Player Matchup

Nike
Nike
 
Nike
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Ftrakers
Ra
Level 45
God Stats
7W - 16L
1,323 SR
Queue Stats
178W - 176L
1,494 Elo+
Solo
Ullr
Ullr
TinoBT
Ullr
Level 22
God Stats
9W - 15L
1,500 SR
Queue Stats
49W - 67L
1,288 Elo+
Party 2
Team Averages
Level 55
1,441 SR
1,427 Elo+

VS

Team Averages
Level 49
1,521 SR
1,523 Elo+
Anubis
Anubis
BaridalZloi
Anubis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,309 Elo+
Party 1
Tyr
Tyr
Matan71
Tyr
Level 88
God Stats
14W - 16L
1,563 SR
Queue Stats
186W - 162L
1,568 Elo+
Solo
Kuzenbo
Kuzenbo
moloroid
Kuzenbo
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
0 / 11 / 5
11,549
577
15,379
30,184
17,772
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
5 / 7 / 1
13,742
687
25,550
19,597
8,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
TinoBT
Ullr
16
1 / 10 / 3
11,634
582
10,638
23,739
9,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
11 / 4 / 12
14,326
716
27,001
22,573
13,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyr
20
11 / 0 / 12
15,286
764
24,985
24,494
38,617
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
moloroid
Kuzenbo
19
6 / 2 / 18
15,034
752
14,796
24,932
43,877
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
6
Kills
28
28
Deaths
6
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
11
5
0.23
W
Anubis
11
4
12
4.25
L
5
7
1
0.79
W
Tyr
11
0
12
17
L
Ullr
TinoBT
Ullr
1
10
3
0.25
W
Kuzenbo
moloroid
Kuzenbo
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,567
Damage
66,782
73,520
Taken
71,999
35,836
Mitigated
96,416
11,470
Healing
24,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
15,379
2,317
0
902
30,184
17,772
682
19,341
10,843
0
36,406
W
Anubis
27,001
562
0
10,534
22,573
13,922
808
9,804
12,769
69,187
0
L
25,550
2,145
4,149
6,028
19,597
8,619
826
9,779
9,818
69,926
0
W
Tyr
24,985
3,368
0
11,034
24,494
38,617
378
7,994
16,500
0
66,994
L
Ullr
TinoBT
Ullr
10,638
3,722
0
391
23,739
9,445
0
13,764
9,975
0
34,623
W
Kuzenbo
moloroid
Kuzenbo
14,796
5,144
0
2,622
24,932
43,877
1,189
8,144
16,788
37,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,925
Gold Earned
44,646
190
Minions Killed
201
5
Camps Cleared
10
946,324
Distance Traveled
1,048,444
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,549
577
34
2
0
321,555
3
W
Anubis
14,326
716
74
4
2
276,840
2
L
Ra
13,742
687
102
5
5
329,023
2
W
Tyr
15,286
764
83
4
6
423,589
4
L
Ullr
11,634
582
54
3
0
295,746
0
W
Kuzenbo
15,034
752
44
2
2
348,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role