Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
F0reverNever16
Baron Samedi
Level 160
God Stats
76W - 8L
2,094 SR
Queue Stats
600W - 101L
1,998 Elo+
Party 1
Chaac
Chaac
ZPiuhSenSei
Chaac
Level 160
God Stats
11W - 1L
1,768 SR
Queue Stats
582W - 149L
1,975 Elo+
Party 1
Team Averages
Level 134
1,787 SR
1,825 Elo+

VS

Team Averages
Level 76
1,439 SR
1,425 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Missilub
Morgan Le Fay
Level 14
God Stats
4W - 12L
1,318 SR
Queue Stats
4W - 15L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
5 / 0 / 3
6,733
962
10,311
4,736
1,563
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
F0reverNever16
Baron Samedi
9
2 / 1 / 6
5,871
839
8,282
4,294
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 7
5,678
811
998
7,567
3,952
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
2 / 2 / 0
5,211
744
2,107
6,477
3,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
 
Danzaburou
7
0 / 3 / 2
4,547
650
2,565
6,683
2,552
Morgan Le Fay
Missilub
Morgan Le Fay
6
0 / 3 / 2
4,566
652
903
7,518
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
8
Kills
2
2
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
0
3
6.5
L
Sylvanus
 
Sylvanus
2
2
0
1
L
Danzaburou
 
Danzaburou
0
3
2
0.33
W
Baron Samedi
F0reverNever16
Baron Samedi
2
1
6
5
L
Morgan Le Fay
Missilub
Morgan Le Fay
0
3
2
0.33
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,591
Damage
5,575
16,597
Taken
20,678
7,548
Mitigated
8,778
7,215
Healing
2,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
10,311
1,895
0
944
4,736
1,563
977
1,053
3,299
0
24,557
L
Sylvanus
 
Sylvanus
2,107
846
600
1,026
6,477
3,269
0
2,998
3,479
4,468
1,069
L
Danzaburou
 
Danzaburou
2,565
1,261
240
363
6,683
2,552
0
2,832
3,851
0
5,412
W
Baron Samedi
F0reverNever16
Baron Samedi
8,282
805
793
2,178
4,294
2,033
586
933
3,361
22,204
0
L
Morgan Le Fay
Missilub
Morgan Le Fay
903
49
0
5
7,518
2,957
0
2,452
5,066
2,443
0
W
998
170
403
2,897
7,567
3,952
263
1,237
5,940
0
11,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,282
Gold Earned
14,324
91
Minions Killed
20
6
Camps Cleared
0
391,099
Distance Traveled
199,707
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,733
962
34
5
3
128,528
1
L
Sylvanus
5,211
744
8
1
0
69,741
1
L
Danzaburou
4,547
650
5
1
0
65,906
0
W
Baron Samedi
5,871
839
44
6
3
124,620
3
L
Morgan Le Fay
4,566
652
7
1
0
64,060
0
W
Chaac
5,678
811
13
2
0
137,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role