Player Matchup

Da Ji
Da Ji
BunBun12345678
Da Ji
Level 84
God Stats
2W - 2L
1,531 SR
Queue Stats
3W - 5L
1,424 Elo+
Party 2
Sun Wukong
Sun Wukong
RiverBoiii
Sun Wukong
Level 111
God Stats
1W - 1L
1,720 SR
Queue Stats
4W - 9L
1,337 Elo+
Party 2
Merlin
Merlin
ThatTubaGuy7886
Merlin
Level 69
God Stats
0W - 1L
1,268 SR
Queue Stats
5W - 8L
1,387 Elo+
Party 2
Apollo
Apollo
Truthfulsix66
Apollo
Level 89
God Stats
1W - 2L
1,428 SR
Queue Stats
80W - 71L
1,493 Elo+
Solo
Atlas
Atlas
btaylor24
Atlas
Level 86
God Stats
4W - 4L
1,776 SR
Queue Stats
102W - 106L
1,428 Elo+
Solo
Team Averages
Level 88
1,545 SR
1,414 Elo+

VS

Team Averages
Level 118
1,562 SR
1,444 Elo+
Mulan
Mulan
B17shhhhh
Mulan
Level 125
God Stats
14W - 21L
1,526 SR
Queue Stats
149W - 129L
1,434 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
BEAST8820
Ah Muzen Cab
Level 153
God Stats
4W - 2L
1,448 SR
Queue Stats
262W - 234L
1,466 Elo+
Party 3
Erlang Shen
Erlang Shen
DaddyCheeksEater
Erlang Shen
Level 65
God Stats
15W - 10L
1,509 SR
Queue Stats
470W - 416L
1,449 Elo+
Party 1
Hel
Hel
MackDaddySteve
Hel
Level 103
God Stats
13W - 30L
1,464 SR
Queue Stats
681W - 720L
1,420 Elo+
Party 1
Sylvanus
Sylvanus
whitesoulreaper
Sylvanus
Level 145
God Stats
3W - 0L
1,864 SR
Queue Stats
173W - 182L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 5 / 1
6,671
513
10,238
11,192
5,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
RiverBoiii
Sun Wukong
10
0 / 4 / 1
5,649
435
4,690
11,905
9,011
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 2
6,434
495
5,006
7,020
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 7 / 2
5,377
414
3,066
9,657
2,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
btaylor24
Atlas
9
0 / 2 / 2
5,715
440
5,288
10,811
8,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
B17shhhhh
Mulan
11
9 / 1 / 2
7,249
558
9,628
10,110
6,166
Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
BEAST8820
Ah Muzen Cab
11
2 / 2 / 7
7,184
553
7,291
8,892
3,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
DaddyCheeksEater
Erlang Shen
14
7 / 0 / 3
8,521
655
9,358
9,857
6,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 3 / 1
6,777
521
2,989
7,125
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
12
1 / 1 / 3
7,489
576
6,692
8,265
9,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
19
19
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
B17shhhhh
Mulan
9
1
2
10
W
Ah Muzen Cab
BEAST8820
Ah Muzen Cab
2
2
7
2.75
L
5
5
1
1.1
W
Erlang Shen
DaddyCheeksEater
Erlang Shen
7
0
3
8.5
W
0
3
1
0.17
L
Sun Wukong
RiverBoiii
Sun Wukong
0
4
1
0.13
L
1
1
2
2
L
0
7
2
0.14
L
Atlas
btaylor24
Atlas
0
2
2
0.5
W
Sylvanus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,288
Damage
35,958
50,585
Taken
44,249
27,970
Mitigated
27,047
8,582
Healing
15,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
B17shhhhh
Mulan
9,628
1,275
149
1,874
10,110
6,166
327
3,342
6,768
0
32,271
W
Ah Muzen Cab
BEAST8820
Ah Muzen Cab
7,291
3,235
0
2,633
8,892
3,450
861
4,002
4,890
0
46,742
L
10,238
3,657
0
1,230
11,192
5,398
0
2,181
9,011
0
34,331
W
Erlang Shen
DaddyCheeksEater
Erlang Shen
9,358
4,687
0
3,971
9,857
6,039
167
1,387
8,470
0
59,692
W
2,989
194
271
2,465
7,125
2,351
192
1,563
5,562
40,926
0
L
Sun Wukong
RiverBoiii
Sun Wukong
4,690
1,667
0
2,909
11,905
9,011
0
5,204
6,701
0
42,843
L
5,006
752
0
1,381
7,020
2,586
0
1,307
5,713
49,240
0
L
3,066
2,078
0
1,235
9,657
2,967
0
0
9,657
0
30,179
L
Atlas
btaylor24
Atlas
5,288
2,829
0
1,827
10,811
8,008
0
0
10,811
21,972
0
W
Sylvanus
6,692
2,573
0
3,863
8,265
9,041
427
0
8,265
40,747
11,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,846
Gold Earned
37,220
265
Minions Killed
386
0
Camps Cleared
0
1,162,667
Distance Traveled
1,191,451
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,249
558
42
3
0
263,524
5
W
Ah Muzen Cab
7,184
553
90
7
0
246,661
0
L
Da Ji
6,671
513
44
3
0
263,293
5
W
Erlang Shen
8,521
655
101
8
0
295,565
2
W
Hel
6,777
521
71
5
0
226,891
0
L
Sun Wukong
5,649
435
60
5
0
235,213
1
L
Merlin
6,434
495
81
6
0
229,138
5
L
Apollo
5,377
414
54
4
0
200,714
2
L
Atlas
5,715
440
26
2
0
234,309
4
W
Sylvanus
7,489
576
82
6
0
158,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role