Player Matchup

Jing Wei
Jing Wei
AyeDTJ
Jing Wei
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 17L
1,402 Elo+
Party 1
Bacchus
Bacchus
Jonnybuckets_
Bacchus
Level 29
God Stats
4W - 4L
1,429 SR
Queue Stats
9W - 17L
1,449 Elo+
Party 1
Hel
Hel
OnyxLilithTV
Hel
Level 154
God Stats
9W - 5L
1,562 SR
Queue Stats
16W - 25L
1,407 Elo+
Solo
Cthulhu
Cthulhu
PlaymakerBaker-
Cthulhu
Level 48
God Stats
1W - 0L
1,583 SR
Queue Stats
14W - 28L
1,340 Elo+
Party 1
Loki
Loki
Zippemm
Loki
Level 100
God Stats
2W - 5L
1,466 SR
Queue Stats
9W - 18L
1,443 Elo+
Party 1
Team Averages
Level 70
1,508 SR
1,408 Elo+

VS

Team Averages
Level 41
1,601 SR
1,330 Elo+
Medusa
Medusa
BlackFiles
Medusa
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 70L
1,184 Elo+
Solo
Sylvanus
Sylvanus
Dlom
Sylvanus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
UselessDragon
Nemesis
Level 6
God Stats
1W - 1L
1,871 SR
Queue Stats
44W - 56L
1,183 Elo+
Party 2
Guan Yu
Guan Yu
Vile Probes
Guan Yu
Level 146
God Stats
1W - 3L
1,545 SR
Queue Stats
70W - 92L
1,353 Elo+
Party 2
Baron Samedi
Baron Samedi
zSupraMk3
Baron Samedi
Level 22
God Stats
8W - 4L
1,588 SR
Queue Stats
25W - 33L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AyeDTJ
Jing Wei
16
0 / 3 / 0
9,906
660
8,242
11,566
5,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
17
0 / 2 / 10
10,518
701
4,445
19,162
24,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
3 / 2 / 10
10,975
732
19,111
12,756
6,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 2 / 7
11,896
793
17,372
19,672
21,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Zippemm
Loki
19
7 / 0 / 4
11,484
766
12,374
16,823
8,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BlackFiles
Medusa
16
1 / 3 / 2
9,394
626
12,842
11,672
5,587
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Dlom
Sylvanus
16
0 / 2 / 4
10,008
667
9,656
14,669
15,144
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
16
4 / 4 / 1
9,980
665
14,015
15,851
8,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Vile Probes
Guan Yu
16
2 / 3 / 2
10,240
683
9,003
20,060
25,073
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
zSupraMk3
Baron Samedi
17
2 / 4 / 2
9,932
662
9,587
13,044
6,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
16
Kills
9
9
Deaths
16
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AyeDTJ
Jing Wei
0
3
0
0
L
Medusa
BlackFiles
Medusa
1
3
2
0.67
L
Sylvanus
Dlom
Sylvanus
0
2
4
1
W
Bacchus
0
2
10
2.5
W
3
2
10
4
W
6
2
7
4.75
L
Nemesis
4
4
1
1.13
L
Guan Yu
Vile Probes
Guan Yu
2
3
2
1
W
Loki
Zippemm
Loki
7
0
4
9
L
Baron Samedi
zSupraMk3
Baron Samedi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,544
Damage
55,103
79,979
Taken
75,296
66,971
Mitigated
61,018
18,149
Healing
22,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AyeDTJ
Jing Wei
8,242
5,705
0
773
11,566
5,423
974
4,214
7,352
59
33,609
L
Medusa
BlackFiles
Medusa
12,842
8,116
485
920
11,672
5,587
0
8,781
2,753
0
29,802
L
Sylvanus
Dlom
Sylvanus
9,656
3,316
5,243
5,075
14,669
15,144
0
9,456
5,059
21,463
0
W
Bacchus
4,445
744
0
1,517
19,162
24,894
1,091
4,559
14,603
12,115
0
W
19,111
368
5,498
7,586
12,756
6,649
1,627
3,430
9,326
45,076
0
W
17,372
897
0
900
19,672
21,957
469
3,816
15,856
41,671
0
L
Nemesis
14,015
7,602
0
1,909
15,851
8,231
29
6,530
9,081
0
38,950
L
Guan Yu
Vile Probes
Guan Yu
9,003
1,607
1,208
3,916
20,060
25,073
0
8,843
10,947
0
23,114
W
Loki
Zippemm
Loki
12,374
2,738
0
1,875
16,823
8,048
2,314
3,224
13,599
0
52,214
L
Baron Samedi
zSupraMk3
Baron Samedi
9,587
310
835
2,687
13,044
6,983
0
6,374
6,478
34,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,779
Gold Earned
49,554
274
Minions Killed
203
0
Camps Cleared
0
1,621,483
Distance Traveled
1,461,420
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,906
660
64
4
0
301,791
0
L
Medusa
9,394
626
40
3
0
283,932
0
L
Sylvanus
10,008
667
28
2
0
260,230
0
W
Bacchus
10,518
701
14
1
0
308,071
0
W
Hel
10,975
732
72
5
0
308,388
3
W
Cthulhu
11,896
793
50
3
0
318,781
3
L
Nemesis
9,980
665
47
3
0
330,729
1
L
Guan Yu
10,240
683
21
1
0
330,381
3
W
Loki
11,484
766
74
5
0
384,452
3
L
Baron Samedi
9,932
662
67
4
0
256,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role