Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
EquivocalReality
Kukulkan
Level 159
God Stats
8W - 6L
1,775 SR
Queue Stats
185W - 189L
1,635 Elo+
Solo
Athena
Athena
SaintGrendell
Athena
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 85L
1,597 Elo+
Solo
Medusa
Medusa
TheBKboy
Medusa
Level 58
God Stats
1W - 1L
1,821 SR
Queue Stats
16W - 9L
1,744 Elo+
Solo
Mulan
Mulan
UhOhNotAFart
Mulan
Level 127
God Stats
4W - 4L
1,633 SR
Queue Stats
183W - 178L
1,692 Elo+
Solo
Team Averages
Level 123
1,646 SR
1,634 Elo+

VS

Team Averages
Level 129
1,586 SR
1,661 Elo+
Sylvanus
Sylvanus
Bishop9656
Sylvanus
Level 96
God Stats
11W - 2L
1,500 SR
Queue Stats
267W - 243L
1,654 Elo+
Party 1
Loki
Loki
Dopier
Loki
Level 157
God Stats
241W - 160L
1,773 SR
Queue Stats
248W - 176L
1,751 Elo+
Solo
Raijin
Raijin
OnJahsehCuh
Raijin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 100L
1,625 Elo+
Solo
King Arthur
King Arthur
PequenoTimmo98
King Arthur
Level 147
God Stats
27W - 23L
1,613 SR
Queue Stats
393W - 398L
1,656 Elo+
Solo
Bellona
Bellona
VyperHyper
Bellona
Level 116
God Stats
9W - 9L
1,545 SR
Queue Stats
364W - 315L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 6 / 2
7,923
495
9,734
18,564
7,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 2 / 2
8,267
517
8,113
7,022
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
2 / 1 / 0
8,178
511
6,760
12,929
11,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
TheBKboy
Medusa
13
0 / 6 / 1
7,513
470
6,317
12,619
4,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 5 / 2
8,278
517
9,127
19,132
10,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bishop9656
Sylvanus
13
1 / 0 / 9
8,213
513
5,630
11,224
11,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
Dopier
Loki
16
9 / 2 / 2
9,908
619
12,543
15,037
6,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
15
2 / 0 / 4
8,988
562
6,828
9,189
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
PequenoTimmo98
King Arthur
16
4 / 2 / 5
9,755
610
15,877
15,750
15,518
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
VyperHyper
Bellona
16
4 / 1 / 4
9,838
615
7,483
15,841
15,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
5
Kills
20
20
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
6
2
0.5
W
Sylvanus
Bishop9656
Sylvanus
1
0
9
5.5
W
Loki
Dopier
Loki
9
2
2
5
L
0
2
2
0.5
W
Raijin
2
0
4
4
W
King Arthur
PequenoTimmo98
King Arthur
4
2
5
3.25
L
2
1
0
2
L
Medusa
TheBKboy
Medusa
0
6
1
0.08
L
1
5
2
0.4
W
Bellona
VyperHyper
Bellona
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,051
Damage
48,361
70,266
Taken
67,041
38,446
Mitigated
53,365
20,773
Healing
23,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,734
3,079
0
7,873
18,564
7,876
0
2,067
16,497
0
65,278
W
Sylvanus
Bishop9656
Sylvanus
5,630
2,023
2,399
4,297
11,224
11,484
0
5,580
5,644
17,074
0
W
Loki
Dopier
Loki
12,543
4,878
0
5,916
15,037
6,689
0
1,767
13,270
0
83,092
L
8,113
702
0
1,985
7,022
3,329
0
1,509
5,513
86,862
0
W
Raijin
6,828
942
0
1,615
9,189
4,375
0
3,227
5,962
77,923
0
W
King Arthur
PequenoTimmo98
King Arthur
15,877
3,458
0
3,476
15,750
15,518
0
1,936
13,814
0
79,506
L
6,760
1,994
0
3,026
12,929
11,771
0
4,722
8,207
36,915
0
L
Medusa
TheBKboy
Medusa
6,317
3,280
0
1,637
12,619
4,974
0
1,616
11,003
0
65,831
L
9,127
1,295
0
6,252
19,132
10,496
740
2,544
16,588
0
62,502
W
Bellona
VyperHyper
Bellona
7,483
1,852
0
5,376
15,841
15,299
186
2,613
13,228
0
90,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,159
Gold Earned
46,702
553
Minions Killed
577
0
Camps Cleared
0
1,574,082
Distance Traveled
1,572,409
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,923
495
97
6
0
319,180
0
W
Sylvanus
8,213
513
21
1
0
268,238
4
W
Loki
9,908
619
122
8
0
346,878
4
L
Kukulkan
8,267
517
168
11
0
316,111
10
W
Raijin
8,988
562
145
9
0
303,792
2
W
King Arthur
9,755
610
147
9
0
307,516
2
L
Athena
8,178
511
46
3
0
352,000
4
L
Medusa
7,513
470
109
7
0
289,702
3
L
Mulan
8,278
517
133
8
0
297,089
4
W
Bellona
9,838
615
142
9
0
345,985
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role