Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Nefrith
Nu Wa
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,665 Elo+
Party 1
Cthulhu
Cthulhu
The96Spartan
Cthulhu
Level 28
God Stats
1W - 0L
1,252 SR
Queue Stats
32W - 39L
1,544 Elo+
Party 2
Olorun
Olorun
UKz II UNIQUEz
Olorun
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 93L
1,486 Elo+
Party 2
Team Averages
Level 90
1,450 SR
1,539 Elo+

VS

Team Averages
Level 58
1,538 SR
1,418 Elo+
Mercury
Mercury
 
Mercury
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BansheeHC
Shiva
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 144L
1,413 Elo+
Solo
Chronos
Chronos
CptOmnom
Chronos
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 23L
1,280 Elo+
Solo
Camazotz
Camazotz
fabrice_deep
Camazotz
Level 59
God Stats
3W - 7L
1,692 SR
Queue Stats
274W - 277L
1,447 Elo+
Solo
Kali
Kali
noobless92
Kali
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 122L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
10 / 2 / 17
10,268
933
18,458
8,848
4,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
 
Discordia
17
8 / 3 / 14
10,059
914
15,501
8,219
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Nefrith
Nu Wa
15
6 / 1 / 16
9,528
866
13,626
5,379
2,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
The96Spartan
Cthulhu
15
5 / 2 / 16
9,958
905
10,792
13,891
16,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 1 / 18
8,878
807
6,442
9,353
5,215

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
3 / 6 / 2
7,905
719
6,492
14,106
6,633
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shiva
BansheeHC
Shiva
14
3 / 6 / 4
8,268
752
7,587
16,002
12,159
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
CptOmnom
Chronos
13
0 / 6 / 1
6,975
634
7,256
13,535
6,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
fabrice_deep
Camazotz
13
0 / 5 / 3
6,950
632
3,738
12,853
5,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 8 / 3
7,133
648
2,746
15,301
6,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
19
31
Kills
6
9
Deaths
31
81
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
10
2
17
9.25
W
Discordia
 
Discordia
8
3
14
5
L
Mercury
 
Mercury
3
6
2
0.67
L
Shiva
BansheeHC
Shiva
3
6
4
0.83
L
Chronos
CptOmnom
Chronos
0
6
1
0.08
W
Nu Wa
Nefrith
Nu Wa
6
1
16
14
W
Cthulhu
The96Spartan
Cthulhu
5
2
16
6.5
W
2
1
18
11
L
Camazotz
fabrice_deep
Camazotz
0
5
3
0.3
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,819
Damage
27,819
45,690
Taken
71,797
32,036
Mitigated
36,462
20,950
Healing
17,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
18,458
8,674
920
2,378
8,848
4,335
3,245
2,208
6,640
0
34,589
W
Discordia
 
Discordia
15,501
1,224
924
1,628
8,219
3,925
1,609
296
7,923
25,364
0
L
Mercury
 
Mercury
6,492
2,712
677
2,124
14,106
6,633
0
7,608
6,498
0
17,097
L
Shiva
BansheeHC
Shiva
7,587
629
2,246
2,892
16,002
12,159
0
11,860
4,142
0
14,630
L
Chronos
CptOmnom
Chronos
7,256
2,570
0
854
13,535
6,203
0
8,707
4,828
15,748
0
W
Nu Wa
Nefrith
Nu Wa
13,626
4,443
223
425
5,379
2,437
2,046
1,155
4,224
23,435
0
W
Cthulhu
The96Spartan
Cthulhu
10,792
913
1,441
4,466
13,891
16,124
0
2,065
11,826
15,245
0
W
6,442
3,159
3,996
4,549
9,353
5,215
1,910
1,532
7,821
16,058
0
L
Camazotz
fabrice_deep
Camazotz
3,738
521
236
4,306
12,853
5,102
0
8,013
4,840
0
15,593
L
2,746
1,286
1,514
2,298
15,301
6,365
0
10,173
5,128
0
10,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,691
Gold Earned
37,231
108
Minions Killed
73
0
Camps Cleared
0
1,135,863
Distance Traveled
1,003,178
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,268
933
25
2
0
213,840
0
W
Discordia
10,059
914
18
2
0
206,779
1
L
Mercury
7,905
719
13
1
0
219,430
0
L
Shiva
8,268
752
9
1
0
179,650
0
L
Chronos
6,975
634
17
2
0
187,515
0
W
Nu Wa
9,528
866
31
3
0
230,338
0
W
Cthulhu
9,958
905
10
1
0
252,445
3
W
Olorun
8,878
807
24
2
0
232,461
0
L
Camazotz
6,950
632
16
1
0
240,407
0
L
Kali
7,133
648
18
2
0
176,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role