taken
133,323
84,673
Mitigated
138,306
55,964
Healing
45,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
17,404
6,829
1,206
5,618
20,999
8,920
725
12,837
8,162
39,368
0
L
Janus
Dastariol
Janus
22,667
44
2,575
1,537
13,449
6,367
1,608
4,734
8,715
46,767
0
L
Atlas
Hugś
Atlas
34,222
9,625
1,983
13,522
36,222
51,793
634
8,356
27,866
60,627
0
W
Danzaburou
Lenny Funghoul
Danzaburou
17,536
6,380
2,652
5,136
18,069
7,542
2,591
11,607
6,462
0
28,173
L
15,022
4,641
1,983
4,212
21,735
10,861
1,820
7,370
14,365
0
30,526
L
10,518
1,278
0
9,172
39,351
43,735
255
14,359
24,992
15,335
0
W
Jing Wei
estoyfierro
Jing Wei
32,163
21,062
2,441
12,417
24,897
11,981
3,392
12,919
11,978
0
61,302
W
Zhong Kui
psiconap
Zhong Kui
25,756
921
1,333
8,132
24,858
21,098
945
12,282
12,576
43,723
0
L
16,742
968
3,174
7,788
22,566
25,550
0
8,341
14,225
0
30,228
W
24,513
3,137
1,445
15,584
32,434
35,132
368
17,762
14,672
0
47,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,674
Gold Earned
63,907
207
Minions Killed
179
0
Camps Cleared
0
1,632,774
Distance Traveled
1,820,899
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,503
625
49
2
0
277,750
0
L
Janus
12,500
625
63
3
0
368,310
1
L
Atlas
15,940
797
46
2
0
388,348
1
W
Danzaburou
11,043
552
17
1
0
281,980
0
L
Ullr
12,516
626
39
2
0
332,900
0
L
Geb
11,174
559
5
0
0
340,147
1
W
Jing Wei
14,308
715
60
3
0
375,361
7
W
Zhong Kui
14,250
713
41
2
0
306,890
1
L
Chaac
11,777
589
26
1
0
391,194
3
W
Chaac
13,570
679
40
2
0
390,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role