Player Matchup

Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Heady Cure
Ares
Level 155
God Stats
1W - 2L
1,161 SR
Queue Stats
371W - 323L
1,555 Elo+
Party 1
Awilix
Awilix
Matsuokan
Awilix
Level 98
God Stats
4W - 5L
1,888 SR
Queue Stats
100W - 128L
1,508 Elo+
Party 1
Team Averages
Level 133
1,516 SR
1,521 Elo+

VS

Team Averages
Level 115
1,338 SR
1,370 Elo+
Neith
Neith
Roscoe9711
Neith
Level 53
God Stats
6W - 9L
1,400 SR
Queue Stats
6W - 12L
1,237 Elo+
Solo
Cerberus
Cerberus
dude smitty bro
Cerberus
Level 143
God Stats
0W - 1L
1,307 SR
Queue Stats
551W - 607L
1,412 Elo+
Party 2
Chang'e
Chang'e
xH0ganx
Chang'e
Level 148
God Stats
0W - 2L
1,307 SR
Queue Stats
375W - 306L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 3 / 13
10,891
726
16,946
10,630
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 17
11,847
790
8,949
15,623
20,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Awilix
Matsuokan
Awilix
17
15 / 2 / 6
12,597
840
22,882
16,705
8,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 10 / 2
9,775
652
4,316
15,880
5,721
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
12
0 / 6 / 3
9,034
602
8,481
20,946
20,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
xH0ganx
Chang'e
15
4 / 8 / 1
10,622
708
12,010
18,686
10,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
24
Kills
6
7
Deaths
24
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
3
13
3.83
W
4
2
17
6.25
W
Awilix
Matsuokan
Awilix
15
2
6
9
L
Neith
2
10
2
0.3
L
Cerberus
0
6
3
0.25
L
Chang'e
xH0ganx
Chang'e
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,777
Damage
24,807
42,958
Taken
55,512
33,065
Mitigated
36,791
6,937
Healing
9,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
16,946
1,321
225
1,081
10,630
4,763
1,895
4,840
5,790
50,121
0
W
8,949
582
0
2,770
15,623
20,001
324
6,926
8,697
18,099
0
W
Awilix
Matsuokan
Awilix
22,882
9,050
0
2,861
16,705
8,301
0
9,256
7,449
0
54,170
L
Neith
4,316
2,525
0
544
15,880
5,721
0
7,952
7,928
0
14,340
L
Cerberus
8,481
952
0
2,624
20,946
20,537
0
8,797
12,149
22,267
0
L
Chang'e
xH0ganx
Chang'e
12,010
850
1,923
4,314
18,686
10,533
0
9,494
9,192
37,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,335
Gold Earned
29,431
133
Minions Killed
133
8
Camps Cleared
4
813,155
Distance Traveled
667,608
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,891
726
67
4
2
253,860
0
W
Ares
11,847
790
14
1
0
262,289
2
W
Awilix
12,597
840
52
3
6
297,006
0
L
Neith
9,775
652
29
2
1
174,156
0
L
Cerberus
9,034
602
39
3
1
245,727
1
L
Chang'e
10,622
708
65
4
2
247,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role