Player Matchup

Merlin
Merlin
CalmDownlilMan
Merlin
Level 152
God Stats
5W - 0L
1,931 SR
Queue Stats
34W - 26L
1,577 Elo+
Solo
Khepri
Khepri
CraQHOT
Khepri
Level 107
God Stats
2W - 1L
1,992 SR
Queue Stats
171W - 71L
1,786 Elo+
Party 2
Anubis
Anubis
ReapMercy
Anubis
Level 129
God Stats
2W - 0L
1,726 SR
Queue Stats
8W - 10L
1,402 Elo+
Solo
Heimdallr
Heimdallr
WoohW-KING
Heimdallr
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
77W - 71L
1,566 Elo+
Party 2
Hercules
Hercules
xMonsTeR972
Hercules
Level 160
God Stats
6W - 9L
1,463 SR
Queue Stats
474W - 388L
1,581 Elo+
Party 2
Team Averages
Level 142
1,722 SR
1,582 Elo+

VS

Team Averages
Level 129
1,499 SR
1,558 Elo+
Chang'e
Chang'e
 
Chang'e
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
BeatUpDemJukes
Tyr
Level 160
God Stats
2W - 5L
1,393 SR
Queue Stats
321W - 298L
1,612 Elo+
Party 1
Xing Tian
Xing Tian
Darkspieler
Xing Tian
Level 63
God Stats
0W - 2L
1,475 SR
Queue Stats
67W - 81L
1,514 Elo+
Party 3
Janus
Janus
Myszaue
Janus
Level 160
God Stats
42W - 49L
1,494 SR
Queue Stats
431W - 406L
1,597 Elo+
Party 1
Apollo
Apollo
mangue8
Apollo
Level 159
God Stats
6W - 2L
1,631 SR
Queue Stats
279W - 232L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 7
9,499
864
16,618
4,540
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
CraQHOT
Khepri
14
2 / 1 / 15
8,409
764
4,840
11,287
14,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
ReapMercy
Anubis
14
0 / 5 / 10
7,701
700
4,159
12,849
7,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
WoohW-KING
Heimdallr
16
5 / 2 / 10
8,679
789
15,929
10,431
6,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
xMonsTeR972
Hercules
15
4 / 2 / 10
8,452
768
11,083
14,869
13,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
3 / 4 / 4
8,280
753
10,401
13,775
6,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 4 / 6
7,643
695
8,979
14,903
10,755
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
Darkspieler
Xing Tian
13
1 / 2 / 6
7,633
694
4,051
12,915
15,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Myszaue
Janus
15
1 / 5 / 9
8,207
746
11,935
9,207
4,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
mangue8
Apollo
15
3 / 6 / 5
8,333
758
8,927
14,367
6,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
40
21
Kills
10
10
Deaths
21
52
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
4
4
1.25
L
2
4
6
1.25
W
10
0
7
13.5
W
Khepri
CraQHOT
Khepri
2
1
15
9.5
L
Xing Tian
Darkspieler
Xing Tian
1
2
6
2
L
Janus
Myszaue
Janus
1
5
9
1.1
W
Anubis
ReapMercy
Anubis
0
5
10
1
W
Heimdallr
WoohW-KING
Heimdallr
5
2
10
5
L
Apollo
mangue8
Apollo
3
6
5
0.92
W
Hercules
xMonsTeR972
Hercules
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,629
Damage
44,293
53,976
Taken
65,167
43,960
Mitigated
44,208
11,519
Healing
10,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,401
1,037
825
4,250
13,775
6,520
0
6,263
7,512
27,829
0
L
8,979
1,222
0
2,253
14,903
10,755
0
4,261
10,642
0
24,003
W
16,618
1,179
0
480
4,540
2,595
61
1,197
3,289
43,388
0
W
Khepri
CraQHOT
Khepri
4,840
765
0
1,397
11,287
14,109
0
4,853
6,057
13,757
0
L
Xing Tian
Darkspieler
Xing Tian
4,051
195
0
508
12,915
15,986
0
4,218
8,697
8,219
0
L
Janus
Myszaue
Janus
11,935
477
0
420
9,207
4,174
180
3,516
5,691
39,205
0
W
Anubis
ReapMercy
Anubis
4,159
130
0
2,898
12,849
7,346
0
5,854
6,509
27,106
0
W
Heimdallr
WoohW-KING
Heimdallr
15,929
9,017
0
2,078
10,431
6,081
557
5,495
4,603
0
35,954
L
Apollo
mangue8
Apollo
8,927
5,057
0
2,614
14,367
6,773
613
7,359
7,008
0
32,791
W
Hercules
xMonsTeR972
Hercules
11,083
3,303
0
4,666
14,869
13,829
0
7,446
7,131
0
25,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,740
Gold Earned
40,096
217
Minions Killed
210
0
Camps Cleared
0
1,115,551
Distance Traveled
1,171,034
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,280
753
54
5
0
226,599
2
L
Tyr
7,643
695
41
4
0
258,546
4
W
Merlin
9,499
864
53
5
0
235,285
2
W
Khepri
8,409
764
15
1
0
241,232
3
L
Xing Tian
7,633
694
12
1
0
239,898
0
L
Janus
8,207
746
67
6
0
247,373
2
W
Anubis
7,701
700
45
4
0
204,612
4
W
Heimdallr
8,679
789
58
5
0
203,199
0
L
Apollo
8,333
758
36
3
0
198,618
1
W
Hercules
8,452
768
46
4
0
231,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role