Player Matchup

Freya
Freya
Munchlaxoo
Freya
Level 108
God Stats
4W - 0L
1,688 SR
Queue Stats
23W - 15L
1,589 Elo+
Party 2
King Arthur
King Arthur
MysticalxxWolf
King Arthur
Level 143
God Stats
39W - 16L
1,694 SR
Queue Stats
116W - 99L
1,529 Elo+
Party 2
Chernobog
Chernobog
Wine666
Chernobog
Level 8
God Stats
5W - 2L
1,710 SR
Queue Stats
17W - 13L
1,480 Elo+
Party 2
Team Averages
Level 86
1,697 SR
1,533 Elo+

VS

Team Averages
Level 96
1,579 SR
1,462 Elo+
Merlin
Merlin
 
Merlin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Vastadoc
Shiva
Level 7
God Stats
1W - 1L
1,738 SR
Queue Stats
1W - 5L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
11
1 / 1 / 0
5,883
735
4,178
5,070
2,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
MysticalxxWolf
King Arthur
11
0 / 1 / 1
5,718
715
6,492
8,049
4,932
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Wine666
Chernobog
8
0 / 0 / 1
5,307
663
1,093
3,122
1,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 0 / 1
6,175
772
5,919
4,223
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
 
Amaterasu
10
1 / 1 / 1
5,781
723
4,274
9,353
6,565
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shiva
Vastadoc
Shiva
4
0 / 0 / 0
4,771
596
188
233
104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
1
Kills
2
2
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
0
1
1.5
L
Amaterasu
 
Amaterasu
1
1
1
1.5
W
Freya
1
1
0
1
W
King Arthur
MysticalxxWolf
King Arthur
0
1
1
0.5
L
Shiva
Vastadoc
Shiva
0
0
0
0
W
Chernobog
Wine666
Chernobog
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,763
Damage
10,381
16,241
Taken
13,809
8,196
Mitigated
8,322
4,114
Healing
2,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,919
363
0
250
4,223
1,653
0
320
3,903
25,533
0
L
Amaterasu
 
Amaterasu
4,274
1,340
90
2,055
9,353
6,565
0
4,026
5,327
0
11,703
W
Freya
4,178
1,870
0
1,574
5,070
2,097
96
2,494
2,576
19,341
0
W
King Arthur
MysticalxxWolf
King Arthur
6,492
627
0
2,457
8,049
4,932
0
2,193
5,856
0
26,508
L
Shiva
Vastadoc
Shiva
188
0
0
107
233
104
0
0
233
0
447
W
Chernobog
Wine666
Chernobog
1,093
458
0
83
3,122
1,167
181
1,628
1,494
0
7,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,908
Gold Earned
16,727
96
Minions Killed
72
6
Camps Cleared
3
451,138
Distance Traveled
365,046
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,175
772
52
7
2
160,722
2
L
Amaterasu
5,781
723
20
3
1
171,122
2
W
Freya
5,883
735
45
6
3
152,080
2
W
King Arthur
5,718
715
39
5
3
178,314
3
L
Shiva
4,771
596
0
0
0
33,202
0
W
Chernobog
5,307
663
12
2
0
120,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role