Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Biskut76
Kukulkan
Level 117
God Stats
6W - 6L
1,470 SR
Queue Stats
46W - 99L
1,294 Elo+
Party 2
Cupid
Cupid
bushman78017
Cupid
Level 117
God Stats
14W - 24L
1,550 SR
Queue Stats
72W - 151L
1,305 Elo+
Party 2
Team Averages
Level 121
1,507 SR
1,366 Elo+

VS

Team Averages
Level 69
1,545 SR
1,505 Elo+
Ymir
Ymir
Gama668
Ymir
Level 59
God Stats
37W - 28L
1,636 SR
Queue Stats
106W - 113L
1,508 Elo+
Solo
Ra
Ra
LoneRedd
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,437 Elo+
Party 1
Nike
Nike
RedEmerald23
Nike
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
289W - 216L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 2 / 0
6,011
601
4,019
8,875
6,202
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Biskut76
Kukulkan
9
0 / 2 / 1
6,004
600
4,704
4,716
1,741
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 1
6,056
606
1,649
5,082
2,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gama668
Ymir
11
1 / 0 / 5
6,870
687
3,659
6,713
5,147
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 2
7,595
760
4,523
4,117
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 6
6,717
672
7,442
9,530
6,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
7
7
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
0
0.5
L
Kukulkan
Biskut76
Kukulkan
0
2
1
0.25
W
Ymir
Gama668
Ymir
1
0
5
3.5
W
5
0
2
6
W
1
1
6
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,372
Damage
15,624
18,673
Taken
20,360
10,020
Mitigated
13,104
3,640
Healing
6,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,019
345
371
2,405
8,875
6,202
0
3,829
4,703
8,333
0
L
Kukulkan
Biskut76
Kukulkan
4,704
362
0
100
4,716
1,741
0
2,112
2,537
24,567
0
W
Ymir
Gama668
Ymir
3,659
235
375
1,930
6,713
5,147
108
3,348
3,365
12,990
0
W
4,523
227
734
787
4,117
1,822
0
2,232
1,885
20,389
0
W
7,442
427
170
2,422
9,530
6,135
0
3,756
5,774
0
24,164
L
1,649
250
226
538
5,082
2,077
80
2,564
2,348
0
11,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,071
Gold Earned
21,182
88
Minions Killed
98
2
Camps Cleared
6
491,120
Distance Traveled
509,550
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,011
601
12
1
1
163,345
2
L
Kukulkan
6,004
600
49
5
0
164,141
2
W
Ymir
6,870
687
25
3
1
130,394
3
W
Ra
7,595
760
34
3
2
195,569
0
W
Nike
6,717
672
39
4
3
183,587
4
L
Cupid
6,056
606
27
3
1
163,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role