Player Matchup

Osiris
Osiris
CarrySenpai
Osiris
Level 19
God Stats
1W - 0L
1,719 SR
Queue Stats
22W - 2L
1,996 Elo+
Party 2
Cabrakan
Cabrakan
HarambeVsReptar
Cabrakan
Level 47
God Stats
3W - 1L
1,920 SR
Queue Stats
57W - 13L
1,815 Elo+
Party 2
Terra
Terra
RxIxPxTide
Terra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 61L
1,696 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Wyok
Ah Muzen Cab
Level 38
God Stats
3W - 0L
1,619 SR
Queue Stats
32W - 15L
1,636 Elo+
Party 2
Mulan
Mulan
cMocs
Mulan
Level 116
God Stats
3W - 1L
1,842 SR
Queue Stats
237W - 119L
1,725 Elo+
Party 2
Team Averages
Level 65
1,720 SR
1,774 Elo+

VS

Team Averages
Level 76
1,583 SR
1,376 Elo+
Zeus
Zeus
 
Zeus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DarkJD
Thor
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 41L
1,521 Elo+
Solo
Odin
Odin
DillWolf
Odin
Level 45
God Stats
0W - 1L
1,754 SR
Queue Stats
1W - 7L
1,127 Elo+
Party 1
Cthulhu
Cthulhu
GuanWolf
Cthulhu
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,127 Elo+
Party 1
Cernunnos
Cernunnos
TheCEOofBedtime
Cernunnos
Level 144
God Stats
12W - 8L
1,661 SR
Queue Stats
338W - 270L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
1 / 2 / 15
6,108
764
6,684
9,928
9,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
12
1 / 0 / 9
6,262
783
3,524
6,039
6,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
12
3 / 1 / 13
6,786
848
4,458
9,814
8,208
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
Wyok
Ah Muzen Cab
13
4 / 0 / 9
6,731
841
9,500
6,225
2,943
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
cMocs
Mulan
14
9 / 1 / 8
7,435
929
10,547
8,885
9,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 6 / 4
5,512
689
5,869
7,329
2,924
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
DarkJD
Thor
13
2 / 1 / 1
6,279
785
3,947
6,736
2,988
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
10
0 / 4 / 2
5,200
650
4,020
6,757
5,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
GuanWolf
Cthulhu
10
0 / 5 / 1
5,262
658
5,078
8,553
4,930
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
TheCEOofBedtime
Cernunnos
12
2 / 2 / 2
6,257
782
6,513
8,678
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
14
18
Kills
4
4
Deaths
18
54
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
6
4
0.33
W
Osiris
1
2
15
4.25
L
Thor
DarkJD
Thor
2
1
1
2.5
L
Odin
0
4
2
0.25
L
Cthulhu
GuanWolf
Cthulhu
0
5
1
0.1
W
Cabrakan
1
0
9
5.5
W
Terra
3
1
13
9.5
L
Cernunnos
TheCEOofBedtime
Cernunnos
2
2
2
1.5
W
Ah Muzen Cab
Wyok
Ah Muzen Cab
4
0
9
8.5
W
Mulan
cMocs
Mulan
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,713
Damage
25,427
40,891
Taken
38,053
36,378
Mitigated
19,740
15,542
Healing
3,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,869
738
0
157
7,329
2,924
0
1,339
5,885
12,091
0
W
Osiris
6,684
2,633
0
1,714
9,928
9,213
428
2,674
7,140
0
14,172
L
Thor
DarkJD
Thor
3,947
1,001
0
983
6,736
2,988
0
1,734
4,895
0
22,371
L
Odin
4,020
1,035
0
240
6,757
5,080
0
1,653
5,038
0
4,684
L
Cthulhu
GuanWolf
Cthulhu
5,078
430
0
0
8,553
4,930
156
2,286
6,179
8,476
0
W
Cabrakan
3,524
821
0
1,173
6,039
6,466
280
1,529
4,510
15,106
0
W
Terra
4,458
598
4,714
3,669
9,814
8,208
0
2,704
7,110
7,172
0
L
Cernunnos
TheCEOofBedtime
Cernunnos
6,513
3,072
0
2,016
8,678
3,818
96
970
7,533
0
21,390
W
Ah Muzen Cab
Wyok
Ah Muzen Cab
9,500
3,484
0
2,176
6,225
2,943
858
1,133
4,996
0
29,203
W
Mulan
cMocs
Mulan
10,547
1,658
0
2,096
8,885
9,548
330
2,907
5,925
0
25,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,322
Gold Earned
28,510
141
Minions Killed
117
0
Camps Cleared
0
844,447
Distance Traveled
717,000
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,512
689
16
2
0
146,985
2
W
Osiris
6,108
764
20
3
0
179,896
1
L
Thor
6,279
785
42
5
0
158,324
1
L
Odin
5,200
650
7
1
0
131,695
1
L
Cthulhu
5,262
658
13
2
0
133,465
2
W
Cabrakan
6,262
783
24
3
0
160,776
2
W
Terra
6,786
848
10
1
0
175,876
0
L
Cernunnos
6,257
782
39
5
0
146,531
0
W
Ah Muzen Cab
6,731
841
46
6
0
164,957
0
W
Mulan
7,435
929
41
5
0
162,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role