Player Matchup

Bastet
Bastet
DaddyMinaj
Bastet
Level 144
God Stats
2W - 1L
1,408 SR
Queue Stats
166W - 149L
1,547 Elo+
Party 2
Janus
Janus
ElessarMel
Janus
Level 152
God Stats
0W - 3L
1,500 SR
Queue Stats
123W - 127L
1,495 Elo+
Solo
Xbalanque
Xbalanque
RoonMalHo
Xbalanque
Level 147
God Stats
3W - 4L
1,568 SR
Queue Stats
235W - 231L
1,586 Elo+
Solo
Izanami
Izanami
Valkyboii
Izanami
Level 157
God Stats
4W - 2L
1,601 SR
Queue Stats
151W - 133L
1,592 Elo+
Party 2
Cerberus
Cerberus
rj2594
Cerberus
Level 127
God Stats
33W - 48L
1,508 SR
Queue Stats
302W - 307L
1,509 Elo+
Solo
Team Averages
Level 145
1,517 SR
1,546 Elo+

VS

Team Averages
Level 123
1,685 SR
1,551 Elo+
King Arthur
King Arthur
CR055Prime
King Arthur
Level 149
God Stats
22W - 19L
1,614 SR
Queue Stats
258W - 259L
1,480 Elo+
Solo
Charybdis
Charybdis
DOPYKING21
Charybdis
Level 108
God Stats
21W - 16L
1,966 SR
Queue Stats
303W - 219L
1,604 Elo+
Party 1
Terra
Terra
JuniperPhoenix
Terra
Level 86
God Stats
1W - 1L
1,303 SR
Queue Stats
12W - 12L
1,536 Elo+
Solo
Loki
Loki
Pizza087
Loki
Level 145
God Stats
7W - 6L
1,720 SR
Queue Stats
292W - 214L
1,567 Elo+
Party 1
Yu Huang
Yu Huang
Raven0711
Yu Huang
Level 126
God Stats
13W - 6L
1,825 SR
Queue Stats
356W - 263L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DaddyMinaj
Bastet
16
0 / 3 / 2
10,063
438
9,507
20,866
8,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
13
1 / 4 / 0
9,544
415
6,249
8,646
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
RoonMalHo
Xbalanque
18
1 / 4 / 0
11,743
511
15,230
19,980
9,736
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
Valkyboii
Izanami
18
2 / 7 / 4
11,587
504
12,046
19,266
6,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
rj2594
Cerberus
16
2 / 1 / 2
10,984
478
9,162
20,570
21,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CR055Prime
King Arthur
19
4 / 1 / 3
11,461
498
14,086
17,482
28,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
DOPYKING21
Charybdis
20
3 / 0 / 6
12,807
557
12,281
18,106
8,177
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 10
10,203
444
6,676
16,592
19,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
20
5 / 3 / 9
12,491
543
11,974
20,636
9,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
Raven0711
Yu Huang
20
7 / 2 / 4
12,969
564
20,845
16,000
7,925
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
6
Kills
19
19
Deaths
8
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CR055Prime
King Arthur
4
1
3
5.5
W
Charybdis
DOPYKING21
Charybdis
3
0
6
6
L
Bastet
DaddyMinaj
Bastet
0
3
2
0.33
L
Janus
1
4
0
0.25
W
0
2
10
2.5
W
Loki
5
3
9
3.17
W
Yu Huang
Raven0711
Yu Huang
7
2
4
4.5
L
Xbalanque
RoonMalHo
Xbalanque
1
4
0
0.25
L
Izanami
Valkyboii
Izanami
2
7
4
0.57
L
Cerberus
rj2594
Cerberus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,194
Damage
65,862
89,328
Taken
88,816
49,716
Mitigated
73,662
24,837
Healing
24,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CR055Prime
King Arthur
14,086
586
0
2,429
17,482
28,089
0
740
16,742
245
78,310
W
Charybdis
DOPYKING21
Charybdis
12,281
5,428
0
8,405
18,106
8,177
6,863
2,610
15,496
0
138,591
L
Bastet
DaddyMinaj
Bastet
9,507
2,278
0
8,121
20,866
8,516
0
4,920
15,701
0
93,134
L
Janus
6,249
571
0
1,510
8,646
3,355
646
6,565
2,081
68,450
0
W
6,676
1,126
4,227
3,485
16,592
19,644
87
3,262
13,330
21,248
0
W
Loki
11,974
3,187
0
3,796
20,636
9,827
60
1,945
18,691
0
117,465
W
Yu Huang
Raven0711
Yu Huang
20,845
1,260
0
2,639
16,000
7,925
0
7,717
8,283
134,761
0
L
Xbalanque
RoonMalHo
Xbalanque
15,230
7,855
0
6,485
19,980
9,736
61
3,132
16,056
0
104,529
L
Izanami
Valkyboii
Izanami
12,046
7,620
0
4,602
19,266
6,954
884
5,964
13,209
0
102,288
L
Cerberus
rj2594
Cerberus
9,162
439
0
4,119
20,570
21,155
0
7,135
13,391
40,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,921
Gold Earned
59,931
664
Minions Killed
696
0
Camps Cleared
0
1,960,486
Distance Traveled
2,323,782
16
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,461
498
121
5
0
465,651
1
W
Charybdis
12,807
557
205
9
0
451,291
9
L
Bastet
10,063
438
130
6
0
516,272
0
L
Janus
9,544
415
115
5
0
267,882
1
W
Terra
10,203
444
29
1
0
464,145
16
W
Loki
12,491
543
142
6
0
502,657
9
W
Yu Huang
12,969
564
199
9
0
440,038
8
L
Xbalanque
11,743
511
183
8
0
362,518
3
L
Izanami
11,587
504
183
8
0
353,894
4
L
Cerberus
10,984
478
53
2
0
459,920
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role