Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
DS xYutatu16
Cerberus
Level 110
God Stats
5W - 6L
1,698 SR
Queue Stats
516W - 569L
1,440 Elo+
Party 2
Anubis
Anubis
OverlordFriezaa
Anubis
Level 127
God Stats
8W - 6L
1,510 SR
Queue Stats
213W - 221L
1,413 Elo+
Solo
Atlas
Atlas
THEKiller234857
Atlas
Level 87
God Stats
32W - 20L
1,646 SR
Queue Stats
177W - 198L
1,405 Elo+
Party 2
Cliodhna
Cliodhna
ch3rn0byill
Cliodhna
Level 155
God Stats
4W - 1L
1,500 SR
Queue Stats
625W - 423L
1,494 Elo+
Party 3
Team Averages
Level 128
1,571 SR
1,450 Elo+

VS

Team Averages
Level 78
1,379 SR
1,491 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Crf7isthebest
Thor
Level 14
God Stats
96W - 80L
1,412 SR
Queue Stats
196W - 172L
1,496 Elo+
Party 1
Neith
Neith
FalaComDanRam
Neith
Level 129
God Stats
0W - 2L
1,035 SR
Queue Stats
69W - 68L
1,512 Elo+
Solo
Xing Tian
Xing Tian
Junior_jean
Xing Tian
Level 134
God Stats
5W - 3L
1,447 SR
Queue Stats
305W - 318L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 0 / 5
6,445
537
5,335
5,508
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
DS xYutatu16
Cerberus
13
2 / 1 / 0
6,975
581
2,033
8,704
5,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 0 / 2
7,033
586
5,574
5,207
2,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 0 / 6
6,012
501
2,809
6,340
3,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
ch3rn0byill
Cliodhna
11
5 / 1 / 3
6,804
567
7,856
7,954
2,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
1 / 2 / 0
7,429
619
6,400
8,287
6,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
 
Kukulkan
11
0 / 3 / 0
6,057
505
1,121
5,734
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 2 / 0
5,742
479
1,567
10,344
3,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 0
6,245
520
3,994
8,223
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Junior_jean
Xing Tian
8
0 / 2 / 0
4,857
405
4,508
10,915
5,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
11
Kills
2
2
Deaths
11
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
0
5
2.5
L
Erlang Shen
 
Erlang Shen
1
2
0
0.5
L
Kukulkan
 
Kukulkan
0
3
0
0
L
0
2
0
0
W
Cerberus
DS xYutatu16
Cerberus
2
1
0
2
L
1
2
0
0.5
L
Xing Tian
Junior_jean
Xing Tian
0
2
0
0
W
4
0
2
5
W
0
0
6
3
W
Cliodhna
ch3rn0byill
Cliodhna
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,607
Damage
17,590
33,713
Taken
43,503
16,125
Mitigated
19,461
15,010
Healing
8,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,335
4,051
0
3,750
5,508
1,545
0
1,005
4,341
0
43,468
L
Erlang Shen
 
Erlang Shen
6,400
3,787
0
2,474
8,287
6,183
0
2,230
6,057
0
51,645
L
Kukulkan
 
Kukulkan
1,121
86
0
0
5,734
1,972
0
2,073
3,661
44,430
0
L
1,567
415
0
480
10,344
3,313
0
1,651
8,693
0
42,732
W
Cerberus
DS xYutatu16
Cerberus
2,033
234
0
4,220
8,704
5,734
0
0
8,704
45,641
0
L
3,994
1,665
0
3,116
8,223
2,627
0
568
7,655
0
37,956
L
Xing Tian
Junior_jean
Xing Tian
4,508
376
180
1,824
10,915
5,366
0
3,894
7,021
18,087
0
W
5,574
215
0
3,924
5,207
2,785
516
1,924
3,203
58,374
0
W
2,809
1,286
313
1,637
6,340
3,303
0
2,218
3,768
12,440
0
W
Cliodhna
ch3rn0byill
Cliodhna
7,856
1,441
0
1,166
7,954
2,758
0
681
7,189
0
49,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,269
Gold Earned
30,330
368
Minions Killed
400
0
Camps Cleared
0
1,205,450
Distance Traveled
1,161,169
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,445
537
77
6
0
218,650
2
L
Erlang Shen
7,429
619
116
10
0
249,452
5
L
Kukulkan
6,057
505
95
8
0
213,491
1
L
Thor
5,742
479
84
7
0
268,846
0
W
Cerberus
6,975
581
112
9
0
249,088
3
L
Neith
6,245
520
79
7
0
213,640
5
L
Xing Tian
4,857
405
26
2
0
215,740
2
W
Anubis
7,033
586
86
7
0
201,433
4
W
Atlas
6,012
501
17
1
0
248,299
2
W
Cliodhna
6,804
567
76
6
0
287,980
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role