Player Matchup

Sol
Sol
Danielmige97_
Sol
Level 129
God Stats
20W - 10L
1,588 SR
Queue Stats
331W - 335L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
Decessus917
Baron Samedi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Solo
Mercury
Mercury
El_Zodiac99
Mercury
Level 147
God Stats
1W - 1L
1,285 SR
Queue Stats
203W - 186L
1,496 Elo+
Solo
Tyr
Tyr
ThongBong
Tyr
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 19L
1,703 Elo+
Solo
Hachiman
Hachiman
tythademondking
Hachiman
Level 135
God Stats
2W - 8L
1,251 SR
Queue Stats
239W - 277L
1,445 Elo+
Solo
Team Averages
Level 133
1,425 SR
1,531 Elo+

VS

Team Averages
Level 140
1,593 SR
1,499 Elo+
Cabrakan
Cabrakan
CEG2020
Cabrakan
Level 145
God Stats
55W - 59L
1,475 SR
Queue Stats
129W - 126L
1,463 Elo+
Solo
Kukulkan
Kukulkan
Cross25549
Kukulkan
Level 103
God Stats
4W - 1L
1,729 SR
Queue Stats
100W - 77L
1,602 Elo+
Solo
Heimdallr
Heimdallr
DEVILS_VENGANCE
Heimdallr
Level 152
God Stats
8W - 16L
1,423 SR
Queue Stats
424W - 440L
1,465 Elo+
Solo
Fenrir
Fenrir
ShiroKumaBear
Fenrir
Level 147
God Stats
24W - 16L
1,742 SR
Queue Stats
406W - 422L
1,498 Elo+
Solo
Bellona
Bellona
dEAd N0BLE
Bellona
Level 155
God Stats
6W - 5L
1,595 SR
Queue Stats
155W - 165L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,633
545
4,095
8,808
3,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Decessus917
Baron Samedi
12
0 / 2 / 7
6,969
498
6,477
10,429
8,848
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
El_Zodiac99
Mercury
12
2 / 1 / 1
7,596
543
2,373
8,469
3,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 0 / 3
9,098
650
12,996
11,685
6,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
12
3 / 2 / 3
6,879
491
9,335
10,890
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CEG2020
Cabrakan
10
0 / 2 / 3
6,237
446
3,190
13,022
14,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Cross25549
Kukulkan
13
3 / 2 / 2
7,818
558
6,176
7,097
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
DEVILS_VENGANCE
Heimdallr
10
0 / 3 / 6
5,860
419
5,399
12,414
5,287
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 1 / 3
7,453
532
5,262
10,659
4,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
dEAd N0BLE
Bellona
8
0 / 3 / 0
5,880
420
3,340
7,257
5,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
11
Kills
8
8
Deaths
11
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
CEG2020
Cabrakan
0
2
3
0.75
L
Kukulkan
Cross25549
Kukulkan
3
2
2
2
L
Heimdallr
DEVILS_VENGANCE
Heimdallr
0
3
6
1
W
0
3
2
0.33
W
Baron Samedi
Decessus917
Baron Samedi
0
2
7
1.75
W
Mercury
El_Zodiac99
Mercury
2
1
1
2.5
L
5
1
3
6.5
W
6
0
3
7.5
L
Bellona
dEAd N0BLE
Bellona
0
3
0
0
W
Hachiman
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,276
Damage
23,367
50,281
Taken
50,449
25,961
Mitigated
33,836
19,239
Healing
15,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
CEG2020
Cabrakan
3,190
157
0
3,059
13,022
14,679
0
4,268
8,754
18,463
0
L
Kukulkan
Cross25549
Kukulkan
6,176
668
0
500
7,097
3,278
0
1,985
5,112
72,513
0
L
Heimdallr
DEVILS_VENGANCE
Heimdallr
5,399
2,133
0
4,038
12,414
5,287
0
2,907
9,507
0
43,400
W
4,095
2,730
0
2,584
8,808
3,102
5,297
2,134
6,674
59,894
0
W
Baron Samedi
Decessus917
Baron Samedi
6,477
532
3,300
3,788
10,429
8,848
13
2,402
8,027
26,657
0
W
Mercury
El_Zodiac99
Mercury
2,373
644
0
1,448
8,469
3,280
0
1,275
7,194
0
49,801
L
5,262
1,919
0
5,674
10,659
4,728
0
1,412
9,247
0
35,460
W
12,996
3,429
0
5,689
11,685
6,887
612
1,243
10,442
0
70,596
L
Bellona
dEAd N0BLE
Bellona
3,340
1,377
0
1,801
7,257
5,864
0
0
7,257
0
31,022
W
Hachiman
9,335
4,987
0
2,430
10,890
3,844
414
2,312
8,578
0
38,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,175
Gold Earned
33,248
430
Minions Killed
349
0
Camps Cleared
0
1,365,424
Distance Traveled
1,162,650
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,237
446
21
2
0
231,184
3
L
Kukulkan
7,818
558
136
10
0
264,515
6
L
Heimdallr
5,860
419
69
5
0
211,963
3
W
Sol
7,633
545
113
8
0
238,236
3
W
Baron Samedi
6,969
498
35
3
0
253,819
6
W
Mercury
7,596
543
97
7
0
331,591
3
L
Fenrir
7,453
532
55
4
0
298,814
2
W
Tyr
9,098
650
128
9
0
290,318
2
L
Bellona
5,880
420
68
5
0
156,174
3
W
Hachiman
6,879
491
57
4
0
251,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role