Player Matchup

Discordia
Discordia
 
Discordia
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Grimm34
Ymir
Level 13
God Stats
2W - 0L
1,729 SR
Queue Stats
12W - 18L
1,379 Elo+
Party 1
Arachne
Arachne
Silver_Meister
Arachne
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 47L
1,387 Elo+
Party 1
Team Averages
Level 90
1,576 SR
1,422 Elo+

VS

Team Averages
Level 89
1,559 SR
1,225 Elo+
Ne Zha
Ne Zha
EpochLegend
Ne Zha
Level 124
God Stats
5W - 5L
1,676 SR
Queue Stats
139W - 187L
1,372 Elo+
Solo
Bacchus
Bacchus
Stze
Bacchus
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,143 Elo+
Party 2
Discordia
Discordia
xTooLethalx313
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,160 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
1
0 / 0 / 0
5,092
392
0
0
0
Ymir
Grimm34
Ymir
16
6 / 2 / 5
10,600
815
8,927
12,673
8,176
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
6 / 1 / 4
10,068
774
10,859
10,063
6,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 5 / 2
8,287
637
7,046
14,309
8,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Bacchus
Stze
Bacchus
10
1 / 2 / 1
7,421
571
3,292
7,737
6,804
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
xTooLethalx313
Discordia
12
1 / 5 / 2
8,158
628
4,726
7,023
3,014
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
12
Kills
3
3
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
0
0
0
L
Ne Zha
1
5
2
0.4
W
Ymir
Grimm34
Ymir
6
2
5
4.25
W
6
1
4
8
L
Bacchus
Stze
Bacchus
1
2
1
0.75
L
Discordia
xTooLethalx313
Discordia
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,786
Damage
15,064
22,736
Taken
29,069
14,266
Mitigated
17,916
5,680
Healing
4,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
7,046
2,497
0
4,254
14,309
8,098
594
3,657
10,652
0
26,619
W
Ymir
Grimm34
Ymir
8,927
1,581
0
2,493
12,673
8,176
1,164
5,178
7,161
37,791
0
W
10,859
6,805
0
3,187
10,063
6,090
1,652
3,249
6,549
0
31,700
L
Bacchus
Stze
Bacchus
3,292
364
0
740
7,737
6,804
48
1,970
5,767
11,246
0
L
Discordia
xTooLethalx313
Discordia
4,726
628
0
0
7,023
3,014
277
3,924
3,099
25,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,760
Gold Earned
23,866
108
Minions Killed
117
4
Camps Cleared
6
448,857
Distance Traveled
539,432
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,092
392
0
0
0
0
0
L
Ne Zha
8,287
637
44
3
2
204,165
0
W
Ymir
10,600
815
62
5
2
210,207
5
W
Arachne
10,068
774
46
4
2
238,650
3
L
Bacchus
7,421
571
17
1
1
153,065
2
L
Discordia
8,158
628
56
4
3
182,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role