Player Matchup

Ares
Ares
Gs Mellow31
Ares
Level 18
God Stats
0W - 1L
1,352 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Shiva
Shiva
Hhardesty
Shiva
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
KahleFC6051
Cernunnos
Level 6
God Stats
1W - 4L
1,713 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 1
Olorun
Olorun
RSASX
Olorun
Level 54
God Stats
0W - 1L
1,814 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 1
Susano
Susano
temp-954619
Susano
Level 40
God Stats
0W - 1L
1,079 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Team Averages
Level 24
1,491 SR
1,500 Elo+

VS

Team Averages
Level 62
1,536 SR
1,417 Elo+
Cthulhu
Cthulhu
Breggen
Cthulhu
Level 49
God Stats
2W - 1L
1,703 SR
Queue Stats
7W - 4L
1,768 Elo+
Solo
Erlang Shen
Erlang Shen
Chubzilla20012
Erlang Shen
Level 106
God Stats
3W - 2L
1,519 SR
Queue Stats
256W - 270L
1,326 Elo+
Solo
Lancelot
Lancelot
PK9_CauanZ
Lancelot
Level 51
God Stats
3W - 10L
1,234 SR
Queue Stats
92W - 142L
1,220 Elo+
Solo
Chiron
Chiron
RedFrancy
Chiron
Level 44
God Stats
5W - 5L
1,577 SR
Queue Stats
57W - 83L
1,420 Elo+
Solo
Merlin
Merlin
rwchucky1999
Merlin
Level 59
God Stats
2W - 2L
1,646 SR
Queue Stats
80W - 92L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
5,250
477
1,164
8,100
4,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shiva
Hhardesty
Shiva
7
0 / 4 / 0
4,470
406
2,712
8,831
4,129
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
KahleFC6051
Cernunnos
8
0 / 2 / 0
4,909
446
3,717
6,437
2,072
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
RSASX
Olorun
9
0 / 1 / 0
4,995
454
2,843
5,432
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Susano
7
0 / 4 / 0
4,610
419
3,001
9,090
3,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Breggen
Cthulhu
8
1 / 0 / 2
5,520
502
3,804
4,648
3,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Chubzilla20012
Erlang Shen
10
4 / 0 / 1
6,411
583
6,202
8,423
6,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
PK9_CauanZ
Lancelot
9
3 / 1 / 1
5,693
518
2,971
7,205
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chiron
RedFrancy
Chiron
10
2 / 0 / 1
5,727
521
4,866
6,273
2,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
10
1 / 0 / 3
5,782
526
5,025
5,165
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
0
Kills
11
12
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Breggen
Cthulhu
1
0
2
2
W
Erlang Shen
Chubzilla20012
Erlang Shen
4
0
1
4.5
L
0
1
1
0.5
L
Shiva
Hhardesty
Shiva
0
4
0
0
L
Cernunnos
KahleFC6051
Cernunnos
0
2
0
0
W
Lancelot
PK9_CauanZ
Lancelot
3
1
1
3.5
L
Olorun
RSASX
Olorun
0
1
0
0
W
Chiron
RedFrancy
Chiron
2
0
1
2.5
W
Merlin
1
0
3
2.5
L
Susano
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,437
Damage
22,868
37,890
Taken
31,714
16,606
Mitigated
15,999
8,627
Healing
12,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Breggen
Cthulhu
3,804
234
184
1,156
4,648
3,198
0
776
3,872
22,319
0
W
Erlang Shen
Chubzilla20012
Erlang Shen
6,202
3,221
0
3,926
8,423
6,069
570
774
7,649
0
30,949
L
1,164
144
0
2,215
8,100
4,799
0
2,824
5,276
15,986
0
L
Shiva
Hhardesty
Shiva
2,712
1,102
0
1,292
8,831
4,129
0
0
8,831
0
17,437
L
Cernunnos
KahleFC6051
Cernunnos
3,717
1,572
47
1,926
6,437
2,072
144
1,058
5,379
0
33,215
W
Lancelot
PK9_CauanZ
Lancelot
2,971
679
0
1,957
7,205
2,732
0
934
6,271
0
26,892
L
Olorun
RSASX
Olorun
2,843
1,151
247
2,200
5,432
2,376
0
3,684
1,748
27,971
1,894
W
Chiron
RedFrancy
Chiron
4,866
1,977
456
2,195
6,273
2,247
0
530
5,743
0
36,665
W
Merlin
5,025
1,309
106
2,300
5,165
1,753
0
637
4,528
39,820
0
L
Susano
3,001
956
0
700
9,090
3,230
0
1,263
7,827
0
25,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,234
Gold Earned
29,133
185
Minions Killed
278
0
Camps Cleared
0
958,374
Distance Traveled
1,039,707
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,520
502
31
3
0
226,486
1
W
Erlang Shen
6,411
583
60
5
0
184,443
0
L
Ares
5,250
477
17
2
0
206,202
0
L
Shiva
4,470
406
22
2
0
161,687
1
L
Cernunnos
4,909
446
53
5
0
176,134
0
W
Lancelot
5,693
518
56
5
0
245,040
1
L
Olorun
4,995
454
48
4
0
197,889
3
W
Chiron
5,727
521
55
5
0
185,166
1
W
Merlin
5,782
526
76
7
0
198,572
0
L
Susano
4,610
419
45
4
0
216,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role