Player Matchup

Lancelot
Lancelot
Okmine
Lancelot
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 88L
1,656 Elo+
Party 1
Olorun
Olorun
Villame
Olorun
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 87L
1,635 Elo+
Party 1
Xbalanque
Xbalanque
jwren9
Xbalanque
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,238 Elo+
Solo
Team Averages
Level 129
1,500 SR
1,510 Elo+

VS

Team Averages
Level 137
1,531 SR
1,671 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Bobattack
Agni
Level 156
God Stats
0W - 4L
1,532 SR
Queue Stats
94W - 64L
1,721 Elo+
Party 2
Geb
Geb
Âesgir
Geb
Level 128
God Stats
5W - 4L
1,560 SR
Queue Stats
36W - 20L
1,791 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Okmine
Lancelot
17
7 / 1 / 4
12,082
805
9,830
16,579
19,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Villame
Olorun
16
3 / 3 / 8
10,370
691
13,320
14,012
7,987
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
jwren9
Xbalanque
15
1 / 1 / 9
10,049
670
18,003
12,364
6,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 3 / 4
9,009
601
11,367
11,617
5,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
15
3 / 5 / 1
9,687
646
10,872
12,172
5,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Geb
14
2 / 3 / 3
10,282
685
10,032
20,957
30,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
11
Kills
5
5
Deaths
11
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
4
0.67
L
Agni
3
5
1
0.7
W
Lancelot
Okmine
Lancelot
7
1
4
9
W
Olorun
Villame
Olorun
3
3
8
2.33
W
Xbalanque
jwren9
Xbalanque
1
1
9
5.5
L
Geb
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,153
Damage
32,271
42,955
Taken
44,746
34,119
Mitigated
41,931
9,809
Healing
9,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,367
4,498
0
2,478
11,617
5,869
201
3,479
8,138
0
44,299
L
Agni
10,872
594
0
3,935
12,172
5,665
0
4,157
8,015
36,317
0
W
Lancelot
Okmine
Lancelot
9,830
1,595
0
2,118
16,579
19,629
38
6,041
10,538
100
22,570
W
Olorun
Villame
Olorun
13,320
5,535
1,782
2,653
14,012
7,987
1,506
7,728
6,284
52,611
0
W
Xbalanque
jwren9
Xbalanque
18,003
9,915
0
3,256
12,364
6,503
1,285
7,558
4,806
0
51,937
L
Geb
10,032
901
0
2,717
20,957
30,397
0
6,069
14,888
21,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,501
Gold Earned
28,978
189
Minions Killed
164
7
Camps Cleared
6
873,176
Distance Traveled
789,254
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,009
601
90
6
4
251,969
4
L
Agni
9,687
646
64
4
2
239,740
4
W
Lancelot
12,082
805
38
3
0
324,479
2
W
Olorun
10,370
691
66
4
4
265,355
4
W
Xbalanque
10,049
670
85
6
3
283,342
6
L
Geb
10,282
685
10
1
0
297,545
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role