Player Matchup

Merlin
Merlin
Colester0
Merlin
Level 146
God Stats
0W - 1L
1,773 SR
Queue Stats
9W - 17L
1,525 Elo+
Party 1
Artemis
Artemis
Javthrash
Artemis
Level 107
God Stats
1W - 2L
1,525 SR
Queue Stats
23W - 31L
1,463 Elo+
Solo
Bacchus
Bacchus
Lord Grigori
Bacchus
Level 160
God Stats
2W - 3L
1,770 SR
Queue Stats
95W - 55L
1,633 Elo+
Party 1
Team Averages
Level 138
1,690 SR
1,540 Elo+

VS

Team Averages
Level 111
1,674 SR
1,615 Elo+
Thor
Thor
DicIsMyName
Thor
Level 106
God Stats
1W - 0L
1,895 SR
Queue Stats
27W - 35L
1,444 Elo+
Solo
Cabrakan
Cabrakan
StayDying
Cabrakan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,648 Elo+
Party 2
Janus
Janus
Virtuly
Janus
Level 158
God Stats
2W - 0L
1,626 SR
Queue Stats
497W - 194L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Colester0
Merlin
13
2 / 1 / 1
8,424
648
10,875
6,195
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Javthrash
Artemis
11
1 / 1 / 0
7,976
614
7,519
7,336
3,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Lord Grigori
Bacchus
13
0 / 1 / 3
8,146
627
7,711
10,243
14,139
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,327
641
7,218
11,217
9,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
StayDying
Cabrakan
12
0 / 1 / 0
8,573
659
3,781
15,684
22,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Virtuly
Janus
13
2 / 1 / 0
8,543
657
8,809
8,994
4,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
3
Kills
3
3
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
Colester0
Merlin
2
1
1
2.5
W
1
1
2
2
L
Artemis
Javthrash
Artemis
1
1
0
1
L
Bacchus
Lord Grigori
Bacchus
0
1
3
1.5
W
Cabrakan
StayDying
Cabrakan
0
1
0
0
W
Janus
Virtuly
Janus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,105
Damage
19,808
23,774
Taken
35,895
20,568
Mitigated
35,877
1,603
Healing
4,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Colester0
Merlin
10,875
1,072
0
280
6,195
3,192
0
2,656
3,353
38,741
0
W
7,218
1,507
0
0
11,217
9,319
312
7,044
4,173
0
25,198
L
Artemis
Javthrash
Artemis
7,519
2,688
0
828
7,336
3,237
56
4,568
2,456
0
28,113
L
Bacchus
Lord Grigori
Bacchus
7,711
1,328
255
240
10,243
14,139
0
4,737
5,204
15,357
0
W
Cabrakan
StayDying
Cabrakan
3,781
416
0
2,605
15,684
22,291
72
7,116
8,568
12,059
0
W
Janus
Virtuly
Janus
8,809
231
87
1,345
8,994
4,267
522
4,929
4,065
41,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,546
Gold Earned
25,443
139
Minions Killed
153
7
Camps Cleared
4
661,643
Distance Traveled
714,628
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,424
648
69
5
5
239,260
2
W
Thor
8,327
641
39
3
1
228,294
4
L
Artemis
7,976
614
51
4
2
192,972
4
L
Bacchus
8,146
627
19
1
0
229,411
1
W
Cabrakan
8,573
659
21
2
0
227,991
1
W
Janus
8,543
657
93
7
3
258,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role