Player Matchup

Pele
Pele
Lephron
Pele
Level 58
God Stats
2W - 0L
1,662 SR
Queue Stats
43W - 39L
1,366 Elo+
Solo
Izanami
Izanami
ReekySheet66478
Izanami
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 65L
1,096 Elo+
Party 1
Erlang Shen
Erlang Shen
SpitfireKO
Erlang Shen
Level 45
God Stats
2W - 0L
1,701 SR
Queue Stats
35W - 33L
1,366 Elo+
Solo
Zeus
Zeus
mikitokkox128
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 21L
1,127 Elo+
Party 1
Bacchus
Bacchus
satour
Bacchus
Level 102
God Stats
89W - 82L
1,407 SR
Queue Stats
344W - 370L
1,449 Elo+
Solo
Team Averages
Level 56
1,554 SR
1,281 Elo+

VS

Team Averages
Level 71
1,489 SR
1,416 Elo+
Loki
Loki
 
Loki
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ASTRAL3x
Shiva
Level 28
God Stats
2W - 3L
1,380 SR
Queue Stats
50W - 47L
1,475 Elo+
Party 3
Chiron
Chiron
Hunor420
Chiron
Level 110
God Stats
7W - 5L
1,628 SR
Queue Stats
180W - 251L
1,406 Elo+
Party 2
Ares
Ares
REAKONE23
Ares
Level 45
God Stats
6W - 4L
1,656 SR
Queue Stats
17W - 29L
1,280 Elo+
Party 2
Janus
Janus
qtPythonn
Janus
Level 104
God Stats
0W - 2L
1,279 SR
Queue Stats
95W - 114L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Lephron
Pele
10
2 / 0 / 5
6,386
581
4,362
6,111
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 3 / 2
5,715
520
3,559
6,903
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
SpitfireKO
Erlang Shen
11
1 / 3 / 0
6,320
575
3,888
7,425
3,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
10 / 2 / 1
7,859
714
8,656
6,618
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
satour
Bacchus
10
0 / 1 / 7
5,692
517
2,531
5,703
4,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 3 / 1
6,959
633
3,703
10,759
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shiva
ASTRAL3x
Shiva
10
2 / 1 / 1
5,849
532
3,626
8,179
4,937
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
Hunor420
Chiron
9
3 / 3 / 0
5,384
489
3,233
6,620
2,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
8
0 / 1 / 3
5,283
480
2,011
6,508
4,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
qtPythonn
Janus
10
1 / 6 / 1
6,043
549
4,895
7,243
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
14
Kills
9
9
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
3
1
1.17
L
Shiva
ASTRAL3x
Shiva
2
1
1
2.5
L
Chiron
Hunor420
Chiron
3
3
0
1
W
Pele
Lephron
Pele
2
0
5
4.5
L
Ares
0
1
3
1.5
W
1
3
2
0.67
W
Erlang Shen
SpitfireKO
Erlang Shen
1
3
0
0.33
W
10
2
1
5.25
L
Janus
qtPythonn
Janus
1
6
1
0.25
W
Bacchus
satour
Bacchus
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,996
Damage
17,468
32,760
Taken
39,309
15,913
Mitigated
18,429
9,202
Healing
10,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,703
844
0
5,012
10,759
3,940
0
2,207
8,355
0
45,381
L
Shiva
ASTRAL3x
Shiva
3,626
1,039
0
1,205
8,179
4,937
141
0
8,179
0
25,190
L
Chiron
Hunor420
Chiron
3,233
1,290
944
887
6,620
2,480
722
2,097
4,441
0
32,364
W
Pele
Lephron
Pele
4,362
931
0
1,898
6,111
2,173
1,117
1,129
4,982
0
31,271
L
Ares
2,011
159
83
1,854
6,508
4,236
402
1,638
4,824
11,494
0
W
3,559
2,268
0
1,599
6,903
2,288
324
957
5,946
0
38,353
W
Erlang Shen
SpitfireKO
Erlang Shen
3,888
1,436
0
2,134
7,425
3,932
960
0
7,425
0
36,301
W
8,656
2,680
0
2,410
6,618
2,720
111
3,448
3,170
36,547
0
L
Janus
qtPythonn
Janus
4,895
377
0
490
7,243
2,836
0
4,501
2,323
36,171
0
W
Bacchus
satour
Bacchus
2,531
370
284
877
5,703
4,800
475
1,372
4,331
17,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,972
Gold Earned
29,518
301
Minions Killed
278
0
Camps Cleared
0
1,100,038
Distance Traveled
1,049,387
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,959
633
98
9
0
221,536
0
L
Shiva
5,849
532
51
5
0
230,068
0
L
Chiron
5,384
489
54
5
0
159,414
0
W
Pele
6,386
581
51
5
0
259,834
3
L
Ares
5,283
480
19
2
0
231,253
0
W
Izanami
5,715
520
75
7
0
176,644
0
W
Erlang Shen
6,320
575
72
7
0
228,057
1
W
Zeus
7,859
714
76
7
0
224,389
1
L
Janus
6,043
549
56
5
0
207,116
3
W
Bacchus
5,692
517
27
2
0
211,114
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role