Player Matchup

Xing Tian
Xing Tian
LowercaseTunic2
Xing Tian
Level 82
God Stats
4W - 1L
1,642 SR
Queue Stats
75W - 67L
1,550 Elo+
Party 2
Hun Batz
Hun Batz
MegalovaniaMan
Hun Batz
Level 77
God Stats
2W - 3L
1,439 SR
Queue Stats
168W - 159L
1,562 Elo+
Party 2
Thoth
Thoth
irollanz
Thoth
Level 109
God Stats
11W - 13L
1,319 SR
Queue Stats
1,158W - 959L
1,656 Elo+
Solo
Team Averages
Level 89
1,467 SR
1,589 Elo+

VS

Team Averages
Level 69
1,636 SR
1,578 Elo+
Olorun
Olorun
CalculatedThat
Olorun
Level 40
God Stats
9W - 3L
1,873 SR
Queue Stats
12W - 7L
1,756 Elo+
Solo
Tyr
Tyr
Catalystic_V1
Tyr
Level 105
God Stats
12W - 12L
1,535 SR
Queue Stats
54W - 64L
1,485 Elo+
Party 1
Cliodhna
Cliodhna
Rango0911
Cliodhna
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 43L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LowercaseTunic2
Xing Tian
17
3 / 1 / 14
13,372
704
15,704
25,257
42,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
17
5 / 3 / 12
12,641
665
17,513
17,240
9,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
irollanz
Thoth
20
11 / 2 / 6
14,373
756
24,128
9,888
4,766
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 2
11,771
620
19,600
23,100
9,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
2 / 5 / 2
11,563
609
14,499
24,586
21,348
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
Rango0911
Cliodhna
14
1 / 9 / 4
10,896
573
9,551
21,407
7,428
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
19
Kills
6
6
Deaths
19
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
2
5
2
0.6
W
Xing Tian
LowercaseTunic2
Xing Tian
3
1
14
10
W
Hun Batz
5
3
12
3.67
L
Cliodhna
Rango0911
Cliodhna
1
9
4
0.33
W
Thoth
irollanz
Thoth
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,345
Damage
43,650
52,385
Taken
69,093
57,153
Mitigated
37,816
11,243
Healing
16,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,600
9,802
1,249
8,872
23,100
9,040
686
14,550
8,119
56,397
6,026
L
14,499
1,458
0
2,705
24,586
21,348
85
11,758
12,485
6,121
33,212
W
Xing Tian
LowercaseTunic2
Xing Tian
15,704
1,407
0
6,850
25,257
42,550
203
10,008
15,249
27,823
0
W
Hun Batz
17,513
4,840
0
3,032
17,240
9,837
592
7,093
10,147
0
40,207
L
Cliodhna
Rango0911
Cliodhna
9,551
1,191
0
3,197
21,407
7,428
0
12,928
8,169
0
30,686
W
Thoth
irollanz
Thoth
24,128
1,851
0
1,361
9,888
4,766
398
2,866
7,022
80,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,386
Gold Earned
34,230
220
Minions Killed
201
9
Camps Cleared
6
1,111,717
Distance Traveled
943,270
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,771
620
94
5
3
294,739
1
L
Tyr
11,563
609
64
3
1
334,422
5
W
Xing Tian
13,372
704
17
1
0
393,455
3
W
Hun Batz
12,641
665
49
3
6
360,294
3
L
Cliodhna
10,896
573
43
2
2
314,109
5
W
Thoth
14,373
756
154
8
3
357,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role