Player Matchup

Susano
Susano
 
Susano
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
GooseBenson
Hera
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 36L
1,594 Elo+
Party 1
Neith
Neith
Onesneakybastrd
Neith
Level 126
God Stats
30W - 37L
1,492 SR
Queue Stats
142W - 172L
1,488 Elo+
Party 2
Vamana
Vamana
Tdizz
Vamana
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 20L
1,512 Elo+
Party 1
Sylvanus
Sylvanus
iTzPapaDoc
Sylvanus
Level 29
God Stats
2W - 2L
1,601 SR
Queue Stats
81W - 102L
1,483 Elo+
Party 2
Team Averages
Level 59
1,519 SR
1,516 Elo+

VS

Team Averages
Level 81
1,381 SR
1,467 Elo+
Jing Wei
Jing Wei
AmuU_da_best
Jing Wei
Level 68
God Stats
8W - 6L
1,456 SR
Queue Stats
136W - 141L
1,506 Elo+
Solo
Thanatos
Thanatos
M T Pocketz 20
Thanatos
Level 87
God Stats
21W - 32L
1,234 SR
Queue Stats
311W - 334L
1,457 Elo+
Party 3
Zeus
Zeus
Updar
Zeus
Level 105
God Stats
3W - 6L
1,368 SR
Queue Stats
36W - 33L
1,537 Elo+
Solo
Discordia
Discordia
lunalullaby69
Discordia
Level 42
God Stats
3W - 3L
1,522 SR
Queue Stats
38W - 39L
1,394 Elo+
Solo
Horus
Horus
xBOOTYxSNEEZEx
Horus
Level 105
God Stats
3W - 4L
1,325 SR
Queue Stats
201W - 226L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
4 / 9 / 2
10,642
1,064
9,523
17,512
9,140
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 3 / 3
10,838
1,084
14,017
9,823
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 5 / 6
9,947
995
6,476
13,505
7,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
Tdizz
Vamana
15
0 / 4 / 4
9,813
981
7,822
18,666
16,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
iTzPapaDoc
Sylvanus
16
0 / 2 / 7
10,950
1,095
7,183
17,642
22,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

189

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AmuU_da_best
Jing Wei
17
6 / 1 / 8
11,263
1,126
15,791
13,541
5,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
17
4 / 4 / 9
11,109
1,111
6,227
9,516
4,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
Updar
Zeus
17
10 / 3 / 9
12,378
1,238
35,759
9,328
4,538
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
lunalullaby69
Discordia
17
0 / 0 / 9
10,169
1,017
10,139
4,578
2,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 0 / 14
11,005
1,101
4,398
11,800
15,909
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
8
Kills
23
23
Deaths
8
22
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
4
9
2
0.56
W
Jing Wei
AmuU_da_best
Jing Wei
6
1
8
10
L
4
3
3
1.83
W
Thanatos
4
4
9
2.13
L
0
5
6
0.6
L
Vamana
Tdizz
Vamana
0
4
4
0.5
W
Zeus
Updar
Zeus
10
3
9
4.83
L
Sylvanus
iTzPapaDoc
Sylvanus
0
2
7
1.75
W
Discordia
lunalullaby69
Discordia
0
0
9
4.5
W
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,021
Damage
72,314
77,148
Taken
48,763
59,474
Mitigated
32,465
14,129
Healing
11,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
9,523
2,412
0
150
17,512
9,140
0
9,551
7,961
0
16,905
W
Jing Wei
AmuU_da_best
Jing Wei
15,791
14,934
0
1,311
13,541
5,796
0
5,390
8,151
0
29,700
L
14,017
3,631
0
0
9,823
4,554
0
6,120
3,703
40,766
0
W
Thanatos
6,227
675
0
4,180
9,516
4,117
0
3,770
5,746
0
20,025
L
6,476
2,883
0
2,956
13,505
7,059
0
8,897
4,608
0
38,067
L
Vamana
Tdizz
Vamana
7,822
3,816
1,524
3,593
18,666
16,685
0
10,080
8,586
0
18,640
W
Zeus
Updar
Zeus
35,759
5,287
0
0
9,328
4,538
0
5,211
4,117
55,261
0
L
Sylvanus
iTzPapaDoc
Sylvanus
7,183
1,666
2,231
3,675
17,642
22,036
0
11,250
6,392
16,215
0
W
Discordia
lunalullaby69
Discordia
10,139
1,290
0
0
4,578
2,105
0
2,657
1,921
41,145
0
W
4,398
1,653
2,317
3,389
11,800
15,909
0
4,172
7,628
0
6,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,190
Gold Earned
55,924
187
Minions Killed
192
6
Camps Cleared
9
948,146
Distance Traveled
980,743
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,642
1,064
13
1
1
190,449
1
W
Jing Wei
11,263
1,126
39
4
5
212,856
0
L
Hera
10,838
1,084
71
7
0
203,287
0
W
Thanatos
11,109
1,111
33
3
3
194,217
0
L
Neith
9,947
995
70
7
4
166,087
0
L
Vamana
9,813
981
17
2
1
216,848
1
W
Zeus
12,378
1,238
54
5
0
176,963
0
L
Sylvanus
10,950
1,095
16
2
0
171,475
0
W
Discordia
10,169
1,017
66
7
1
178,826
0
W
Horus
11,005
1,101
0
0
0
217,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role