Player Matchup

Yu Huang
Yu Huang
CrashxBurns
Yu Huang
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 293L
1,555 Elo+
Solo
Jing Wei
Jing Wei
DonJuanDeleneuch
Jing Wei
Level 104
God Stats
5W - 12L
1,290 SR
Queue Stats
41W - 39L
1,463 Elo+
Solo
Lancelot
Lancelot
DontTreadOnMe33
Lancelot
Level 113
God Stats
1W - 1L
1,739 SR
Queue Stats
75W - 64L
1,606 Elo+
Party 2
Ares
Ares
FR8TRAINMOPAR
Ares
Level 87
God Stats
1W - 2L
1,588 SR
Queue Stats
191W - 168L
1,627 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Wardaddy712
Cu Chulainn
Level 100
God Stats
24W - 38L
1,265 SR
Queue Stats
168W - 160L
1,522 Elo+
Party 2
Team Averages
Level 106
1,476 SR
1,555 Elo+

VS

Team Averages
Level 125
1,522 SR
1,513 Elo+
King Arthur
King Arthur
Knolur
King Arthur
Level 121
God Stats
6W - 12L
1,183 SR
Queue Stats
83W - 78L
1,468 Elo+
Party 1
Atlas
Atlas
Profanix
Atlas
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 10L
1,614 Elo+
Solo
Arachne
Arachne
ShadowXbeast666
Arachne
Level 128
God Stats
2W - 1L
1,716 SR
Queue Stats
95W - 81L
1,550 Elo+
Party 1
Jing Wei
Jing Wei
UltimateAlvArO
Jing Wei
Level 144
God Stats
2W - 1L
1,652 SR
Queue Stats
153W - 197L
1,418 Elo+
Solo
Hera
Hera
ponchoman807
Hera
Level 125
God Stats
4W - 2L
1,561 SR
Queue Stats
164W - 156L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CrashxBurns
Yu Huang
17
2 / 1 / 4
10,907
474
13,303
13,647
6,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 3 / 0
10,631
462
7,650
11,557
5,729
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
18
4 / 2 / 3
11,167
486
14,339
18,250
8,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 4 / 4
10,189
443
16,685
24,092
25,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Wardaddy712
Cu Chulainn
18
3 / 6 / 3
11,610
505
22,080
28,934
31,958
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Knolur
King Arthur
18
3 / 4 / 5
12,152
528
20,435
23,955
32,515
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
Profanix
Atlas
16
1 / 0 / 7
10,421
453
10,069
24,455
28,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 1 / 2
12,339
536
16,279
28,576
16,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
20
3 / 1 / 3
13,172
573
11,124
16,982
9,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 5 / 1
11,161
485
14,712
16,354
8,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
11
Kills
16
16
Deaths
11
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
CrashxBurns
Yu Huang
2
1
4
4
L
0
3
0
0
L
Lancelot
4
2
3
2.75
L
2
4
4
1
W
King Arthur
Knolur
King Arthur
3
4
5
1.38
W
Atlas
Profanix
Atlas
1
0
7
4.5
W
7
1
2
8
W
Jing Wei
3
1
3
4.5
L
Cu Chulainn
Wardaddy712
Cu Chulainn
3
6
3
0.75
W
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,057
Damage
72,619
96,480
Taken
110,322
78,439
Mitigated
94,763
19,764
Healing
35,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
CrashxBurns
Yu Huang
13,303
706
0
2,227
13,647
6,628
210
6,920
6,529
92,464
0
L
7,650
6,337
0
4,689
11,557
5,729
557
700
10,857
0
92,552
L
Lancelot
14,339
1,755
0
5,970
18,250
8,863
0
4,570
13,540
0
94,072
L
16,685
945
0
1,874
24,092
25,261
288
9,559
14,367
46,946
0
W
King Arthur
Knolur
King Arthur
20,435
2,873
0
852
23,955
32,515
198
7,260
16,695
0
98,764
W
Atlas
Profanix
Atlas
10,069
4,519
0
4,269
24,455
28,213
0
10,346
14,109
50,155
0
W
16,279
10,496
0
19,693
28,576
16,718
0
6,587
21,989
0
127,288
W
Jing Wei
11,124
9,778
0
10,854
16,982
9,190
1,284
2,207
14,775
0
137,469
L
Cu Chulainn
Wardaddy712
Cu Chulainn
22,080
3,053
0
5,004
28,934
31,958
360
2,488
26,406
17,556
93,914
W
14,712
4,055
0
300
16,354
8,127
221
8,620
7,734
103,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,504
Gold Earned
59,245
691
Minions Killed
780
0
Camps Cleared
0
2,205,656
Distance Traveled
2,228,709
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,907
474
169
7
0
472,645
2
L
Jing Wei
10,631
462
164
7
0
351,398
0
L
Lancelot
11,167
486
113
5
0
554,258
3
L
Ares
10,189
443
61
3
0
425,178
5
W
King Arthur
12,152
528
140
6
0
426,236
2
W
Atlas
10,421
453
49
2
0
434,487
4
W
Arachne
12,339
536
169
7
0
511,838
9
W
Jing Wei
13,172
573
236
10
0
432,167
7
L
Cu Chulainn
11,610
505
184
8
0
402,177
3
W
Hera
11,161
485
186
8
0
423,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role