Player Matchup

Cabrakan
Cabrakan
AidanIsLost
Cabrakan
Level 144
God Stats
2W - 0L
1,755 SR
Queue Stats
64W - 54L
1,536 Elo+
Party 1
Olorun
Olorun
combatwombat_cw
Olorun
Level 108
God Stats
3W - 5L
1,656 SR
Queue Stats
116W - 170L
1,376 Elo+
Solo
Lancelot
Lancelot
xxCrzy_Ninjaxx
Lancelot
Level 17
God Stats
22W - 13L
1,542 SR
Queue Stats
48W - 33L
1,474 Elo+
Party 1
Team Averages
Level 90
1,651 SR
1,462 Elo+

VS

Team Averages
Level 82
1,544 SR
1,505 Elo+
Scylla
Scylla
Aye Yo Rover
Scylla
Level 26
God Stats
7W - 3L
1,838 SR
Queue Stats
10W - 6L
1,567 Elo+
Party 2
Shiva
Shiva
Mast3r7Assass1n
Shiva
Level 98
God Stats
23W - 23L
1,512 SR
Queue Stats
56W - 78L
1,477 Elo+
Party 2
Jing Wei
Jing Wei
ocbsjosh
Jing Wei
Level 123
God Stats
2W - 2L
1,281 SR
Queue Stats
69W - 66L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AidanIsLost
Cabrakan
14
1 / 1 / 10
9,821
702
9,914
23,863
41,184
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
6 / 1 / 4
10,395
743
11,584
13,800
8,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
15
6 / 0 / 7
10,769
769
11,899
14,502
18,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 2 / 1
8,380
599
11,715
8,290
3,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 2
8,028
573
13,485
18,849
13,143
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
ocbsjosh
Jing Wei
12
1 / 5 / 1
8,321
594
12,855
16,050
7,188
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
13
Kills
2
2
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AidanIsLost
Cabrakan
1
1
10
6
L
Scylla
1
2
1
0.75
L
0
6
2
0.17
W
6
1
4
8
L
Jing Wei
ocbsjosh
Jing Wei
1
5
1
0.3
W
Lancelot
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,397
Damage
38,055
52,165
Taken
43,189
68,616
Mitigated
24,009
16,212
Healing
10,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AidanIsLost
Cabrakan
9,914
1,795
495
5,640
23,863
41,184
117
5,200
18,663
16,155
0
L
Scylla
11,715
1,255
0
0
8,290
3,678
0
5,095
3,195
27,631
0
L
13,485
1,552
1,972
4,956
18,849
13,143
0
7,564
11,285
0
35,537
W
11,584
5,915
2,511
6,624
13,800
8,551
2,502
3,956
9,844
61,511
0
L
Jing Wei
ocbsjosh
Jing Wei
12,855
11,009
0
3,843
16,050
7,188
0
9,310
6,740
0
33,467
W
Lancelot
11,899
1,683
0
942
14,502
18,881
0
3,124
11,378
0
27,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,985
Gold Earned
24,729
148
Minions Killed
120
8
Camps Cleared
3
812,069
Distance Traveled
711,168
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,821
702
8
1
0
268,154
7
L
Scylla
8,380
599
34
2
0
242,925
0
L
Shiva
8,028
573
45
3
0
249,428
0
W
Olorun
10,395
743
107
8
8
253,299
2
L
Jing Wei
8,321
594
41
3
3
218,815
6
W
Lancelot
10,769
769
33
2
0
290,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role