Player Matchup

Mulan
Mulan
 
Mulan
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
ASPECT3575
Atlas
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,198 Elo+
Party 1
Cliodhna
Cliodhna
BoJack008
Cliodhna
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 116L
1,377 Elo+
Solo
Ullr
Ullr
JACOPMAX115
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,285 Elo+
Solo
Mercury
Mercury
l KORMAC l
Mercury
Level 102
God Stats
2W - 3L
1,493 SR
Queue Stats
19W - 15L
1,291 Elo+
Party 1
Team Averages
Level 67
1,499 SR
1,330 Elo+

VS

Team Averages
Level 88
1,412 SR
1,452 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Imperial_God26
Merlin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 83L
1,489 Elo+
Solo
Cerberus
Cerberus
MATEO84
Cerberus
Level 109
God Stats
2W - 2L
1,404 SR
Queue Stats
93W - 95L
1,435 Elo+
Solo
Geb
Geb
X_JnR_X-
Geb
Level 124
God Stats
3W - 2L
1,155 SR
Queue Stats
76W - 72L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
7 / 5 / 6
10,484
749
10,338
13,909
17,594
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atlas
17
2 / 7 / 14
10,434
745
14,803
17,738
11,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
BoJack008
Cliodhna
14
3 / 7 / 5
9,538
681
10,677
14,965
6,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 9 / 6
7,996
571
5,802
15,324
5,563
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
l KORMAC l
Mercury
17
5 / 5 / 9
9,716
694
8,740
12,088
5,219
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
17 / 2 / 13
11,890
849
14,028
15,759
17,967
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Eset
 
Eset
17
6 / 4 / 14
10,414
744
11,786
10,355
4,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 6 / 12
10,469
748
12,525
11,711
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
MATEO84
Cerberus
16
1 / 4 / 24
9,576
684
12,513
16,852
17,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 1 / 27
10,227
731
11,838
16,220
16,032
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
123
17
Kills
33
33
Deaths
17
40
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
7
5
6
2
W
Sun Wukong
 
Sun Wukong
17
2
13
11.75
W
Eset
 
Eset
6
4
14
3.25
L
Atlas
2
7
14
1.29
L
Cliodhna
BoJack008
Cliodhna
3
7
5
0.79
W
7
6
12
2.17
L
0
9
6
0.33
W
Cerberus
MATEO84
Cerberus
1
4
24
3.25
W
2
1
27
15.5
L
Mercury
l KORMAC l
Mercury
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,360
Damage
62,690
74,024
Taken
70,897
45,641
Mitigated
61,266
13,558
Healing
25,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,338
538
998
1,216
13,909
17,594
355
6,758
6,981
0
19,620
W
Sun Wukong
 
Sun Wukong
14,028
4,370
2,063
3,133
15,759
17,967
2,018
2,847
12,912
0
29,616
W
Eset
 
Eset
11,786
1,400
1,633
1,507
10,355
4,595
2,443
2,614
7,741
23,937
0
L
Atlas
14,803
4,460
807
2,121
17,738
11,035
0
12,230
5,302
28,922
0
L
Cliodhna
BoJack008
Cliodhna
10,677
1,348
1,706
3,105
14,965
6,230
0
9,210
5,648
436
19,532
W
12,525
725
1,037
535
11,711
5,170
1,332
1,807
9,904
25,173
0
L
5,802
3,495
586
497
15,324
5,563
278
11,175
3,792
0
8,502
W
Cerberus
MATEO84
Cerberus
12,513
314
1,807
5,063
16,852
17,502
337
4,701
12,151
30,218
0
W
11,838
392
1,590
7,459
16,220
16,032
649
3,090
13,130
20,411
0
L
Mercury
l KORMAC l
Mercury
8,740
3,022
1,073
1,449
12,088
5,219
1,103
8,261
3,639
0
20,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,168
Gold Earned
52,576
83
Minions Killed
156
0
Camps Cleared
0
1,121,193
Distance Traveled
1,199,592
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,484
749
12
1
0
247,777
0
W
Sun Wukong
11,890
849
30
2
0
278,439
0
W
Eset
10,414
744
22
2
0
213,679
0
L
Atlas
10,434
745
24
2
0
225,293
0
L
Cliodhna
9,538
681
26
2
0
179,203
0
W
Merlin
10,469
748
34
2
0
206,829
0
L
Ullr
7,996
571
8
1
0
200,069
2
W
Cerberus
9,576
684
58
4
0
243,221
1
W
Geb
10,227
731
12
1
0
257,424
0
L
Mercury
9,716
694
13
1
0
268,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role