Player Matchup

Janus
Janus
Geovanni RB
Janus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 61L
1,429 Elo+
Solo
Horus
Horus
ThePoolSharks
Horus
Level 68
God Stats
10W - 2L
1,962 SR
Queue Stats
424W - 410L
1,476 Elo+
Solo
Osiris
Osiris
dqblueraiders7
Osiris
Level 105
God Stats
8W - 10L
1,531 SR
Queue Stats
137W - 142L
1,416 Elo+
Solo
Freya
Freya
rufflebagboy
Freya
Level 61
God Stats
28W - 15L
1,537 SR
Queue Stats
252W - 286L
1,397 Elo+
Solo
Hel
Hel
vHunta7564
Hel
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,350 Elo+
Solo
Team Averages
Level 80
1,606 SR
1,413 Elo+

VS

Team Averages
Level 80
1,588 SR
1,376 Elo+
Freya
Freya
 
Freya
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
XxNivtopxX
Hercules
Level 99
God Stats
1W - 1L
1,263 SR
Queue Stats
72W - 86L
1,322 Elo+
Party 1
Yu Huang
Yu Huang
ace-shield7
Yu Huang
Level 64
God Stats
2W - 0L
1,682 SR
Queue Stats
113W - 145L
1,391 Elo+
Solo
Ares
Ares
vFOXXvFANGv
Ares
Level 66
God Stats
9W - 6L
1,685 SR
Queue Stats
65W - 76L
1,328 Elo+
Party 1
Hun Batz
Hun Batz
xFacebones
Hun Batz
Level 99
God Stats
5W - 3L
1,808 SR
Queue Stats
127W - 152L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
8,834
442
8,875
9,480
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 1 / 2
8,888
444
8,629
16,110
9,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 3 / 2
9,423
471
6,320
15,840
20,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 2 / 3
9,476
474
9,451
17,274
6,433
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 6 / 3
8,568
428
7,710
12,649
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
2 / 5 / 6
8,943
447
10,533
16,408
7,813
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
XxNivtopxX
Hercules
17
1 / 0 / 3
10,107
505
11,316
12,623
15,255
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yu Huang
ace-shield7
Yu Huang
17
4 / 1 / 4
10,246
512
7,185
14,017
6,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 0 / 3
8,828
441
3,905
6,525
8,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
xFacebones
Hun Batz
16
5 / 1 / 7
9,778
489
13,567
16,621
7,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
7
Kills
15
15
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
5
6
1
L
1
3
0
0.33
L
1
1
2
2
W
Hercules
XxNivtopxX
Hercules
1
0
3
2.5
W
Yu Huang
ace-shield7
Yu Huang
4
1
4
6
L
0
3
2
0.33
L
3
2
3
2.25
W
3
0
3
4.5
L
2
6
3
0.58
W
Hun Batz
xFacebones
Hun Batz
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,985
Damage
46,506
71,353
Taken
66,194
44,027
Mitigated
46,187
21,737
Healing
18,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
10,533
3,320
0
3,083
16,408
7,813
1,196
10,194
6,214
58,130
0
L
8,875
395
70
1,551
9,480
3,262
332
4,231
5,249
75,446
0
L
8,629
3,819
1,080
4,992
16,110
9,877
46
2,555
13,555
0
57,818
W
Hercules
XxNivtopxX
Hercules
11,316
4,589
0
4,354
12,623
15,255
384
1,907
10,716
0
80,972
W
Yu Huang
ace-shield7
Yu Huang
7,185
934
0
3,060
14,017
6,777
178
5,646
8,371
88,039
0
L
6,320
2,527
0
3,382
15,840
20,444
0
104
15,736
0
65,821
L
9,451
4,243
0
7,359
17,274
6,433
988
7,708
9,566
75,728
0
W
3,905
345
0
184
6,525
8,579
0
3,874
2,651
30,217
0
L
7,710
407
1,158
2,145
12,649
4,011
0
7,025
5,624
53,532
0
W
Hun Batz
xFacebones
Hun Batz
13,567
4,279
0
8,236
16,621
7,763
0
4,415
12,206
0
84,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,189
Gold Earned
47,902
540
Minions Killed
555
0
Camps Cleared
0
1,800,128
Distance Traveled
1,911,843
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,943
447
86
4
0
358,107
5
L
Janus
8,834
442
122
6
0
357,599
5
L
Horus
8,888
444
80
4
0
424,108
0
W
Hercules
10,107
505
152
8
0
407,586
2
W
Yu Huang
10,246
512
142
7
0
360,357
6
L
Osiris
9,423
471
133
7
0
358,877
2
L
Freya
9,476
474
114
6
0
335,960
3
W
Ares
8,828
441
50
3
0
331,661
5
L
Hel
8,568
428
91
5
0
323,584
4
W
Hun Batz
9,778
489
125
6
0
454,132
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role