Player Matchup

Sobek
Sobek
 
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
AngryThundrWafl
Heimdallr
Level 127
God Stats
1W - 1L
1,629 SR
Queue Stats
7W - 7L
1,693 Elo+
Solo
Eset
Eset
HAVOC27BTK
Eset
Level 131
God Stats
23W - 10L
1,699 SR
Queue Stats
494W - 576L
1,396 Elo+
Solo
He Bo
He Bo
MrNaztyTimee
He Bo
Level 107
God Stats
3W - 6L
1,340 SR
Queue Stats
623W - 672L
1,451 Elo+
Solo
Da Ji
Da Ji
Succaonthat
Da Ji
Level 155
God Stats
2W - 5L
1,394 SR
Queue Stats
439W - 407L
1,516 Elo+
Party 1
Team Averages
Level 129
1,512 SR
1,511 Elo+

VS

Team Averages
Level 107
1,458 SR
1,466 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Gear99
Scylla
Level 62
God Stats
1W - 1L
1,292 SR
Queue Stats
65W - 62L
1,474 Elo+
Solo
Chiron
Chiron
ScareCrowz_x
Chiron
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 44L
1,468 Elo+
Solo
Bastet
Bastet
XLR8Escanor
Bastet
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
222W - 238L
1,434 Elo+
Solo
Chaac
Chaac
mMDGm
Chaac
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
1 / 3 / 8
10,398
743
5,436
23,422
28,442
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
AngryThundrWafl
Heimdallr
16
4 / 5 / 6
9,734
695
14,538
14,964
7,210
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 6
9,169
655
8,570
11,968
5,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 5 / 2
8,627
616
5,397
8,191
2,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 6 / 4
9,857
704
10,731
14,666
7,313
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
3 / 1 / 11
9,994
714
4,960
10,933
5,058
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Gear99
Scylla
18
4 / 4 / 11
10,372
741
14,011
9,771
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
18
5 / 2 / 9
10,195
728
15,130
10,650
5,121
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
19
7 / 2 / 12
11,642
832
15,564
10,607
6,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
mMDGm
Chaac
17
3 / 4 / 14
9,998
714
9,255
20,646
19,061
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
79
13
Kills
22
22
Deaths
13
26
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
3
8
1.67
W
Jing Wei
 
Jing Wei
3
1
11
8.5
L
Heimdallr
AngryThundrWafl
Heimdallr
4
5
6
1.4
W
Scylla
Gear99
Scylla
4
4
11
2.38
L
1
3
6
1.33
L
2
5
2
0.6
W
Chiron
5
2
9
4.75
L
5
6
4
1.17
W
Bastet
7
2
12
6.5
W
Chaac
mMDGm
Chaac
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,672
Damage
58,920
73,211
Taken
62,607
50,944
Mitigated
39,607
15,983
Healing
28,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,436
465
825
6,254
23,422
28,442
918
5,977
17,445
15,722
0
W
Jing Wei
 
Jing Wei
4,960
3,776
3,189
4,764
10,933
5,058
1,323
4,150
6,783
0
15,691
L
Heimdallr
AngryThundrWafl
Heimdallr
14,538
3,871
1,955
2,994
14,964
7,210
1,533
2,701
12,263
0
32,833
W
Scylla
Gear99
Scylla
14,011
2,344
0
0
9,771
4,273
1,753
3,719
6,052
34,307
0
L
8,570
388
712
2,393
11,968
5,158
1,007
1,498
10,470
20,715
0
L
5,397
203
238
471
8,191
2,821
0
2,492
5,699
13,344
0
W
Chiron
15,130
4,343
2,908
3,797
10,650
5,121
3,845
2,792
7,858
0
37,420
L
10,731
2,187
0
141
14,666
7,313
962
1,343
13,323
0
16,466
W
Bastet
15,564
4,680
2,773
2,656
10,607
6,094
965
2,007
8,600
0
26,322
W
Chaac
mMDGm
Chaac
9,255
1,820
1,387
6,605
20,646
19,061
0
6,735
13,911
0
16,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,785
Gold Earned
52,201
120
Minions Killed
134
0
Camps Cleared
0
1,021,734
Distance Traveled
1,286,905
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,398
743
17
1
0
238,220
0
W
Jing Wei
9,994
714
15
1
0
310,478
0
L
Heimdallr
9,734
695
40
3
0
226,986
2
W
Scylla
10,372
741
64
5
0
204,491
1
L
Eset
9,169
655
33
2
0
253,571
1
L
He Bo
8,627
616
19
1
0
96,321
0
W
Chiron
10,195
728
29
2
0
263,428
0
L
Da Ji
9,857
704
11
1
0
206,636
2
W
Bastet
11,642
832
19
1
0
274,647
1
W
Chaac
9,998
714
7
1
0
233,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role