Player Matchup

Ymir
Ymir
D_Maniac_
Ymir
Level 65
God Stats
281W - 332L
1,484 SR
Queue Stats
317W - 382L
1,451 Elo+
Solo
Charybdis
Charybdis
Immersturm
Charybdis
Level 42
God Stats
1W - 1L
1,714 SR
Queue Stats
23W - 15L
1,590 Elo+
Party 1
Sun Wukong
Sun Wukong
M3TALM1L1T1IA247
Sun Wukong
Level 12
God Stats
5W - 5L
1,500 SR
Queue Stats
20W - 21L
1,500 Elo+
Solo
Chang'e
Chang'e
Player418520006
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Vaultboy42
Baba Yaga
Level 60
God Stats
7W - 5L
1,711 SR
Queue Stats
70W - 58L
1,571 Elo+
Party 1
Team Averages
Level 39
1,582 SR
1,522 Elo+

VS

Team Averages
Level 93
1,482 SR
1,500 Elo+
Xing Tian
Xing Tian
AirChipmunk299
Xing Tian
Level 65
God Stats
2W - 3L
1,206 SR
Queue Stats
64W - 58L
1,470 Elo+
Solo
Mercury
Mercury
Brym1283
Mercury
Level 157
God Stats
5W - 5L
1,372 SR
Queue Stats
527W - 606L
1,368 Elo+
Solo
Discordia
Discordia
NonstopPrince5
Discordia
Level 108
God Stats
1W - 0L
1,692 SR
Queue Stats
9W - 19L
1,431 Elo+
Solo
Nu Wa
Nu Wa
Vaughnslayer
Nu Wa
Level 105
God Stats
1W - 0L
1,364 SR
Queue Stats
4W - 1L
1,769 Elo+
Solo
Shiva
Shiva
robp43
Shiva
Level 32
God Stats
1W - 0L
1,777 SR
Queue Stats
2W - 1L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
2 / 6 / 4
11,145
697
7,042
24,892
20,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Immersturm
Charybdis
17
1 / 4 / 4
10,061
629
12,247
18,628
7,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
M3TALM1L1T1IA247
Sun Wukong
20
5 / 3 / 4
11,671
729
11,058
20,342
21,411
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 8 / 6
10,751
672
9,106
20,253
8,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Vaultboy42
Baba Yaga
17
1 / 2 / 3
10,332
646
11,491
14,981
6,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AirChipmunk299
Xing Tian
18
2 / 1 / 13
11,389
712
11,523
21,861
32,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Brym1283
Mercury
20
9 / 1 / 8
12,383
774
14,936
14,041
7,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
NonstopPrince5
Discordia
19
3 / 2 / 12
11,726
733
25,030
10,200
5,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 0 / 10
11,037
690
16,056
6,714
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
robp43
Shiva
19
5 / 7 / 6
11,503
719
13,468
17,947
10,534
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
72
11
Kills
23
23
Deaths
11
21
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AirChipmunk299
Xing Tian
2
1
13
8.5
W
Mercury
Brym1283
Mercury
9
1
8
13
L
Ymir
2
6
4
0.67
L
Charybdis
Immersturm
Charybdis
1
4
4
0.75
L
Sun Wukong
M3TALM1L1T1IA247
Sun Wukong
5
3
4
2.33
W
Discordia
NonstopPrince5
Discordia
3
2
12
4.5
L
2
8
6
0.63
W
4
0
10
9
L
Baba Yaga
Vaultboy42
Baba Yaga
1
2
3
1.25
W
Shiva
robp43
Shiva
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,944
Damage
81,013
99,096
Taken
70,763
64,886
Mitigated
59,084
22,226
Healing
12,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AirChipmunk299
Xing Tian
11,523
1,141
919
5,403
21,861
32,576
151
9,008
12,853
29,706
0
W
Mercury
Brym1283
Mercury
14,936
8,170
0
737
14,041
7,364
0
5,062
8,979
0
61,632
L
Ymir
7,042
544
0
2,193
24,892
20,785
0
13,165
11,337
29,863
0
L
Charybdis
Immersturm
Charybdis
12,247
6,374
0
4,027
18,628
7,081
176
11,472
6,956
0
36,055
L
Sun Wukong
M3TALM1L1T1IA247
Sun Wukong
11,058
1,695
96
3,891
20,342
21,411
0
9,446
10,640
538
41,580
W
Discordia
NonstopPrince5
Discordia
25,030
1,352
0
1,440
10,200
5,210
436
4,068
6,132
60,907
0
L
9,106
229
4,469
6,046
20,253
8,666
260
9,216
10,815
42,970
0
W
16,056
5,677
0
906
6,714
3,400
1,659
3,809
2,905
36,955
0
L
Baba Yaga
Vaultboy42
Baba Yaga
11,491
1,196
0
1,504
14,981
6,943
863
7,924
6,739
62,326
0
W
Shiva
robp43
Shiva
13,468
1,809
536
2,183
17,947
10,534
1,049
6,094
11,853
0
37,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,960
Gold Earned
58,038
315
Minions Killed
293
0
Camps Cleared
0
1,459,316
Distance Traveled
1,645,317
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,389
712
28
2
0
336,895
1
W
Mercury
12,383
774
79
5
0
368,930
0
L
Ymir
11,145
697
36
2
0
271,345
6
L
Charybdis
10,061
629
74
5
0
281,354
0
L
Sun Wukong
11,671
729
69
4
0
319,105
0
W
Discordia
11,726
733
79
5
0
308,323
2
L
Chang'e
10,751
672
58
4
0
288,924
1
W
Nu Wa
11,037
690
44
3
0
327,603
2
L
Baba Yaga
10,332
646
78
5
0
298,588
0
W
Shiva
11,503
719
63
4
0
303,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role