Player Matchup

Apollo
Apollo
Eddplant
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Athena
Athena
FerretJake
Athena
Level 128
God Stats
3W - 5L
1,641 SR
Queue Stats
5W - 5L
1,827 Elo+
Party 1
The Morrigan
The Morrigan
JamesTheSlaya
The Morrigan
Level 49
God Stats
1W - 2L
1,603 SR
Queue Stats
34W - 48L
1,418 Elo+
Solo
Thor
Thor
Mattícs
Thor
Level 102
God Stats
0W - 1L
1,324 SR
Queue Stats
5W - 5L
1,827 Elo+
Party 1
Olorun
Olorun
TomKekkers
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 57
1,514 SR
1,614 Elo+

VS

Team Averages
Level 101
1,527 SR
1,463 Elo+
Atlas
Atlas
 
Atlas
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
JKito
Guan Yu
Level 39
God Stats
5W - 3L
1,600 SR
Queue Stats
154W - 144L
1,427 Elo+
Party 2
Nemesis
Nemesis
Masonwaff
Nemesis
Level 104
God Stats
5W - 5L
1,500 SR
Queue Stats
214W - 220L
1,438 Elo+
Solo
Sol
Sol
RoronoaZoro150
Sol
Level 131
God Stats
2W - 2L
1,537 SR
Queue Stats
160W - 180L
1,504 Elo+
Solo
Heimdallr
Heimdallr
zako09
Heimdallr
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 151L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Eddplant
Apollo
10
1 / 3 / 1
5,931
395
4,809
9,188
3,713
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
FerretJake
Athena
10
0 / 1 / 2
6,510
434
4,266
11,308
8,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
JamesTheSlaya
The Morrigan
13
1 / 3 / 0
8,028
535
10,282
7,302
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
11
1 / 3 / 0
6,619
441
5,959
13,240
5,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
TomKekkers
Olorun
10
0 / 3 / 0
6,175
412
3,595
10,486
4,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
3 / 0 / 8
8,377
558
5,677
9,325
10,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
JKito
Guan Yu
14
4 / 1 / 1
8,302
553
3,292
11,307
9,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Masonwaff
Nemesis
12
0 / 2 / 6
7,430
495
5,592
12,029
5,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 0 / 7
8,757
584
9,313
9,727
4,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
zako09
Heimdallr
14
4 / 0 / 4
8,164
544
11,675
6,808
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
13
13
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
0
8
7
L
Apollo
Eddplant
Apollo
1
3
1
0.5
L
Athena
FerretJake
Athena
0
1
2
1
W
Guan Yu
JKito
Guan Yu
4
1
1
4.5
L
The Morrigan
JamesTheSlaya
The Morrigan
1
3
0
0.33
W
Nemesis
Masonwaff
Nemesis
0
2
6
1.5
L
Thor
1
3
0
0.33
W
2
0
7
5.5
L
Olorun
TomKekkers
Olorun
0
3
0
0
W
Heimdallr
zako09
Heimdallr
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,911
Damage
35,549
51,524
Taken
49,196
25,381
Mitigated
33,066
11,242
Healing
18,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,677
2,365
0
2,603
9,325
10,121
592
2,341
6,952
13,449
0
L
Apollo
Eddplant
Apollo
4,809
2,552
0
1,970
9,188
3,713
76
5,149
4,039
0
35,256
L
Athena
FerretJake
Athena
4,266
1,849
0
2,013
11,308
8,920
0
4,522
6,786
24,652
0
W
Guan Yu
JKito
Guan Yu
3,292
517
0
4,314
11,307
9,179
0
6,327
4,570
0
42,747
L
The Morrigan
JamesTheSlaya
The Morrigan
10,282
3,565
0
580
7,302
2,495
369
219
6,681
59,679
2,368
W
Nemesis
Masonwaff
Nemesis
5,592
1,819
0
1,456
12,029
5,348
969
1,998
9,971
0
60,965
L
Thor
5,959
1,026
0
4,488
13,240
5,659
0
2,226
11,014
0
44,485
W
9,313
3,795
0
6,032
9,727
4,560
3,059
2,343
7,384
68,182
9,338
L
Olorun
TomKekkers
Olorun
3,595
2,314
0
2,191
10,486
4,594
0
1,903
8,583
38,141
0
W
Heimdallr
zako09
Heimdallr
11,675
4,336
0
4,394
6,808
3,858
1,806
2,236
4,544
0
69,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,263
Gold Earned
41,030
366
Minions Killed
449
0
Camps Cleared
0
1,429,321
Distance Traveled
1,503,022
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,377
558
13
1
0
304,147
1
L
Apollo
5,931
395
60
4
0
279,398
1
L
Athena
6,510
434
33
2
0
306,108
1
W
Guan Yu
8,302
553
103
7
0
308,554
3
L
The Morrigan
8,028
535
121
8
0
275,462
6
W
Nemesis
7,430
495
97
6
0
345,319
0
L
Thor
6,619
441
73
5
0
304,121
2
W
Sol
8,757
584
142
9
0
276,811
5
L
Olorun
6,175
412
79
5
0
264,232
0
W
Heimdallr
8,164
544
94
6
0
268,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role